Player Matchup

Baron Samedi
Baron Samedi
Cb505
Baron Samedi
Level 119
God Stats
40W - 44L
1,481 SR
Queue Stats
534W - 792L
1,380 Elo+
Solo
Skadi
Skadi
Jakerobeasta37
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,193 Elo+
Party 1
Bastet
Bastet
kraydog99
Bastet
Level 109
God Stats
34W - 26L
1,643 SR
Queue Stats
111W - 114L
1,433 Elo+
Party 1
Team Averages
Level 103
1,541 SR
1,335 Elo+

VS

Team Averages
Level 93
1,254 SR
1,357 Elo+
King Arthur
King Arthur
G0DofWAR8O8
King Arthur
Level 43
God Stats
14W - 22L
1,298 SR
Queue Stats
162W - 309L
1,355 Elo+
Solo
Susano
Susano
MENACE MISFIT
Susano
Level 94
God Stats
0W - 3L
1,219 SR
Queue Stats
57W - 90L
1,306 Elo+
Solo
Thoth
Thoth
PilotNine
Thoth
Level 141
God Stats
41W - 53L
1,245 SR
Queue Stats
261W - 257L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cb505
Baron Samedi
17
4 / 5 / 7
12,923
680
10,827
21,384
9,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 7
13,433
707
13,074
17,207
6,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Bastet
kraydog99
Bastet
17
5 / 3 / 9
13,533
712
18,746
22,854
8,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G0DofWAR8O8
King Arthur
16
1 / 7 / 7
11,522
606
9,569
24,619
20,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
9 / 4 / 2
13,297
700
23,794
15,940
7,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
PilotNine
Thoth
17
3 / 4 / 4
12,676
667
16,596
13,133
6,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
15
Kills
13
13
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cb505
Baron Samedi
4
5
7
1.5
L
King Arthur
G0DofWAR8O8
King Arthur
1
7
7
0.64
W
6
5
7
1.9
L
9
4
2
2.5
L
Thoth
PilotNine
Thoth
3
4
4
1.25
W
Bastet
kraydog99
Bastet
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
49,959
61,445
Taken
53,692
24,400
Mitigated
34,458
19,332
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cb505
Baron Samedi
10,827
725
2,476
7,408
21,384
9,594
875
5,448
15,936
42,134
0
L
King Arthur
G0DofWAR8O8
King Arthur
9,569
593
0
2,872
24,619
20,336
410
5,007
19,612
0
31,295
W
13,074
5,644
0
1,533
17,207
6,288
1,822
6,395
10,812
0
54,562
L
23,794
2,573
0
857
15,940
7,583
541
3,360
12,580
0
54,077
L
Thoth
PilotNine
Thoth
16,596
865
109
3,457
13,133
6,539
694
2,873
10,260
59,924
0
W
Bastet
kraydog99
Bastet
18,746
5,634
0
7,915
22,854
8,518
447
5,232
17,622
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
37,495
180
Minions Killed
186
7
Camps Cleared
7
1,004,976
Distance Traveled
999,095
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,923
680
63
3
1
306,970
1
L
King Arthur
11,522
606
34
2
0
319,399
1
W
Skadi
13,433
707
66
3
1
303,334
1
L
Susano
13,297
700
58
3
3
350,067
3
L
Thoth
12,676
667
94
5
4
329,629
3
W
Bastet
13,533
712
51
3
5
394,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role