Player Matchup

Thor
Thor
Coleslawkillaa
Thor
Level 18
God Stats
0W - 2L
1,208 SR
Queue Stats
22W - 16L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Outcast9
Cthulhu
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 1
Ymir
Ymir
khillyyy
Ymir
Level 127
God Stats
0W - 2L
1,714 SR
Queue Stats
121W - 127L
1,507 Elo+
Party 2
Persephone
Persephone
profneith
Persephone
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,559 Elo+
Party 1
Neith
Neith
vtfranz
Neith
Level 27
God Stats
1W - 5L
1,244 SR
Queue Stats
82W - 98L
1,468 Elo+
Party 2
Team Averages
Level 42
1,479 SR
1,449 Elo+

VS

Team Averages
Level 78
1,499 SR
1,426 Elo+
Terra
Terra
Jeffrey_JM19
Terra
Level 29
God Stats
6W - 7L
1,570 SR
Queue Stats
188W - 270L
1,412 Elo+
Party 3
Ravana
Ravana
Music_OPG
Ravana
Level 120
God Stats
2W - 3L
1,152 SR
Queue Stats
361W - 493L
1,426 Elo+
Party 3
Hades
Hades
PiranhudoRJ
Hades
Level 156
God Stats
29W - 31L
1,471 SR
Queue Stats
251W - 317L
1,426 Elo+
Solo
Loki
Loki
XxDavidxX94
Loki
Level 44
God Stats
12W - 10L
1,756 SR
Queue Stats
324W - 413L
1,440 Elo+
Party 3
Agni
Agni
farcry_1994
Agni
Level 43
God Stats
25W - 34L
1,547 SR
Queue Stats
318W - 439L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,024
837
4,412
4,080
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Outcast9
Cthulhu
9
0 / 2 / 0
4,563
761
4,405
7,368
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ymir
10
0 / 0 / 1
5,211
869
1,702
5,512
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
profneith
Persephone
7
0 / 0 / 0
4,214
702
0
0
0
Neith
vtfranz
Neith
11
0 / 0 / 1
5,073
846
4,169
3,533
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
4,821
804
2,632
6,890
4,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
Music_OPG
Ravana
10
0 / 0 / 3
4,753
792
1,234
4,311
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
4,683
781
4,085
4,264
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 1
5,257
876
2,523
2,178
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 3
5,124
854
2,552
3,463
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
0
Kills
4
4
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
4
2
W
Ravana
Music_OPG
Ravana
0
0
3
1.5
L
Cthulhu
Outcast9
Cthulhu
0
2
0
0
W
0
1
2
1
W
3
0
1
3.5
W
1
0
3
2.5
L
Ymir
0
0
1
0.5
L
Persephone
profneith
Persephone
0
0
0
0
L
Neith
vtfranz
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,688
Damage
13,026
20,493
Taken
21,106
11,154
Mitigated
11,374
3,081
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,412
949
0
250
4,080
1,744
0
1,418
2,662
0
15,778
W
2,632
392
1,169
2,836
6,890
4,345
319
1,977
4,831
7,634
0
W
Ravana
Music_OPG
Ravana
1,234
575
0
422
4,311
2,236
615
1,236
3,048
0
8,215
L
Cthulhu
Outcast9
Cthulhu
4,405
350
0
524
7,368
4,335
106
4,347
3,021
12,425
0
W
4,085
722
162
446
4,264
2,714
259
1,448
2,680
11,076
0
W
2,523
293
0
76
2,178
812
220
557
1,572
0
10,549
W
2,552
562
0
0
3,463
1,267
0
563
2,868
7,887
0
L
Ymir
1,702
605
0
1,629
5,512
3,548
319
1,806
3,706
12,961
0
L
Persephone
profneith
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Neith
vtfranz
Neith
4,169
1,697
0
678
3,533
1,527
854
1,698
1,835
0
17,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
24,638
101
Minions Killed
82
0
Camps Cleared
0
523,020
Distance Traveled
667,071
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,024
837
27
5
0
131,592
1
W
Terra
4,821
804
10
2
0
136,020
0
W
Ravana
4,753
792
13
2
0
149,946
0
L
Cthulhu
4,563
761
13
2
0
131,722
0
W
Hades
4,683
781
22
4
0
117,604
1
W
Loki
5,257
876
15
3
0
136,242
1
W
Agni
5,124
854
22
4
0
127,259
0
L
Ymir
5,211
869
12
2
0
129,852
1
L
Persephone
4,214
702
0
0
0
0
0
L
Neith
5,073
846
49
8
0
129,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role