Player Matchup

Tiamat
Tiamat
Drago0987
Tiamat
Level 40
God Stats
1W - 0L
1,658 SR
Queue Stats
21W - 19L
1,440 Elo+
Party 2
Ravana
Ravana
LucidEspOwO
Ravana
Level 29
God Stats
1W - 2L
1,763 SR
Queue Stats
19W - 19L
1,238 Elo+
Party 2
Horus
Horus
Terminaterfonz
Horus
Level 28
God Stats
2W - 1L
1,648 SR
Queue Stats
21W - 19L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dohertyave264
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,113 Elo+
Party 2
Kukulkan
Kukulkan
prenutbutter8
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 141L
1,437 Elo+
Solo
Team Averages
Level 38
1,614 SR
1,334 Elo+

VS

Team Averages
Level 101
1,462 SR
1,427 Elo+
Nemesis
Nemesis
Gunaholic
Nemesis
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 242L
1,449 Elo+
Party 1
Lancelot
Lancelot
Kayzlr
Lancelot
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 41L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
lvela
Danzaburou
Level 69
God Stats
20W - 33L
1,398 SR
Queue Stats
108W - 123L
1,367 Elo+
Party 3
Chronos
Chronos
rvela30
Chronos
Level 88
God Stats
4W - 6L
1,339 SR
Queue Stats
209W - 241L
1,405 Elo+
Party 3
Bacchus
Bacchus
velagzz
Bacchus
Level 86
God Stats
49W - 36L
1,571 SR
Queue Stats
225W - 270L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drago0987
Tiamat
17
6 / 1 / 6
10,933
575
11,623
11,621
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
15
3 / 0 / 12
9,495
500
10,195
6,612
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 12
9,559
503
5,728
18,258
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
dohertyave264
Ah Muzen Cab
16
5 / 3 / 5
10,011
527
10,599
9,138
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
prenutbutter8
Kukulkan
16
3 / 0 / 5
10,071
530
9,889
10,084
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gunaholic
Nemesis
13
3 / 4 / 1
8,789
463
5,187
14,709
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lancelot
Kayzlr
Lancelot
15
0 / 5 / 3
9,519
501
6,112
14,016
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
lvela
Danzaburou
12
3 / 4 / 2
8,375
441
7,158
13,202
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
rvela30
Chronos
13
0 / 5 / 2
8,547
450
6,907
15,239
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
velagzz
Bacchus
12
1 / 2 / 4
8,738
460
5,040
16,467
17,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
19
Kills
7
8
Deaths
20
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Drago0987
Tiamat
6
1
6
9
L
Nemesis
Gunaholic
Nemesis
3
4
1
0.88
L
Lancelot
Kayzlr
Lancelot
0
5
3
0.3
W
Ravana
3
0
12
9
W
2
4
12
2
W
Ah Muzen Cab
dohertyave264
Ah Muzen Cab
5
3
5
2.5
L
Danzaburou
lvela
Danzaburou
3
4
2
1
W
Kukulkan
prenutbutter8
Kukulkan
3
0
5
5.5
L
Chronos
rvela30
Chronos
0
5
2
0.2
L
Bacchus
velagzz
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,034
Damage
30,404
55,713
Taken
73,633
33,144
Mitigated
47,176
20,552
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Drago0987
Tiamat
11,623
1,756
92
4,327
11,621
6,177
890
745
10,549
60,035
0
L
Nemesis
Gunaholic
Nemesis
5,187
2,130
0
3,231
14,709
7,024
0
3,803
10,768
0
59,171
L
Lancelot
Kayzlr
Lancelot
6,112
1,415
0
1,864
14,016
10,758
0
6,399
6,941
0
58,037
W
Ravana
10,195
3,811
0
3,762
6,612
2,923
790
1,950
4,662
0
61,317
W
5,728
3,060
1,858
6,991
18,258
16,347
198
4,974
13,241
0
30,018
W
Ah Muzen Cab
dohertyave264
Ah Muzen Cab
10,599
4,744
0
1,821
9,138
3,403
2,165
1,516
7,582
0
69,750
L
Danzaburou
lvela
Danzaburou
7,158
1,986
0
3,920
13,202
5,391
978
3,740
9,426
0
52,355
W
Kukulkan
prenutbutter8
Kukulkan
9,889
846
0
1,701
10,084
4,294
984
3,254
6,830
84,008
0
L
Chronos
rvela30
Chronos
6,907
2,153
0
3,223
15,239
6,705
1,404
5,484
9,679
59,458
0
L
Bacchus
velagzz
Bacchus
5,040
584
431
4,063
16,467
17,298
108
2,398
14,031
40,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
43,968
518
Minions Killed
438
0
Camps Cleared
0
1,841,724
Distance Traveled
1,625,930
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,933
575
128
7
0
347,740
2
L
Nemesis
8,789
463
81
4
0
292,963
3
L
Lancelot
9,519
501
124
7
0
395,924
1
W
Ravana
9,495
500
93
5
0
431,613
2
W
Horus
9,559
503
27
1
0
356,038
1
W
Ah Muzen Cab
10,011
527
132
7
0
342,340
1
L
Danzaburou
8,375
441
68
4
0
314,971
2
W
Kukulkan
10,071
530
138
7
0
363,993
3
L
Chronos
8,547
450
107
6
0
318,017
3
L
Bacchus
8,738
460
58
3
0
304,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role