Player Matchup

Thoth
Thoth
CiggyCiggy
Thoth
Level 66
God Stats
1W - 3L
1,300 SR
Queue Stats
94W - 90L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
Criminxl
Xing Tian
Level 42
God Stats
25W - 17L
1,606 SR
Queue Stats
72W - 64L
1,501 Elo+
Party 1
Rama
Rama
DEVASTAT1ONZ
Rama
Level 105
God Stats
4W - 8L
1,360 SR
Queue Stats
179W - 176L
1,527 Elo+
Party 1
Thor
Thor
Vanderize
Thor
Level 87
God Stats
2W - 4L
1,412 SR
Queue Stats
126W - 116L
1,434 Elo+
Party 1
Cabrakan
Cabrakan
WeaveTactics
Cabrakan
Level 68
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 10L
1,671 Elo+
Party 1
Team Averages
Level 74
1,481 SR
1,516 Elo+

VS

Team Averages
Level 66
1,560 SR
1,545 Elo+
Thor
Thor
Applejuicerr
Thor
Level 86
God Stats
21W - 20L
1,475 SR
Queue Stats
939W - 835L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
JZarr921
Heimdallr
Level 39
God Stats
32W - 18L
1,510 SR
Queue Stats
88W - 72L
1,500 Elo+
Party 2
Merlin
Merlin
MotherLand2360
Merlin
Level 105
God Stats
17W - 21L
1,690 SR
Queue Stats
431W - 374L
1,583 Elo+
Party 2
Bakasura
Bakasura
Senor Fring
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 42L
1,561 Elo+
Party 2
Bacchus
Bacchus
UHHHHHHHBURGER
Bacchus
Level 79
God Stats
34W - 22L
1,623 SR
Queue Stats
1,078W - 1,015L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
1 / 3 / 1
6,688
478
4,403
7,697
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
Criminxl
Xing Tian
10
1 / 1 / 0
6,355
454
2,860
10,485
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 2 / 1
6,212
444
8,790
11,077
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
1 / 2 / 2
6,817
487
3,819
11,782
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
WeaveTactics
Cabrakan
9
0 / 5 / 0
5,870
419
4,602
9,411
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,742
553
5,483
9,430
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
JZarr921
Heimdallr
11
0 / 0 / 3
6,435
460
6,899
8,428
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 1
8,417
601
7,260
7,148
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Senor Fring
Bakasura
16
6 / 0 / 0
9,993
714
9,535
10,540
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 3
7,491
535
4,981
9,906
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Thoth
1
3
1
0.5
L
Xing Tian
Criminxl
Xing Tian
1
1
0
1
L
0
2
1
0.25
W
Heimdallr
JZarr921
Heimdallr
0
0
3
1.5
W
5
2
1
2.75
W
Bakasura
Senor Fring
Bakasura
6
0
0
6
W
1
1
3
2.5
L
Thor
1
2
2
1
L
Cabrakan
WeaveTactics
Cabrakan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
34,158
50,452
Taken
45,452
26,331
Mitigated
26,480
12,469
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,483
1,461
0
4,486
9,430
3,832
0
1,722
7,708
0
50,192
L
Thoth
4,403
447
0
1,540
7,697
3,115
0
5,330
2,367
47,190
0
L
Xing Tian
Criminxl
Xing Tian
2,860
153
213
2,069
10,485
7,842
0
2,714
7,421
21,408
0
L
8,790
5,594
0
3,540
11,077
3,895
0
2,687
8,390
0
54,630
W
Heimdallr
JZarr921
Heimdallr
6,899
2,879
0
3,217
8,428
3,626
0
1,715
6,713
0
52,189
W
7,260
560
0
1,863
7,148
3,335
92
3,213
3,935
66,683
0
W
Bakasura
Senor Fring
Bakasura
9,535
6,537
0
5,219
10,540
5,134
2,637
3,459
7,081
0
74,209
W
4,981
462
0
3,230
9,906
10,553
0
1,952
7,954
22,821
0
L
Thor
3,819
1,111
0
4,080
11,782
4,709
0
1,577
9,898
0
38,263
L
Cabrakan
WeaveTactics
Cabrakan
4,602
576
0
1,027
9,411
6,770
0
0
8,519
33,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
40,078
329
Minions Killed
496
0
Camps Cleared
0
1,315,701
Distance Traveled
1,451,836
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,742
553
99
7
0
330,471
0
L
Thoth
6,688
478
72
5
0
239,097
0
L
Xing Tian
6,355
454
29
2
0
298,826
1
L
Rama
6,212
444
92
7
0
256,793
1
W
Heimdallr
6,435
460
78
6
0
257,726
0
W
Merlin
8,417
601
106
8
0
254,475
2
W
Bakasura
9,993
714
182
13
0
331,501
4
W
Bacchus
7,491
535
31
2
0
277,663
3
L
Thor
6,817
487
77
6
0
283,068
3
L
Cabrakan
5,870
419
59
4
0
237,917
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role