Player Matchup

Ne Zha
Ne Zha
HAHAHAAHAAHAA
Ne Zha
Level 143
God Stats
8W - 11L
1,465 SR
Queue Stats
150W - 146L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
Javier47730114
Cernunnos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,618 Elo+
Party 2
Aphrodite
Aphrodite
Jinxx1738
Aphrodite
Level 64
God Stats
43W - 31L
1,477 SR
Queue Stats
78W - 71L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
Ramifies-
Kuzenbo
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 185L
1,541 Elo+
Party 1
Bacchus
Bacchus
lRagnarOsll
Bacchus
Level 17
God Stats
2W - 0L
1,731 SR
Queue Stats
7W - 6L
1,445 Elo+
Party 2
Team Averages
Level 97
1,535 SR
1,530 Elo+

VS

Team Averages
Level 90
1,574 SR
1,539 Elo+
Olorun
Olorun
Deadly_Soul93
Olorun
Level 68
God Stats
8W - 3L
1,861 SR
Queue Stats
179W - 134L
1,557 Elo+
Solo
Bacchus
Bacchus
DiabolicCreed84
Bacchus
Level 106
God Stats
14W - 18L
1,492 SR
Queue Stats
806W - 763L
1,510 Elo+
Solo
Pele
Pele
URv iGnitixn
Pele
Level 44
God Stats
27W - 17L
1,503 SR
Queue Stats
206W - 194L
1,455 Elo+
Solo
Hou Yi
Hou Yi
dirtystang1000
Hou Yi
Level 109
God Stats
3W - 5L
1,444 SR
Queue Stats
78W - 76L
1,723 Elo+
Solo
Athena
Athena
poppy0322
Athena
Level 123
God Stats
32W - 33L
1,570 SR
Queue Stats
640W - 614L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,659
547
10,951
12,737
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Javier47730114
Cernunnos
15
3 / 0 / 2
8,805
629
5,943
6,135
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Jinxx1738
Aphrodite
12
2 / 0 / 3
7,100
507
4,861
6,964
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ramifies-
Kuzenbo
12
1 / 2 / 3
7,503
536
7,922
11,732
8,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
lRagnarOsll
Bacchus
11
2 / 0 / 4
7,360
526
6,736
7,656
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,617
401
3,217
4,411
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 1
7,228
516
7,024
12,355
11,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
6,626
473
4,831
15,182
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
5,792
414
3,219
7,576
2,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
poppy0322
Athena
9
0 / 3 / 1
5,978
427
2,971
13,050
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
1
1
1.5
W
2
1
4
4
W
Cernunnos
Javier47730114
Cernunnos
3
0
2
4
W
Aphrodite
Jinxx1738
Aphrodite
2
0
3
3.5
W
Kuzenbo
Ramifies-
Kuzenbo
1
2
3
1.25
L
2
3
0
0.67
L
0
2
0
0
W
Bacchus
lRagnarOsll
Bacchus
2
0
4
4
L
Athena
poppy0322
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,413
Damage
21,262
45,224
Taken
52,574
28,055
Mitigated
30,896
17,560
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,217
1,929
0
822
4,411
1,601
0
1,248
3,163
25,566
0
L
7,024
618
0
3,500
12,355
11,109
0
5,619
6,357
48,257
0
W
10,951
4,656
0
3,811
12,737
5,249
0
3,293
9,444
0
72,077
W
Cernunnos
Javier47730114
Cernunnos
5,943
2,464
0
2,317
6,135
2,893
1,155
819
5,316
0
77,234
W
Aphrodite
Jinxx1738
Aphrodite
4,861
394
2,080
5,582
6,964
3,163
1,172
2,697
4,267
54,317
0
W
Kuzenbo
Ramifies-
Kuzenbo
7,922
2,582
0
1,758
11,732
8,696
50
4,951
6,781
41,555
0
L
4,831
819
0
1,221
15,182
5,632
0
5,441
9,628
0
51,428
L
3,219
1,487
0
2,042
7,576
2,741
0
1,816
5,760
0
37,362
W
Bacchus
lRagnarOsll
Bacchus
6,736
1,116
0
2,012
7,656
8,054
0
1,452
6,204
23,272
0
L
Athena
poppy0322
Athena
2,971
1,130
350
2,047
13,050
9,813
0
4,817
8,147
19,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
31,241
462
Minions Killed
343
0
Camps Cleared
0
1,374,583
Distance Traveled
1,295,246
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,617
401
57
4
0
197,967
2
L
Bacchus
7,228
516
99
7
0
249,132
5
W
Ne Zha
7,659
547
107
8
0
310,129
1
W
Cernunnos
8,805
629
151
11
0
254,151
3
W
Aphrodite
7,100
507
98
7
0
252,935
1
W
Kuzenbo
7,503
536
86
6
0
259,967
0
L
Pele
6,626
473
71
5
0
296,623
5
L
Hou Yi
5,792
414
71
5
0
249,442
1
W
Bacchus
7,360
526
20
1
0
297,401
2
L
Athena
5,978
427
45
3
0
302,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role