Player Matchup

He Bo
He Bo
BigBossman2222
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,229 Elo+
Party 1
Freya
Freya
FamousAmos139o
Freya
Level 28
God Stats
2W - 5L
1,456 SR
Queue Stats
5W - 7L
1,230 Elo+
Party 1
Shiva
Shiva
l 3FS4L Von
Shiva
Level 93
God Stats
1W - 3L
1,225 SR
Queue Stats
12W - 17L
1,303 Elo+
Party 1
Team Averages
Level 46
1,394 SR
1,254 Elo+

VS

Team Averages
Level 87
1,376 SR
1,320 Elo+
Hera
Hera
Nynaeve xx
Hera
Level 104
God Stats
7W - 7L
1,432 SR
Queue Stats
63W - 93L
1,326 Elo+
Solo
Neith
Neith
SMT1116
Neith
Level 69
God Stats
1W - 1L
1,204 SR
Queue Stats
6W - 10L
1,255 Elo+
Solo
Bastet
Bastet
xCHOPSUYx
Bastet
Level 87
God Stats
24W - 19L
1,492 SR
Queue Stats
272W - 246L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,751
596
2,517
8,930
2,545
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
10 / 5 / 1
11,249
865
17,854
20,209
9,628
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 9 / 7
8,937
687
5,205
19,809
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 14
10,639
818
9,476
9,771
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
SMT1116
Neith
13
3 / 2 / 10
9,584
737
10,499
9,835
3,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
xCHOPSUYx
Bastet
15
13 / 5 / 8
11,323
871
15,952
14,468
6,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
21
21
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
10
5
1
2.1
W
5
4
14
3
W
Neith
SMT1116
Neith
3
2
10
4
L
0
9
7
0.39
W
Bastet
xCHOPSUYx
Bastet
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
35,927
48,948
Taken
34,074
22,723
Mitigated
16,652
8,685
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,517
515
0
0
8,930
2,545
11
883
8,047
6,453
0
L
17,854
5,478
0
4,842
20,209
9,628
0
3,798
16,411
37,578
0
W
9,476
4,306
180
1,066
9,771
6,515
827
6,722
3,049
35,214
0
W
Neith
SMT1116
Neith
10,499
4,085
0
1,691
9,835
3,979
1,050
6,183
3,652
0
25,751
L
5,205
762
106
3,737
19,809
10,550
0
4,879
14,930
0
30,893
W
Bastet
xCHOPSUYx
Bastet
15,952
4,836
0
3,894
14,468
6,158
962
8,196
6,272
0
36,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
31,546
86
Minions Killed
131
2
Camps Cleared
6
515,222
Distance Traveled
614,514
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,751
596
7
1
0
125,886
0
L
Freya
11,249
865
35
3
1
191,494
1
W
Hera
10,639
818
52
4
1
175,135
0
W
Neith
9,584
737
40
3
2
212,478
0
L
Shiva
8,937
687
44
3
1
197,842
1
W
Bastet
11,323
871
39
3
3
226,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role