Player Matchup

Charybdis
Charybdis
DillaDonuts612
Charybdis
Level 143
God Stats
0W - 2L
1,230 SR
Queue Stats
141W - 153L
1,487 Elo+
Party 1
Medusa
Medusa
LoveKittenFight
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 1
Hel
Hel
RODRIGOoONE
Hel
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 283L
1,523 Elo+
Solo
Ymir
Ymir
SirScubsAlot
Ymir
Level 85
God Stats
2W - 1L
1,922 SR
Queue Stats
152W - 163L
1,529 Elo+
Party 1
Sobek
Sobek
TrendyDaber
Sobek
Level 129
God Stats
0W - 2L
1,213 SR
Queue Stats
224W - 224L
1,460 Elo+
Party 1
Team Averages
Level 91
1,473 SR
1,474 Elo+

VS

Team Averages
Level 106
1,497 SR
1,453 Elo+
Nu Wa
Nu Wa
CYBERFROG77
Nu Wa
Level 156
God Stats
7W - 2L
1,648 SR
Queue Stats
372W - 388L
1,511 Elo+
Solo
Hel
Hel
GavinGetsRekt
Hel
Level 127
God Stats
1W - 0L
1,814 SR
Queue Stats
30W - 29L
1,487 Elo+
Solo
Cthulhu
Cthulhu
H0rs3Guy
Cthulhu
Level 126
God Stats
8W - 3L
1,409 SR
Queue Stats
383W - 384L
1,455 Elo+
Solo
Merlin
Merlin
I3ummer
Merlin
Level 92
God Stats
8W - 15L
1,365 SR
Queue Stats
356W - 400L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Kuvbr
Sun Wukong
Level 27
God Stats
1W - 4L
1,249 SR
Queue Stats
50W - 61L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DillaDonuts612
Charybdis
11
0 / 5 / 5
6,328
633
6,605
11,199
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 3 / 2
6,994
699
9,025
11,397
5,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 4
6,613
661
3,973
8,698
4,344
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 2
7,180
718
4,081
15,315
14,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 4 / 4
6,348
635
3,594
13,661
17,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
8,831
883
14,791
6,939
2,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 9
7,813
781
6,681
7,973
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
H0rs3Guy
Cthulhu
15
2 / 1 / 10
8,196
820
10,248
10,755
10,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
I3ummer
Merlin
16
2 / 0 / 13
8,649
865
14,402
3,655
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Kuvbr
Sun Wukong
14
7 / 3 / 5
8,745
875
8,836
9,873
5,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
6
Kills
17
17
Deaths
6
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Charybdis
DillaDonuts612
Charybdis
0
5
5
0.5
W
2
1
9
6.5
W
Cthulhu
H0rs3Guy
Cthulhu
2
1
10
7
W
Merlin
I3ummer
Merlin
2
0
13
8.5
W
Sun Wukong
Kuvbr
Sun Wukong
7
3
5
3.17
L
3
3
2
1.33
L
1
1
4
3
L
2
4
2
0.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,278
Damage
54,958
60,270
Taken
39,195
46,769
Mitigated
25,113
20,610
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,791
3,579
800
1,282
6,939
2,946
2,740
1,268
5,671
25,988
0
L
Charybdis
DillaDonuts612
Charybdis
6,605
3,247
1,176
1,686
11,199
4,908
0
7,966
2,969
0
17,733
W
6,681
437
9,334
5,321
7,973
4,766
956
3,214
4,759
10,947
0
W
Cthulhu
H0rs3Guy
Cthulhu
10,248
326
1,895
2,953
10,755
10,038
478
3,203
7,552
20,316
0
W
Merlin
I3ummer
Merlin
14,402
933
324
131
3,655
1,789
1,675
1,205
2,450
27,766
0
W
Sun Wukong
Kuvbr
Sun Wukong
8,836
1,781
898
2,154
9,873
5,574
593
2,758
7,115
0
11,496
L
9,025
2,689
328
252
11,397
5,557
0
7,706
3,427
0
20,833
L
3,973
26
7,459
3,995
8,698
4,344
0
6,144
2,326
18,782
0
L
4,081
216
1,419
1,731
15,315
14,032
0
12,058
2,895
11,887
0
L
3,594
75
888
1,676
13,661
17,928
0
10,747
2,531
10,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
42,234
92
Minions Killed
112
0
Camps Cleared
0
862,659
Distance Traveled
1,019,485
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,831
883
35
4
0
189,757
0
L
Charybdis
6,328
633
22
2
0
145,715
0
W
Hel
7,813
781
15
2
0
217,780
0
W
Cthulhu
8,196
820
20
2
0
219,403
1
W
Merlin
8,649
865
32
3
0
195,400
0
W
Sun Wukong
8,745
875
10
1
0
197,145
0
L
Medusa
6,994
699
15
2
0
163,984
0
L
Hel
6,613
661
31
3
0
196,068
2
L
Ymir
7,180
718
14
1
0
164,495
0
L
Sobek
6,348
635
10
1
0
192,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role