Player Matchup

Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
Richard Chifg
Ah Muzen Cab
Silver I
Level 155
God Stats
10W - 17L
1,497 SR
Queue Stats
57W - 78L
1,043 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,499 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,498 SR
1,002 MMR
Neith
Neith
Silver III
Xx_sebaxX
Neith
Silver III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
865 MMR
Party 1
Ymir
Ymir
Gold IV
crisz0r
Ymir
Gold IV
Level 140
God Stats
9W - 10L
1,522 SR
Queue Stats
60W - 75L
1,083 MMR
Party 1
Merlin
Merlin
Silver II
sammyspaller
Merlin
Silver II
Level 99
God Stats
49W - 45L
1,472 SR
Queue Stats
98W - 109L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 2 / 0
6,869
687
7,545
9,403
4,650
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
 
Kuzenbo
10
1 / 1 / 2
6,804
680
6,041
10,406
10,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Richard Chifg
Ah Muzen Cab
11
0 / 2 / 3
6,535
654
5,383
8,539
3,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatBastet

VS

Bans
ShivaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Xx_sebaxX
Neith
11
3 / 2 / 2
6,971
697
7,186
8,881
3,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
crisz0r
Ymir
11
2 / 1 / 1
6,561
656
5,835
10,145
9,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
12
0 / 0 / 5
6,633
663
8,376
4,809
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
5
5
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
0
1
L
Kuzenbo
 
Kuzenbo
1
1
2
2
L
Ah Muzen Cab
Richard Chifg
Ah Muzen Cab
0
2
3
0.75
W
Neith
Xx_sebaxX
Neith
3
2
2
2
W
Ymir
crisz0r
Ymir
2
1
1
2.5
W
Merlin
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
21,397
28,348
Taken
23,835
19,091
Mitigated
14,704
5,874
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,545
5,256
0
2,903
9,403
4,650
624
4,906
4,497
0
19,759
L
Kuzenbo
 
Kuzenbo
6,041
1,919
298
469
10,406
10,798
182
5,574
4,832
12,963
0
L
Ah Muzen Cab
Richard Chifg
Ah Muzen Cab
5,383
1,685
0
2,204
8,539
3,643
536
4,406
4,133
0
21,310
W
Neith
Xx_sebaxX
Neith
7,186
3,182
0
1,543
8,881
3,519
0
3,095
5,377
0
25,435
W
Ymir
crisz0r
Ymir
5,835
1,301
0
718
10,145
9,376
0
1,748
7,317
13,367
0
W
Merlin
8,376
130
302
848
4,809
1,809
0
1,383
3,141
34,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
20,165
106
Minions Killed
133
5
Camps Cleared
4
520,388
Distance Traveled
524,903
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,869
687
52
5
5
176,617
0
L
Kuzenbo
6,804
680
16
2
0
187,514
0
L
Ah Muzen Cab
6,535
654
38
4
0
156,257
0
W
Neith
6,971
697
47
5
2
164,612
1
W
Ymir
6,561
656
18
2
1
174,884
3
W
Merlin
6,633
663
68
7
1
185,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role