Player Matchup

Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jorgeminator
King Arthur
Level 88
God Stats
22W - 17L
1,288 SR
Queue Stats
133W - 124L
1,473 Elo+
Party 1
Izanami
Izanami
Rulozco
Izanami
Level 86
God Stats
19W - 9L
1,690 SR
Queue Stats
103W - 99L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
XiaoPapu
Baron Samedi
Level 62
God Stats
9W - 6L
1,670 SR
Queue Stats
82W - 84L
1,462 Elo+
Party 1
Bastet
Bastet
emancipation_m17
Bastet
Level 160
God Stats
12W - 7L
1,674 SR
Queue Stats
256W - 253L
1,478 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,481 Elo+

VS

Team Averages
Level 82
1,580 SR
1,413 Elo+
Ravana
Ravana
FlameHeart01
Ravana
Level 83
God Stats
7W - 8L
1,500 SR
Queue Stats
82W - 77L
1,470 Elo+
Party 2
Lancelot
Lancelot
Rodrick_Hunter
Lancelot
Level 75
God Stats
2W - 1L
1,816 SR
Queue Stats
60W - 83L
1,313 Elo+
Party 2
Apollo
Apollo
StaxxKashii
Apollo
Level 107
God Stats
1W - 8L
1,580 SR
Queue Stats
171W - 163L
1,466 Elo+
Solo
Geb
Geb
TLALOCmx
Geb
Level 86
God Stats
18W - 14L
1,504 SR
Queue Stats
225W - 270L
1,342 Elo+
Party 2
Ra
Ra
ijirah
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
4 / 0 / 3
6,885
626
5,603
5,675
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Jorgeminator
King Arthur
10
0 / 3 / 0
5,597
509
1,365
8,014
4,874
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rulozco
Izanami
9
2 / 0 / 1
5,524
502
5,915
5,524
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
XiaoPapu
Baron Samedi
9
0 / 0 / 4
5,635
512
5,031
9,306
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 0 / 3
6,588
599
4,062
7,467
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 0 / 1
6,488
590
4,782
3,453
2,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
9
1 / 4 / 0
5,389
490
3,059
9,057
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
9
0 / 2 / 0
5,092
463
5,714
6,251
2,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,110
465
3,539
11,177
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
11
0 / 1 / 0
6,287
572
2,138
5,267
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
3
3
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
3
5.5
L
Ravana
2
0
1
2.5
W
King Arthur
Jorgeminator
King Arthur
0
3
0
0
L
Lancelot
1
4
0
0.25
W
Izanami
Rulozco
Izanami
2
0
1
2.5
L
Apollo
0
2
0
0
L
0
3
0
0
W
Baron Samedi
XiaoPapu
Baron Samedi
0
0
4
2
W
4
0
3
5.5
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,976
Damage
19,232
35,986
Taken
35,205
19,462
Mitigated
17,826
17,613
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,603
2,478
0
3,628
5,675
2,407
0
1,924
3,751
48,488
0
L
Ravana
4,782
1,706
0
714
3,453
2,993
0
399
3,054
0
38,574
W
King Arthur
Jorgeminator
King Arthur
1,365
352
0
1,106
8,014
4,874
0
0
8,014
0
29,767
L
Lancelot
3,059
217
287
2,118
9,057
3,883
0
3,354
5,703
0
26,137
W
Izanami
Rulozco
Izanami
5,915
4,010
0
2,030
5,524
1,808
313
1,682
3,842
0
36,817
L
Apollo
5,714
3,412
0
1,923
6,251
2,304
625
1,236
5,015
0
42,387
L
3,539
340
378
2,722
11,177
6,438
75
3,736
7,441
13,697
0
W
Baron Samedi
XiaoPapu
Baron Samedi
5,031
587
1,545
4,462
9,306
7,891
159
1,875
7,431
16,239
0
W
4,062
698
0
4,842
7,467
2,482
0
196
7,271
0
44,313
L
Ra
2,138
344
10
1,679
5,267
2,208
0
1,909
3,358
51,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
28,366
307
Minions Killed
327
0
Camps Cleared
0
1,090,743
Distance Traveled
1,107,935
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,885
626
92
8
0
220,437
4
L
Ravana
6,488
590
65
6
0
215,402
2
W
King Arthur
5,597
509
52
5
0
225,946
5
L
Lancelot
5,389
490
58
5
0
253,758
3
W
Izanami
5,524
502
69
6
0
202,434
4
L
Apollo
5,092
463
70
6
0
181,846
4
L
Geb
5,110
465
25
2
0
223,892
3
W
Baron Samedi
5,635
512
15
1
0
205,153
3
W
Bastet
6,588
599
79
7
0
236,773
4
L
Ra
6,287
572
109
10
0
233,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role