Player Matchup

Ares
Ares
Cocopufins
Ares
Level 89
God Stats
4W - 2L
1,864 SR
Queue Stats
81W - 40L
1,733 Elo+
Party 2
Izanami
Izanami
Danitherous
Izanami
Level 69
God Stats
2W - 0L
1,794 SR
Queue Stats
88W - 56L
1,649 Elo+
Party 2
Eset
Eset
tyrelious
Eset
Level 124
God Stats
2W - 1L
1,430 SR
Queue Stats
141W - 82L
1,697 Elo+
Party 2
Team Averages
Level 94
1,696 SR
1,693 Elo+

VS

Team Averages
Level 37
1,499 SR
1,478 Elo+
Da Ji
Da Ji
Kedemi
Da Ji
Level 66
God Stats
1W - 2L
1,496 SR
Queue Stats
68W - 50L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
Miguelits50
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,281 Elo+
Party 1
Bacchus
Bacchus
theycallmejokic
Bacchus
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
54W - 34L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,335
834
7,966
7,877
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Danitherous
Izanami
12
3 / 1 / 8
7,553
755
4,945
6,986
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
13
6 / 1 / 6
7,969
797
10,357
7,034
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kedemi
Da Ji
9
1 / 5 / 1
6,029
603
6,365
8,988
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,762
576
4,149
7,042
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 1
6,172
617
2,705
10,669
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
1
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Izanami
Danitherous
Izanami
3
1
8
7
L
Da Ji
Kedemi
Da Ji
1
5
1
0.3
L
0
3
1
0.17
L
0
4
1
0.13
W
Eset
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
13,219
21,897
Taken
26,699
15,919
Mitigated
16,966
7,536
Healing
2,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,966
291
0
1,534
7,877
8,839
340
2,977
4,900
13,884
0
W
Izanami
Danitherous
Izanami
4,945
3,433
0
1,815
6,986
3,784
748
2,490
4,496
0
29,564
L
Da Ji
Kedemi
Da Ji
6,365
1,223
0
645
8,988
4,493
0
6,101
2,887
0
16,815
L
4,149
969
0
585
7,042
2,950
0
5,297
1,745
19,743
0
L
2,705
519
0
1,312
10,669
9,523
0
7,272
3,397
8,224
0
W
Eset
10,357
606
1,164
3,023
7,034
3,296
293
1,896
5,138
33,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,857
Gold Earned
17,963
117
Minions Killed
66
7
Camps Cleared
2
566,278
Distance Traveled
493,311
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,335
834
8
1
1
207,891
4
W
Izanami
7,553
755
52
5
3
169,564
1
L
Da Ji
6,029
603
24
2
1
167,112
3
L
Nu Wa
5,762
576
30
3
1
148,914
1
L
Bacchus
6,172
617
12
1
0
177,285
1
W
Eset
7,969
797
57
6
3
188,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role