Player Matchup

Fafnir
Fafnir
ARBITER A123
Fafnir
Level 107
God Stats
1W - 1L
1,523 SR
Queue Stats
64W - 72L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
Colombiandog
Cernunnos
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 115L
1,464 Elo+
Party 2
Nemesis
Nemesis
ROBBY WES
Nemesis
Level 46
God Stats
5W - 1L
1,690 SR
Queue Stats
67W - 54L
1,405 Elo+
Party 2
Xing Tian
Xing Tian
Threejays38
Xing Tian
Level 134
God Stats
5W - 8L
1,542 SR
Queue Stats
227W - 230L
1,458 Elo+
Party 2
Chang'e
Chang'e
xxTUFF S0Bx
Chang'e
Level 121
God Stats
15W - 13L
1,613 SR
Queue Stats
58W - 49L
1,497 Elo+
Party 2
Team Averages
Level 91
1,574 SR
1,453 Elo+

VS

Team Averages
Level 64
1,557 SR
1,357 Elo+
Ah Muzen Cab
Ah Muzen Cab
El__Pistolero777
Ah Muzen Cab
Level 37
God Stats
2W - 2L
1,534 SR
Queue Stats
260W - 314L
1,254 Elo+
Party 3
Jormungandr
Jormungandr
Finzter
Jormungandr
Level 144
God Stats
1W - 3L
1,680 SR
Queue Stats
15W - 19L
1,401 Elo+
Solo
Aphrodite
Aphrodite
MercurialMishka
Aphrodite
Level 96
God Stats
5W - 3L
1,654 SR
Queue Stats
30W - 35L
1,430 Elo+
Party 1
Bakasura
Bakasura
PLAYBOI_CARTI90
Bakasura
Level 28
God Stats
8W - 10L
1,415 SR
Queue Stats
186W - 221L
1,283 Elo+
Party 3
Eset
Eset
roombaslayer
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 0 / 14
10,622
462
8,641
31,724
28,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Colombiandog
Cernunnos
16
4 / 2 / 10
10,475
455
14,450
20,935
9,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ROBBY WES
Nemesis
17
11 / 1 / 12
12,209
531
16,220
25,006
10,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Threejays38
Xing Tian
17
2 / 1 / 9
11,601
504
14,073
27,583
32,462
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
xxTUFF S0Bx
Chang'e
20
14 / 1 / 9
13,447
585
27,822
26,070
12,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
El__Pistolero777
Ah Muzen Cab
14
0 / 4 / 1
8,713
379
25,056
15,512
5,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Finzter
Jormungandr
18
2 / 2 / 1
12,321
536
18,503
20,937
26,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
MercurialMishka
Aphrodite
14
1 / 9 / 0
8,596
374
8,747
21,754
14,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
16
0 / 6 / 2
10,033
436
8,817
23,306
10,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 12 / 1
9,706
422
15,696
20,509
8,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
32
Kills
5
5
Deaths
33
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
14
8
W
Cernunnos
Colombiandog
Cernunnos
4
2
10
4.5
L
Ah Muzen Cab
El__Pistolero777
Ah Muzen Cab
0
4
1
0.13
L
Jormungandr
Finzter
Jormungandr
2
2
1
1.25
L
Aphrodite
MercurialMishka
Aphrodite
1
9
0
0.11
L
Bakasura
0
6
2
0.17
W
Nemesis
ROBBY WES
Nemesis
11
1
12
17
W
Xing Tian
Threejays38
Xing Tian
2
1
9
6.5
L
2
12
1
0.21
W
Chang'e
xxTUFF S0Bx
Chang'e
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,206
Damage
76,819
131,318
Taken
102,018
94,097
Mitigated
65,444
62,905
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,641
1,966
1,062
17,936
31,724
28,874
303
4,738
26,471
39,223
0
W
Cernunnos
Colombiandog
Cernunnos
14,450
7,488
0
8,177
20,935
9,216
3,069
5,074
15,861
0
78,947
L
Ah Muzen Cab
El__Pistolero777
Ah Muzen Cab
25,056
11,218
0
2,590
15,512
5,786
393
8,187
7,325
0
78,092
L
Jormungandr
Finzter
Jormungandr
18,503
6,098
0
3,305
20,937
26,557
614
12,645
8,292
99,783
0
L
Aphrodite
MercurialMishka
Aphrodite
8,747
545
5,397
9,007
21,754
14,045
657
8,866
12,888
47,893
0
L
Bakasura
8,817
4,504
0
392
23,306
10,281
0
8,364
14,942
0
98,219
W
Nemesis
ROBBY WES
Nemesis
16,220
7,650
1,295
6,144
25,006
10,850
3,891
8,713
16,070
0
76,308
W
Xing Tian
Threejays38
Xing Tian
14,073
1,378
0
4,330
27,583
32,462
216
12,829
14,474
76,083
0
L
15,696
2,105
223
2,592
20,509
8,775
0
12,474
8,035
59,510
0
W
Chang'e
xxTUFF S0Bx
Chang'e
27,822
2,129
8,817
15,144
26,070
12,695
3,911
11,592
13,903
117,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,354
Gold Earned
49,369
590
Minions Killed
563
0
Camps Cleared
0
2,146,047
Distance Traveled
2,077,518
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,622
462
61
3
0
414,683
0
W
Cernunnos
10,475
455
139
6
0
399,311
0
L
Ah Muzen Cab
8,713
379
95
4
0
399,045
1
L
Jormungandr
12,321
536
171
7
0
393,264
6
L
Aphrodite
8,596
374
63
3
0
410,904
0
L
Bakasura
10,033
436
135
6
0
497,304
0
W
Nemesis
12,209
531
94
4
0
523,947
2
W
Xing Tian
11,601
504
131
6
0
402,690
1
L
Eset
9,706
422
99
4
0
377,001
0
W
Chang'e
13,447
585
165
7
0
405,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role