Player Matchup

Raijin
Raijin
DC_ASSASIN_01
Raijin
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,398 Elo+
Solo
Izanami
Izanami
Holydiver69
Izanami
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 2
Nemesis
Nemesis
Molify-
Nemesis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,351 Elo+
Solo
Mulan
Mulan
its Spade bro
Mulan
Level 159
God Stats
3W - 0L
1,624 SR
Queue Stats
38W - 29L
1,609 Elo+
Party 2
Cabrakan
Cabrakan
zTrendkill
Cabrakan
Level 148
God Stats
37W - 25L
1,827 SR
Queue Stats
423W - 445L
1,511 Elo+
Party 2
Team Averages
Level 86
1,590 SR
1,464 Elo+

VS

Team Averages
Level 88
1,588 SR
1,535 Elo+
Ne Zha
Ne Zha
Bhennis3
Ne Zha
Level 138
God Stats
3W - 4L
1,244 SR
Queue Stats
186W - 156L
1,588 Elo+
Party 3
Danzaburou
Danzaburou
Borghini-77
Danzaburou
Level 124
God Stats
19W - 12L
1,931 SR
Queue Stats
306W - 290L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JonaVSalmon
Morgan Le Fay
Level 125
God Stats
16W - 7L
1,667 SR
Queue Stats
350W - 332L
1,492 Elo+
Party 1
Vamana
Vamana
jevebubba8
Vamana
Level 29
God Stats
55W - 44L
1,510 SR
Queue Stats
75W - 60L
1,509 Elo+
Party 1
Nemesis
Nemesis
lilbear2133
Nemesis
Level 23
God Stats
1W - 2L
1,590 SR
Queue Stats
7W - 11L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 3
13,422
559
9,061
14,872
6,778
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Holydiver69
Izanami
20
7 / 4 / 2
14,256
594
14,671
22,444
10,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Molify-
Nemesis
20
14 / 1 / 4
14,868
620
22,694
22,625
11,886
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 3 / 12
12,439
518
11,367
23,031
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
zTrendkill
Cabrakan
18
3 / 4 / 12
13,321
555
19,761
21,627
26,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bhennis3
Ne Zha
18
2 / 7 / 2
11,120
463
12,270
25,576
21,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Borghini-77
Danzaburou
18
4 / 5 / 2
11,694
487
10,266
19,065
8,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
JonaVSalmon
Morgan Le Fay
19
9 / 5 / 2
12,395
516
21,603
18,299
9,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
jevebubba8
Vamana
16
0 / 5 / 6
9,876
412
11,043
24,180
20,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
lilbear2133
Nemesis
17
1 / 6 / 3
10,498
437
8,409
22,117
11,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
28
Kills
16
16
Deaths
28
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bhennis3
Ne Zha
2
7
2
0.43
L
Danzaburou
Borghini-77
Danzaburou
4
5
2
1
W
2
4
3
0.88
W
Izanami
Holydiver69
Izanami
7
4
2
2
L
Morgan Le Fay
JonaVSalmon
Morgan Le Fay
9
5
2
2
W
Nemesis
Molify-
Nemesis
14
1
4
16
W
2
3
12
2.67
L
Vamana
jevebubba8
Vamana
0
5
6
0.6
L
Nemesis
lilbear2133
Nemesis
1
6
3
0.42
W
Cabrakan
zTrendkill
Cabrakan
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,554
Damage
63,591
104,599
Taken
109,237
80,300
Mitigated
71,408
28,910
Healing
30,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bhennis3
Ne Zha
12,270
4,532
0
7,489
25,576
21,524
0
11,155
13,657
0
91,015
L
Danzaburou
Borghini-77
Danzaburou
10,266
5,688
0
6,431
19,065
8,205
980
1,797
17,240
0
101,323
W
9,061
994
0
4,304
14,872
6,778
762
6,677
8,195
112,761
0
W
Izanami
Holydiver69
Izanami
14,671
11,130
0
10,949
22,444
10,648
3,786
4,399
18,045
0
149,607
L
Morgan Le Fay
JonaVSalmon
Morgan Le Fay
21,603
3,638
0
3,023
18,299
9,445
0
5,728
12,487
88,115
0
W
Nemesis
Molify-
Nemesis
22,694
12,854
0
4,121
22,625
11,886
0
4,564
18,061
0
155,834
W
11,367
2,369
0
7,256
23,031
24,981
75
2,069
20,962
0
54,189
L
Vamana
jevebubba8
Vamana
11,043
4,084
0
6,920
24,180
20,346
304
4,531
19,535
0
70,387
L
Nemesis
lilbear2133
Nemesis
8,409
2,891
0
6,740
22,117
11,888
0
4,421
17,496
0
106,013
W
Cabrakan
zTrendkill
Cabrakan
19,761
2,008
0
2,280
21,627
26,007
0
5,546
16,081
92,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,306
Gold Earned
55,583
813
Minions Killed
649
0
Camps Cleared
0
2,292,949
Distance Traveled
2,237,323
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,120
463
155
6
0
413,261
5
L
Danzaburou
11,694
487
152
6
0
379,839
9
W
Raijin
13,422
559
199
8
0
439,718
1
W
Izanami
14,256
594
234
10
0
384,577
6
L
Morgan Le Fay
12,395
516
119
5
0
440,451
0
W
Nemesis
14,868
620
177
7
0
568,948
3
W
Mulan
12,439
518
51
2
0
492,920
3
L
Vamana
9,876
412
98
4
0
495,225
0
L
Nemesis
10,498
437
125
5
0
508,547
5
W
Cabrakan
13,321
555
152
6
0
406,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role