Player Matchup

Merlin
Merlin
JPZgameplays
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,877 Elo+
Party 2
Serqet
Serqet
PharahSinManos
Serqet
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,877 Elo+
Party 2
Ymir
Ymir
superlolo-ESP
Ymir
Level 158
God Stats
2W - 4L
1,813 SR
Queue Stats
499W - 255L
1,690 Elo+
Party 2
Team Averages
Level 79
1,604 SR
1,815 Elo+

VS

Team Averages
Level 104
1,643 SR
1,567 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DarkMonSter_BOSS
Zeus
Level 115
God Stats
3W - 0L
1,699 SR
Queue Stats
187W - 149L
1,577 Elo+
Party 1
Chaac
Chaac
KIOONl
Chaac
Level 73
God Stats
28W - 10L
1,730 SR
Queue Stats
66W - 37L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 6 / 2
6,885
689
8,186
9,670
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 1
6,628
663
4,371
13,357
8,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 3
7,489
749
4,166
16,611
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
6 / 1 / 8
8,390
839
13,311
6,884
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 2 / 10
8,325
833
12,303
6,338
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
KIOONl
Chaac
12
5 / 2 / 9
8,013
801
9,585
10,900
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
16
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
8
10
W
5
2
10
5
L
Merlin
2
6
2
0.5
W
Chaac
KIOONl
Chaac
5
2
9
4.75
L
2
5
1
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
35,199
39,638
Taken
24,122
26,660
Mitigated
12,837
6,737
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,311
5,228
0
1,448
6,884
2,753
1,306
3,568
3,034
0
29,417
W
12,303
1,627
0
2,029
6,338
2,251
478
2,770
3,338
30,759
0
L
Merlin
8,186
650
0
660
9,670
3,952
0
2,473
6,998
18,476
0
W
Chaac
KIOONl
Chaac
9,585
2,518
284
6,056
10,900
7,833
372
6,677
4,130
0
20,367
L
4,371
1,474
201
2,142
13,357
8,563
0
3,617
9,584
0
7,627
L
4,166
838
319
3,415
16,611
14,145
0
6,326
9,901
14,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,002
Gold Earned
24,728
50
Minions Killed
108
2
Camps Cleared
7
435,568
Distance Traveled
518,170
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,390
839
44
4
1
156,448
0
W
Zeus
8,325
833
44
4
4
178,844
1
L
Merlin
6,885
689
25
3
1
138,025
2
W
Chaac
8,013
801
20
2
2
182,878
1
L
Serqet
6,628
663
10
1
0
143,752
2
L
Ymir
7,489
749
15
2
1
153,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role