Player Matchup

King Arthur
King Arthur
Hambergl3r
King Arthur
Level 103
God Stats
5W - 11L
1,373 SR
Queue Stats
191W - 182L
1,566 Elo+
Party 2
Nox
Nox
KoumoriSama
Nox
Level 64
God Stats
2W - 3L
1,445 SR
Queue Stats
99W - 116L
1,433 Elo+
Party 2
Thoth
Thoth
PickleRichie
Thoth
Level 88
God Stats
3W - 6L
1,517 SR
Queue Stats
80W - 96L
1,451 Elo+
Party 2
Artemis
Artemis
PorkyourBeans
Artemis
Level 28
God Stats
2W - 7L
1,487 SR
Queue Stats
183W - 199L
1,565 Elo+
Solo
Lancelot
Lancelot
azraelset
Lancelot
Level 24
God Stats
21W - 12L
1,814 SR
Queue Stats
286W - 285L
1,588 Elo+
Solo
Team Averages
Level 61
1,527 SR
1,521 Elo+

VS

Team Averages
Level 94
1,618 SR
1,640 Elo+
Bastet
Bastet
DrunkMallSanta3
Bastet
Level 158
God Stats
4W - 1L
1,883 SR
Queue Stats
251W - 196L
1,674 Elo+
Party 1
Ganesha
Ganesha
SnackSergeant
Ganesha
Level 143
God Stats
11W - 7L
1,714 SR
Queue Stats
226W - 179L
1,663 Elo+
Party 1
Yu Huang
Yu Huang
TheOneJamal
Yu Huang
Level 18
God Stats
30W - 31L
1,495 SR
Queue Stats
202W - 236L
1,494 Elo+
Solo
Nike
Nike
Zhongar
Nike
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 37L
1,587 Elo+
Party 1
Charybdis
Charybdis
s3riz
Charybdis
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 39L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hambergl3r
King Arthur
10
0 / 4 / 1
5,111
730
4,958
10,174
7,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 0
5,465
781
3,650
5,309
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 0
5,588
798
3,838
8,146
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
10
0 / 3 / 0
5,204
743
3,176
4,650
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
azraelset
Lancelot
10
0 / 2 / 1
5,289
756
3,418
6,476
2,404
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
7,203
1,029
8,672
7,028
2,788
Ganesha
12
0 / 0 / 12
5,935
848
3,639
5,021
4,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
TheOneJamal
Yu Huang
12
3 / 1 / 9
6,524
932
7,725
5,567
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
Zhongar
Nike
12
4 / 1 / 6
6,506
929
4,425
8,343
6,775
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
s3riz
Charybdis
12
3 / 0 / 4
6,228
890
3,830
5,723
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
16
16
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
King Arthur
Hambergl3r
King Arthur
0
4
1
0.13
L
1
1
0
1
L
1
6
0
0.17
L
Artemis
0
3
0
0
W
Ganesha
0
0
12
6
W
Yu Huang
TheOneJamal
Yu Huang
3
1
9
7.5
W
Nike
Zhongar
Nike
4
1
6
7
L
Lancelot
azraelset
Lancelot
0
2
1
0.25
W
Charybdis
s3riz
Charybdis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
28,291
34,755
Taken
31,682
16,976
Mitigated
18,704
1,556
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,672
2,199
0
2,036
7,028
2,788
915
1,502
5,526
0
21,296
L
King Arthur
Hambergl3r
King Arthur
4,958
1,357
0
232
10,174
7,845
0
3,445
6,555
0
10,070
L
3,650
212
0
400
5,309
2,437
0
2,691
2,486
13,549
0
L
3,838
392
0
0
8,146
2,645
0
2,284
5,731
13,611
0
L
Artemis
3,176
778
0
291
4,650
1,645
0
969
3,635
0
10,401
W
Ganesha
3,639
371
0
300
5,021
4,598
179
1,422
3,599
11,913
0
W
Yu Huang
TheOneJamal
Yu Huang
7,725
1,680
0
885
5,567
2,379
458
1,811
3,756
17,109
0
W
Nike
Zhongar
Nike
4,425
549
0
920
8,343
6,775
37
1,470
6,873
0
21,605
L
Lancelot
azraelset
Lancelot
3,418
747
0
633
6,476
2,404
0
1,337
4,984
0
12,323
W
Charybdis
s3riz
Charybdis
3,830
1,674
0
975
5,723
2,164
2,760
1,283
4,440
0
9,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
32,396
104
Minions Killed
137
0
Camps Cleared
0
712,986
Distance Traveled
836,192
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,203
1,029
37
5
0
189,460
1
L
King Arthur
5,111
730
6
1
0
153,087
1
L
Nox
5,465
781
30
4
0
157,242
0
L
Thoth
5,588
798
25
4
0
122,717
1
L
Artemis
5,204
743
20
3
0
98,408
0
W
Ganesha
5,935
848
4
1
0
152,147
0
W
Yu Huang
6,524
932
32
5
0
144,614
0
W
Nike
6,506
929
42
6
0
178,298
0
L
Lancelot
5,289
756
23
3
0
181,532
1
W
Charybdis
6,228
890
22
3
0
171,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role