Player Matchup

Ah Puch
Ah Puch
BamaFett97
Ah Puch
Level 76
God Stats
4W - 0L
1,750 SR
Queue Stats
48W - 68L
1,334 Elo+
Party 1
Loki
Loki
NachoDaddy2253
Loki
Level 29
God Stats
4W - 1L
1,834 SR
Queue Stats
133W - 150L
1,366 Elo+
Solo
Bacchus
Bacchus
PooPerChEEks21
Bacchus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
1,263 Elo+
Party 3
Hercules
Hercules
PsychoAngel2039
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,276 Elo+
Party 1
Jormungandr
Jormungandr
Smehbuddie
Jormungandr
Level 46
God Stats
2W - 1L
1,661 SR
Queue Stats
11W - 22L
1,254 Elo+
Party 3
Team Averages
Level 46
1,649 SR
1,299 Elo+

VS

Team Averages
Level 71
1,410 SR
1,384 Elo+
Zeus
Zeus
Aaron ShiZZ
Zeus
Level 43
God Stats
0W - 2L
1,245 SR
Queue Stats
56W - 70L
1,382 Elo+
Solo
Heimdallr
Heimdallr
MinaminHG
Heimdallr
Level 48
God Stats
0W - 2L
1,213 SR
Queue Stats
52W - 46L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Savageofsmite
Morgan Le Fay
Level 67
God Stats
6W - 5L
1,585 SR
Queue Stats
53W - 78L
1,344 Elo+
Party 4
Ymir
Ymir
SnailedandBailed
Ymir
Level 89
God Stats
1W - 2L
1,192 SR
Queue Stats
320W - 320L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
matteyhew
Tsukuyomi
Level 109
God Stats
7W - 2L
1,812 SR
Queue Stats
68W - 78L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BamaFett97
Ah Puch
20
6 / 1 / 8
12,632
743
19,991
11,499
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 5 / 8
10,024
590
6,458
16,082
7,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 1 / 6
12,608
742
4,084
28,041
27,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
19
2 / 3 / 7
11,478
675
5,475
22,838
21,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Smehbuddie
Jormungandr
19
3 / 3 / 8
12,411
730
10,872
23,561
35,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,116
242
0
0
0
Heimdallr
MinaminHG
Heimdallr
18
1 / 6 / 10
10,122
595
13,847
16,482
8,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Savageofsmite
Morgan Le Fay
20
5 / 4 / 2
11,191
658
18,848
13,081
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
7,188
423
532
610
404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
matteyhew
Tsukuyomi
20
6 / 6 / 4
11,424
672
22,113
20,216
11,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
16
Kills
12
13
Deaths
16
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ah Puch
BamaFett97
Ah Puch
6
1
8
10
L
Heimdallr
MinaminHG
Heimdallr
1
6
10
1
W
0
5
8
0.8
W
5
1
6
8
W
Hercules
2
3
7
1.83
L
Morgan Le Fay
Savageofsmite
Morgan Le Fay
5
4
2
1.5
W
Jormungandr
Smehbuddie
Jormungandr
3
3
8
2.33
L
0
0
0
0
L
Tsukuyomi
matteyhew
Tsukuyomi
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,880
Damage
55,340
102,021
Taken
50,389
99,804
Mitigated
27,334
40,651
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
BamaFett97
Ah Puch
19,991
344
3,015
2,941
11,499
6,841
2,705
1,388
10,111
46,678
0
L
Heimdallr
MinaminHG
Heimdallr
13,847
6,392
111
3,070
16,482
8,595
0
11,872
4,466
0
24,936
W
6,458
925
1,559
2,590
16,082
7,872
1,307
3,819
12,263
0
20,210
W
4,084
334
3,659
14,247
28,041
27,631
579
5,761
22,280
19,922
0
W
Hercules
5,475
643
767
5,648
22,838
21,886
2,769
5,121
17,717
1,979
10,672
L
Morgan Le Fay
Savageofsmite
Morgan Le Fay
18,848
1,742
970
3,291
13,081
7,142
0
9,551
3,404
52,341
0
W
Jormungandr
Smehbuddie
Jormungandr
10,872
1,896
2,199
4,026
23,561
35,574
869
3,291
20,270
39,500
0
L
532
0
0
36
610
404
0
430
152
675
0
L
Tsukuyomi
matteyhew
Tsukuyomi
22,113
4,157
1,214
6,925
20,216
11,193
0
13,566
6,444
0
41,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,153
Gold Earned
44,041
182
Minions Killed
127
0
Camps Cleared
0
1,632,936
Distance Traveled
914,523
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,116
242
0
0
0
0
0
W
Ah Puch
12,632
743
72
4
0
320,313
0
L
Heimdallr
10,122
595
28
2
0
237,206
0
W
Loki
10,024
590
18
1
0
302,109
0
W
Bacchus
12,608
742
21
1
0
373,415
2
W
Hercules
11,478
675
20
1
0
314,039
0
L
Morgan Le Fay
11,191
658
52
3
0
307,987
1
W
Jormungandr
12,411
730
51
3
0
323,060
5
L
Ymir
7,188
423
0
0
0
27,102
1
L
Tsukuyomi
11,424
672
47
3
0
342,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role