Player Matchup

Cthulhu
Cthulhu
DaMonchies
Cthulhu
Level 149
God Stats
12W - 5L
1,656 SR
Queue Stats
842W - 808L
1,534 Elo+
Party 2
Sol
Sol
MkRego-
Sol
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 210L
1,515 Elo+
Party 2
Poseidon
Poseidon
Vitor-_-C
Poseidon
Level 88
God Stats
1W - 6L
1,163 SR
Queue Stats
215W - 189L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
creale5391
Aphrodite
Level 58
God Stats
0W - 2L
1,252 SR
Queue Stats
284W - 241L
1,499 Elo+
Party 2
Nike
Nike
lil_fruity224
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,496 Elo+
Party 2
Team Averages
Level 79
1,414 SR
1,508 Elo+

VS

Team Averages
Level 96
1,573 SR
1,469 Elo+
Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Caraleigh
Hachiman
Level 80
God Stats
7W - 8L
1,663 SR
Queue Stats
321W - 340L
1,493 Elo+
Party 1
Hera
Hera
MythicValor
Hera
Level 143
God Stats
5W - 5L
1,507 SR
Queue Stats
455W - 470L
1,463 Elo+
Solo
Ah Puch
Ah Puch
OGSourBean
Ah Puch
Level 127
God Stats
13W - 6L
1,510 SR
Queue Stats
263W - 244L
1,525 Elo+
Party 3
Yemoja
Yemoja
PurplePickle_18
Yemoja
Level 23
God Stats
2W - 0L
1,687 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaMonchies
Cthulhu
18
2 / 3 / 6
10,258
641
18,664
19,359
19,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
19
4 / 5 / 3
10,975
686
18,074
14,906
8,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Vitor-_-C
Poseidon
16
1 / 6 / 5
9,710
607
16,145
13,289
7,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
creale5391
Aphrodite
16
2 / 3 / 6
9,241
578
3,011
13,198
13,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 6 / 9
10,017
626
10,900
20,080
21,493
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
5 / 4 / 8
11,519
720
11,368
33,566
31,823
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Hachiman
Caraleigh
Hachiman
18
3 / 2 / 13
11,196
700
19,313
14,977
9,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 1 / 10
11,612
726
14,450
15,790
9,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
OGSourBean
Ah Puch
19
9 / 3 / 6
12,036
752
25,751
13,219
8,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 9
11,472
717
3,109
14,999
15,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
11
Kills
23
23
Deaths
12
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
4
8
2.25
W
Hachiman
Caraleigh
Hachiman
3
2
13
4.75
L
Cthulhu
DaMonchies
Cthulhu
2
3
6
1.67
L
Sol
4
5
3
1.1
W
5
1
10
10
W
Ah Puch
OGSourBean
Ah Puch
9
3
6
4
W
1
2
9
2.75
L
Poseidon
Vitor-_-C
Poseidon
1
6
5
0.58
L
Aphrodite
creale5391
Aphrodite
2
3
6
1.67
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,794
Damage
73,991
80,832
Taken
92,551
69,408
Mitigated
75,110
30,672
Healing
50,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,368
3,233
1,150
9,296
33,566
31,823
49
17,604
15,962
0
24,103
W
Hachiman
Caraleigh
Hachiman
19,313
6,021
2,363
2,448
14,977
9,361
3,730
10,835
4,142
0
39,602
L
Cthulhu
DaMonchies
Cthulhu
18,664
538
2,911
3,883
19,359
19,106
0
9,282
10,077
42,456
0
L
Sol
18,074
7,730
2,260
3,454
14,906
8,266
0
8,158
6,748
36,179
0
W
14,450
2,194
2,801
3,345
15,790
9,732
2,383
10,087
5,703
37,629
0
W
Ah Puch
OGSourBean
Ah Puch
25,751
242
2,613
2,666
13,219
8,442
1,159
11,001
2,218
49,672
0
W
3,109
654
19,698
4,421
14,999
15,752
1,009
6,367
8,632
14,740
0
L
Poseidon
Vitor-_-C
Poseidon
16,145
2,516
1,389
652
13,289
7,237
0
8,222
5,067
40,196
0
L
Aphrodite
creale5391
Aphrodite
3,011
797
8,824
5,420
13,198
13,306
0
7,279
5,919
8,453
0
L
10,900
1,570
1,190
689
20,080
21,493
0
10,369
9,711
0
20,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,201
Gold Earned
57,835
180
Minions Killed
173
0
Camps Cleared
0
1,391,690
Distance Traveled
1,427,942
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,519
720
26
2
0
300,071
0
W
Hachiman
11,196
700
50
3
0
288,411
1
L
Cthulhu
10,258
641
49
3
0
312,146
1
L
Sol
10,975
686
45
3
0
253,229
0
W
Hera
11,612
726
35
2
0
300,612
1
W
Ah Puch
12,036
752
50
3
0
271,096
2
W
Yemoja
11,472
717
12
1
0
267,752
0
L
Poseidon
9,710
607
59
4
0
277,429
0
L
Aphrodite
9,241
578
14
1
0
268,175
1
L
Nike
10,017
626
13
1
0
280,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role