Player Matchup

Merlin
Merlin
Galvantar
Merlin
Level 144
God Stats
3W - 2L
1,682 SR
Queue Stats
167W - 74L
1,853 Elo+
Solo
Fafnir
Fafnir
SL4IN
Fafnir
Level 99
God Stats
4W - 6L
1,373 SR
Queue Stats
65W - 94L
1,381 Elo+
Party 1
Kali
Kali
SlobbinBobbin
Kali
Level 40
God Stats
9W - 13L
1,766 SR
Queue Stats
43W - 70L
1,391 Elo+
Party 1
Team Averages
Level 94
1,607 SR
1,541 Elo+

VS

Team Averages
Level 31
1,466 SR
1,292 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DreeLoww
Thor
Level 8
God Stats
0W - 3L
1,425 SR
Queue Stats
1W - 7L
1,268 Elo+
Party 2
Skadi
Skadi
OIivolja
Skadi
Level 18
God Stats
3W - 7L
1,474 SR
Queue Stats
6W - 13L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Galvantar
Merlin
15
5 / 3 / 7
9,738
812
10,934
9,310
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
SL4IN
Fafnir
14
3 / 3 / 10
10,349
862
7,064
15,007
22,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 4 / 7
10,263
855
8,964
13,245
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 6
8,380
698
8,810
10,070
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
11
1 / 6 / 5
7,617
635
6,838
12,319
4,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
OIivolja
Skadi
13
6 / 5 / 3
9,321
777
10,336
10,242
4,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
9
10
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
6
1.25
L
Thor
1
6
5
0.58
W
Merlin
Galvantar
Merlin
5
3
7
2.83
L
Skadi
OIivolja
Skadi
6
5
3
1.5
W
Fafnir
SL4IN
Fafnir
3
3
10
2.67
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
25,984
37,562
Taken
32,631
33,731
Mitigated
13,155
12,527
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,810
1,223
735
3,351
10,070
4,203
462
5,018
4,884
28,114
0
L
Thor
6,838
1,224
0
240
12,319
4,739
474
5,732
6,381
0
15,812
W
Merlin
Galvantar
Merlin
10,934
1,122
0
1,648
9,310
4,176
1,292
1,808
7,502
59,192
0
L
Skadi
OIivolja
Skadi
10,336
4,578
0
0
10,242
4,213
329
6,761
3,237
0
18,878
W
Fafnir
SL4IN
Fafnir
7,064
1,831
209
5,459
15,007
22,445
672
4,224
10,783
21,798
0
W
8,964
5,206
0
5,211
13,245
7,110
577
3,983
9,262
0
20,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,350
Gold Earned
25,318
151
Minions Killed
89
10
Camps Cleared
1
634,917
Distance Traveled
527,812
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,380
698
49
4
1
168,065
1
L
Thor
7,617
635
23
2
0
177,431
0
W
Merlin
9,738
812
113
9
6
193,864
3
L
Skadi
9,321
777
17
1
0
182,316
0
W
Fafnir
10,349
862
19
2
2
212,083
2
W
Kali
10,263
855
19
2
2
228,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role