Player Matchup

Hades
Hades
MrFamilyGuy
Hades
Level 160
God Stats
1W - 1L
1,941 SR
Queue Stats
166W - 117L
1,732 Elo+
Party 1
Apollo
Apollo
MrWizardBear
Apollo
Level 159
God Stats
8W - 8L
1,653 SR
Queue Stats
271W - 218L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
SmellB
Baron Samedi
Level 103
God Stats
9W - 8L
1,814 SR
Queue Stats
134W - 80L
1,742 Elo+
Party 1
Mulan
Mulan
TurtleBussi
Mulan
Level 27
God Stats
2W - 3L
1,826 SR
Queue Stats
22W - 15L
1,613 Elo+
Solo
Bakasura
Bakasura
fishermanjackk
Bakasura
Level 27
God Stats
0W - 1L
1,332 SR
Queue Stats
27W - 6L
1,873 Elo+
Party 1
Team Averages
Level 95
1,713 SR
1,732 Elo+

VS

Team Averages
Level 85
1,640 SR
1,476 Elo+
Lancelot
Lancelot
Kmike66
Lancelot
Level 128
God Stats
66W - 67L
1,533 SR
Queue Stats
130W - 130L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
Pudge7
Baron Samedi
Level 64
God Stats
4W - 2L
1,810 SR
Queue Stats
127W - 98L
1,538 Elo+
Party 2
Neith
Neith
WunderBread_0714
Neith
Level 15
God Stats
14W - 25L
1,333 SR
Queue Stats
21W - 32L
1,397 Elo+
Party 2
Ganesha
Ganesha
rob-hog-dog
Ganesha
Level 119
God Stats
2W - 1L
1,905 SR
Queue Stats
122W - 138L
1,468 Elo+
Party 2
Odin
Odin
xXInBreaDXx
Odin
Level 98
God Stats
8W - 7L
1,620 SR
Queue Stats
117W - 117L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
7,443
827
11,540
10,527
6,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
15
4 / 1 / 10
8,002
889
11,707
6,405
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SmellB
Baron Samedi
14
2 / 1 / 12
7,265
807
10,794
5,969
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 8
7,332
815
7,482
10,964
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
15
7 / 3 / 5
8,273
919
10,937
13,194
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kmike66
Lancelot
14
4 / 5 / 2
7,406
823
10,827
13,725
6,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Pudge7
Baron Samedi
14
2 / 3 / 2
7,316
813
10,956
8,057
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 1
6,810
757
2,960
7,875
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
rob-hog-dog
Ganesha
13
0 / 1 / 6
7,213
801
6,220
16,621
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 3
6,689
743
4,497
13,183
9,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
18
Kills
8
8
Deaths
18
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Kmike66
Lancelot
4
5
2
1
L
3
2
9
3.75
L
Apollo
4
1
10
9
W
Baron Samedi
Pudge7
Baron Samedi
2
3
2
1
L
Baron Samedi
SmellB
Baron Samedi
2
1
12
8
L
2
1
8
6
W
1
4
1
0.38
L
Bakasura
7
3
5
3.17
W
Ganesha
rob-hog-dog
Ganesha
0
1
6
3
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,460
Damage
35,460
47,059
Taken
59,461
29,198
Mitigated
34,811
21,729
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Kmike66
Lancelot
10,827
440
587
2,858
13,725
6,399
0
4,357
8,950
0
24,487
L
11,540
1,463
349
4,002
10,527
6,707
0
6,058
4,469
26,004
0
L
Apollo
11,707
8,380
0
2,936
6,405
2,919
25
2,692
3,713
0
27,893
W
Baron Samedi
Pudge7
Baron Samedi
10,956
1,231
2,109
1,853
8,057
4,215
420
4,008
3,553
33,039
0
L
Baron Samedi
SmellB
Baron Samedi
10,794
1,111
1,886
2,488
5,969
3,131
0
3,073
2,896
19,149
0
L
7,482
557
0
5,732
10,964
8,795
720
3,326
7,638
0
20,949
W
2,960
1,196
0
284
7,875
3,351
1,005
3,451
3,451
0
16,754
L
Bakasura
10,937
6,912
0
4,336
13,194
7,646
409
3,055
10,139
0
21,899
W
Ganesha
rob-hog-dog
Ganesha
6,220
363
409
5,833
16,621
11,533
0
5,903
9,532
11,687
0
W
4,497
533
706
1,779
13,183
9,313
0
3,649
8,247
3,345
10,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
35,434
199
Minions Killed
174
0
Camps Cleared
0
942,747
Distance Traveled
907,652
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,406
823
44
5
0
201,425
1
L
Hades
7,443
827
43
5
0
186,590
0
L
Apollo
8,002
889
54
6
0
165,285
0
W
Baron Samedi
7,316
813
60
7
0
178,187
1
L
Baron Samedi
7,265
807
24
3
0
184,973
0
L
Mulan
7,332
815
21
2
0
184,016
0
W
Neith
6,810
757
39
4
0
163,204
0
L
Bakasura
8,273
919
57
6
0
221,883
1
W
Ganesha
7,213
801
4
0
0
207,912
1
W
Odin
6,689
743
27
3
0
156,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role