Player Matchup

Hercules
Hercules
FriginGalf
Hercules
Level 129
God Stats
3W - 4L
1,465 SR
Queue Stats
7W - 7L
1,367 Elo+
Solo
Lancelot
Lancelot
MasterChi3f5708
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Ah Puch
Ah Puch
UrAvgJohnson
Ah Puch
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,307 Elo+
Party 2
Team Averages
Level 117
1,488 SR
1,308 Elo+

VS

Team Averages
Level 61
1,627 SR
1,680 Elo+
Morgan Le Fay
Morgan Le Fay
BigBalledBacchus
Morgan Le Fay
Level 24
God Stats
11W - 2L
1,946 SR
Queue Stats
137W - 30L
1,855 Elo+
Party 1
Pele
Pele
MeowSempai
Pele
Level 109
God Stats
1W - 1L
1,403 SR
Queue Stats
33W - 39L
1,392 Elo+
Solo
Hou Yi
Hou Yi
XRevolutionX1996
Hou Yi
Level 49
God Stats
4W - 2L
1,533 SR
Queue Stats
83W - 28L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FriginGalf
Hercules
13
1 / 4 / 3
8,605
615
5,809
19,404
12,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
11
2 / 3 / 2
8,628
616
5,091
11,450
6,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
UrAvgJohnson
Ah Puch
15
3 / 4 / 3
10,276
734
7,580
11,431
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBalledBacchus
Morgan Le Fay
16
3 / 1 / 8
10,588
756
13,275
7,669
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 4 / 6
10,472
748
9,932
12,298
4,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 5
10,510
751
13,899
11,213
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
11
11
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigBalledBacchus
Morgan Le Fay
3
1
8
7
L
Hercules
FriginGalf
Hercules
1
4
3
0.63
L
Lancelot
2
3
2
1
W
4
4
6
1.75
L
Ah Puch
UrAvgJohnson
Ah Puch
3
4
3
1.13
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
37,106
42,285
Taken
31,180
23,207
Mitigated
13,630
10,070
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigBalledBacchus
Morgan Le Fay
13,275
773
0
1,687
7,669
3,495
368
3,026
4,643
31,699
0
L
Hercules
FriginGalf
Hercules
5,809
1,296
0
5,752
19,404
12,405
0
5,369
13,559
0
17,772
L
Lancelot
5,091
578
468
1,662
11,450
6,698
0
3,575
7,567
0
17,429
W
9,932
2,090
0
3,299
12,298
4,517
483
2,309
8,855
0
34,406
L
Ah Puch
UrAvgJohnson
Ah Puch
7,580
76
512
1,676
11,431
4,104
0
3,323
7,772
49,352
0
W
13,899
7,383
0
2,718
11,213
5,618
1,904
2,544
8,669
0
60,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
31,570
140
Minions Killed
185
5
Camps Cleared
9
659,488
Distance Traveled
799,715
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,588
756
45
3
2
277,457
3
L
Hercules
8,605
615
17
1
0
257,286
1
L
Lancelot
8,628
616
25
2
3
175,587
2
W
Pele
10,472
748
48
3
0
272,157
4
L
Ah Puch
10,276
734
98
7
2
226,615
2
W
Hou Yi
10,510
751
92
7
7
250,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role