Player Matchup

Sun Wukong
Sun Wukong
Choski122004
Sun Wukong
Level 61
God Stats
2W - 0L
1,732 SR
Queue Stats
60W - 62L
1,339 Elo+
Party 2
Loki
Loki
Ck XxWaterxX
Loki
Level 57
God Stats
32W - 18L
1,594 SR
Queue Stats
162W - 146L
1,416 Elo+
Solo
Ullr
Ullr
choski6665sDAD
Ullr
Level 89
God Stats
2W - 0L
1,196 SR
Queue Stats
15W - 19L
1,333 Elo+
Party 2
Bacchus
Bacchus
cir_dec1
Bacchus
Level 86
God Stats
12W - 8L
1,681 SR
Queue Stats
305W - 291L
1,355 Elo+
Solo
Sol
Sol
thr0atjesus
Sol
Level 79
God Stats
156W - 141L
1,509 SR
Queue Stats
278W - 283L
1,452 Elo+
Solo
Team Averages
Level 74
1,542 SR
1,379 Elo+

VS

Team Averages
Level 73
1,483 SR
1,371 Elo+
Sun Wukong
Sun Wukong
DaddyBunsBeater
Sun Wukong
Level 27
God Stats
102W - 93L
1,456 SR
Queue Stats
188W - 183L
1,359 Elo+
Party 3
Nemesis
Nemesis
DaddyCheeksEater
Nemesis
Level 65
God Stats
26W - 20L
1,575 SR
Queue Stats
470W - 416L
1,417 Elo+
Party 3
Artemis
Artemis
DeathDoUsPartXx
Artemis
Level 64
God Stats
21W - 9L
1,641 SR
Queue Stats
71W - 82L
1,368 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KINGDXNTE
Kumbhakarna
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 109L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
OtosanZayden
Nu Wa
Level 129
God Stats
4W - 8L
1,245 SR
Queue Stats
185W - 187L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Choski122004
Sun Wukong
15
1 / 1 / 2
9,230
543
6,770
12,210
8,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 1 / 5
8,914
524
9,105
10,999
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 4 / 5
8,801
518
8,225
14,984
5,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
cir_dec1
Bacchus
13
2 / 0 / 6
8,004
471
6,180
15,506
10,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 2
8,971
528
7,385
13,437
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaddyBunsBeater
Sun Wukong
13
0 / 2 / 1
7,324
431
8,800
14,824
13,573
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 0
8,019
472
5,437
14,929
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 3
8,109
477
10,791
11,890
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
KINGDXNTE
Kumbhakarna
12
2 / 4 / 1
7,091
417
4,114
14,793
10,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 0
7,208
424
10,205
6,835
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
7
8
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Choski122004
Sun Wukong
1
1
2
2
W
5
1
5
7.5
L
Sun Wukong
DaddyBunsBeater
Sun Wukong
0
2
1
0.25
L
3
3
0
1
L
2
4
3
0.88
L
Kumbhakarna
KINGDXNTE
Kumbhakarna
2
4
1
0.63
L
0
3
0
0
W
5
4
5
1.88
W
Bacchus
cir_dec1
Bacchus
2
0
6
5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,665
Damage
39,347
67,136
Taken
63,271
33,563
Mitigated
36,757
28,682
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Choski122004
Sun Wukong
6,770
1,232
0
4,566
12,210
8,734
935
1,150
11,060
0
62,602
W
9,105
1,708
0
3,328
10,999
3,958
0
2,487
8,512
0
62,305
L
Sun Wukong
DaddyBunsBeater
Sun Wukong
8,800
1,202
0
2,258
14,824
13,573
0
874
13,950
0
56,064
L
5,437
994
0
1,622
14,929
6,106
0
1,585
13,344
0
64,777
L
10,791
6,167
0
5,110
11,890
4,765
24
4,499
7,391
0
50,611
L
Kumbhakarna
KINGDXNTE
Kumbhakarna
4,114
540
261
2,699
14,793
10,057
0
4,454
10,339
34,490
0
L
10,205
2,138
0
321
6,835
2,256
0
2,153
4,682
51,140
0
W
8,225
2,710
0
4,523
14,984
5,391
4,688
4,029
10,955
0
40,968
W
Bacchus
cir_dec1
Bacchus
6,180
965
220
7,646
15,506
10,888
68
2,865
12,641
34,047
0
W
7,385
2,791
0
8,399
13,437
4,592
161
3,788
9,649
77,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
37,751
418
Minions Killed
394
0
Camps Cleared
0
1,676,275
Distance Traveled
1,545,291
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,230
543
111
7
0
331,445
3
W
Loki
8,914
524
90
5
0
396,842
0
L
Sun Wukong
7,324
431
75
4
0
327,564
5
L
Nemesis
8,019
472
101
6
0
370,133
2
L
Artemis
8,109
477
74
4
0
274,199
3
L
Kumbhakarna
7,091
417
48
3
0
280,024
2
L
Nu Wa
7,208
424
96
6
0
293,371
7
W
Ullr
8,801
518
72
4
0
295,959
0
W
Bacchus
8,004
471
31
2
0
328,155
2
W
Sol
8,971
528
114
7
0
323,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role