Player Matchup

Baron Samedi
Baron Samedi
HeadshotHarlee
Baron Samedi
Level 83
God Stats
5W - 7L
1,460 SR
Queue Stats
15W - 19L
1,331 Elo+
Party 1
Yu Huang
Yu Huang
MrStealyoPanda97
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,304 Elo+
Party 1
Chaac
Chaac
XenuDonut
Chaac
Level 41
God Stats
2W - 0L
1,291 SR
Queue Stats
31W - 34L
1,590 Elo+
Party 1
Team Averages
Level 84
1,417 SR
1,408 Elo+

VS

Team Averages
Level 101
1,757 SR
1,444 Elo+
Ymir
Ymir
ALOHAKING69
Ymir
Level 21
God Stats
13W - 7L
1,612 SR
Queue Stats
25W - 31L
1,383 Elo+
Party 2
Scylla
Scylla
CordXXI
Scylla
Level 127
God Stats
4W - 2L
1,726 SR
Queue Stats
40W - 36L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Jonnyj38
Sun Wukong
Level 155
God Stats
8W - 8L
1,933 SR
Queue Stats
310W - 296L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeadshotHarlee
Baron Samedi
14
5 / 0 / 2
9,394
723
8,749
6,760
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 2 / 7
8,833
679
9,979
7,965
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
XenuDonut
Chaac
13
2 / 2 / 4
8,911
685
5,975
15,457
14,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
7,341
565
1,514
8,670
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
CordXXI
Scylla
10
0 / 2 / 1
7,246
557
2,858
4,288
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Jonnyj38
Sun Wukong
14
4 / 2 / 0
9,020
694
11,098
18,765
20,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
4
4
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Scylla
CordXXI
Scylla
0
2
1
0.25
W
Baron Samedi
HeadshotHarlee
Baron Samedi
5
0
2
6
L
Sun Wukong
Jonnyj38
Sun Wukong
4
2
0
2
W
1
2
7
2.25
W
Chaac
XenuDonut
Chaac
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
15,470
30,182
Taken
31,723
24,190
Mitigated
28,206
10,611
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,514
222
0
1,024
8,670
5,728
0
4,738
3,932
5,239
0
L
Scylla
CordXXI
Scylla
2,858
601
0
625
4,288
1,654
25
2,872
1,416
19,589
0
W
Baron Samedi
HeadshotHarlee
Baron Samedi
8,749
1,238
1,948
2,231
6,760
5,728
946
1,754
5,006
27,477
0
L
Sun Wukong
Jonnyj38
Sun Wukong
11,098
743
0
1,232
18,765
20,824
0
11,649
7,116
0
40,223
W
9,979
1,427
0
0
7,965
3,676
1,365
1,465
6,500
26,897
0
W
Chaac
XenuDonut
Chaac
5,975
1,488
0
6,432
15,457
14,786
427
1,905
13,552
0
32,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
23,607
130
Minions Killed
104
5
Camps Cleared
5
647,445
Distance Traveled
480,916
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,341
565
10
1
0
108,465
1
L
Scylla
7,246
557
37
3
2
108,731
2
W
Baron Samedi
9,394
723
48
4
1
235,012
1
L
Sun Wukong
9,020
694
57
4
3
263,720
2
W
Yu Huang
8,833
679
34
3
2
207,403
0
W
Chaac
8,911
685
48
4
2
205,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role