Player Matchup

Medusa
Medusa
Platinum IV
Anarinu
Medusa
Platinum IV
Level 160
God Stats
17W - 7L
1,704 SR
Queue Stats
25W - 13L
1,865 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Grejtmozus
Baron Samedi
Gold II
Level 156
God Stats
2W - 0L
1,550 SR
Queue Stats
78W - 76L
1,474 MMR
Party 1
Bakasura
Bakasura
Platinum V
Koenigan
Bakasura
Platinum V
Level 73
God Stats
1W - 0L
1,715 SR
Queue Stats
81W - 53L
1,786 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,657 SR
1,708 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,454 SR
1,202 MMR
Ymir
Ymir
Bronze II
JxssY
Ymir
Bronze II
Level 61
God Stats
9W - 13L
1,549 SR
Queue Stats
35W - 72L
1,036 MMR
Party 2
Ra
Ra
Silver III
LetsBeKind
Ra
Silver III
Level 160
God Stats
0W - 1L
1,295 SR
Queue Stats
6W - 10L
1,472 MMR
Solo
Thanatos
Thanatos
Bronze I
xxTOMKINxx
Thanatos
Bronze I
Level 67
God Stats
0W - 4L
1,519 SR
Queue Stats
36W - 72L
1,097 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anarinu
Medusa
18
8 / 3 / 4
12,923
808
21,428
13,619
5,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Grejtmozus
Baron Samedi
16
3 / 3 / 6
11,141
696
18,003
15,206
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Koenigan
Bakasura
16
3 / 4 / 9
11,327
708
12,252
18,982
14,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothBacchusHou YiAthenaPersephone

VS

Bans
HorusAnhurSobekAchillesKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JxssY
Ymir
15
1 / 5 / 9
11,460
716
8,220
25,007
29,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 4
10,990
687
16,186
13,904
9,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xxTOMKINxx
Thanatos
16
5 / 6 / 3
11,541
721
9,880
18,014
8,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
14
Kills
10
10
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anarinu
Medusa
8
3
4
3.33
W
Baron Samedi
Grejtmozus
Baron Samedi
3
3
6
2
L
Ymir
JxssY
Ymir
1
5
9
1.1
W
Bakasura
Koenigan
Bakasura
3
4
9
1.88
L
4
3
4
2
L
Thanatos
xxTOMKINxx
Thanatos
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,683
Damage
34,286
47,807
Taken
56,925
27,397
Mitigated
48,140
20,281
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anarinu
Medusa
21,428
9,836
0
4,685
13,619
5,889
1,782
7,662
5,957
0
77,051
W
Baron Samedi
Grejtmozus
Baron Samedi
18,003
827
3,691
6,558
15,206
7,110
333
8,470
6,736
41,078
0
L
Ymir
JxssY
Ymir
8,220
864
0
3,088
25,007
29,996
270
10,874
12,438
17,496
0
W
Bakasura
Koenigan
Bakasura
12,252
7,114
0
5,347
18,982
14,398
1,085
8,856
10,126
0
32,567
L
16,186
1,065
2,821
2,989
13,904
9,645
517
2,758
10,002
72,756
0
L
Thanatos
xxTOMKINxx
Thanatos
9,880
1,066
0
4,704
18,014
8,499
917
4,371
12,556
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
33,991
212
Minions Killed
144
13
Camps Cleared
1
904,359
Distance Traveled
859,845
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,923
808
114
7
1
296,574
0
W
Baron Samedi
11,141
696
37
2
0
299,482
1
L
Ymir
11,460
716
6
0
0
263,928
2
W
Bakasura
11,327
708
61
4
12
308,303
1
L
Ra
10,990
687
117
7
1
308,885
6
L
Thanatos
11,541
721
21
1
0
287,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role