Player Matchup

Zeus
Zeus
KingReaper3590
Zeus
Level 126
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 8L
1,225 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pharoah_Gj
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,627 Elo+
Party 1
Ne Zha
Ne Zha
Smokin_Loud42
Ne Zha
Level 128
God Stats
1W - 1L
1,380 SR
Queue Stats
9W - 17L
1,225 Elo+
Party 1
Jing Wei
Jing Wei
Whomoney3
Jing Wei
Level 29
God Stats
1W - 1L
1,254 SR
Queue Stats
54W - 48L
1,627 Elo+
Party 1
Ymir
Ymir
vStoleYaWaifu
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,627 Elo+
Party 1
Team Averages
Level 62
1,377 SR
1,467 Elo+

VS

Team Averages
Level 44
1,449 SR
1,340 Elo+
King Arthur
King Arthur
Contanity
King Arthur
Level 29
God Stats
16W - 10L
1,466 SR
Queue Stats
81W - 83L
1,437 Elo+
Party 2
Da Ji
Da Ji
Manic Waifu
Da Ji
Level 49
God Stats
52W - 62L
1,396 SR
Queue Stats
304W - 335L
1,382 Elo+
Solo
Achilles
Achilles
PôôpôôSlinger
Achilles
Level 53
God Stats
12W - 15L
1,382 SR
Queue Stats
156W - 156L
1,329 Elo+
Party 2
Lancelot
Lancelot
Ray9242
Lancelot
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 3
Ra
Ra
oBanbai
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
15,876
1,058
31,352
12,045
5,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Pharoah_Gj
Morgan Le Fay
20
11 / 8 / 8
17,222
1,148
30,002
26,524
13,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
5 / 7 / 12
15,395
1,026
20,921
26,225
13,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Whomoney3
Jing Wei
20
0 / 8 / 12
13,867
924
20,253
29,192
12,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 8 / 13
13,961
931
10,044
30,916
26,858
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Contanity
King Arthur
20
9 / 6 / 20
17,298
1,153
26,581
28,314
26,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 5 / 11
15,560
1,037
16,171
21,065
10,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 9
15,680
1,045
22,908
31,698
37,775
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Ray9242
Lancelot
20
1 / 5 / 15
14,289
953
21,295
23,971
16,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 3 / 17
16,944
1,130
31,856
15,074
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
106
23
Kills
34
34
Deaths
23
54
Assists
72
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Contanity
King Arthur
9
6
20
3.17
L
6
3
9
3.5
W
6
5
11
2.3
L
Morgan Le Fay
Pharoah_Gj
Morgan Le Fay
11
8
8
1.88
W
10
4
9
3.63
W
Lancelot
Ray9242
Lancelot
1
5
15
1.7
L
5
7
12
1.57
L
Jing Wei
Whomoney3
Jing Wei
0
8
12
0.75
W
8
3
17
5.5
L
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,572
Damage
118,811
124,902
Taken
120,122
71,392
Mitigated
98,426
18,077
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Contanity
King Arthur
26,581
2,748
0
803
28,314
26,201
0
18,547
9,767
0
35,861
L
31,352
7,458
351
1,772
12,045
5,142
0
2,652
9,145
65,418
0
W
16,171
3,889
1,647
1,036
21,065
10,495
0
11,963
9,102
0
33,230
L
Morgan Le Fay
Pharoah_Gj
Morgan Le Fay
30,002
3,585
75
3,646
26,524
13,308
0
6,722
19,590
56,034
0
W
22,908
4,261
0
1,337
31,698
37,775
0
20,525
11,173
1,186
29,354
W
Lancelot
Ray9242
Lancelot
21,295
5,631
0
0
23,971
16,660
0
14,745
9,226
0
32,510
L
20,921
7,312
737
6,864
26,225
13,199
0
5,413
20,554
0
36,656
L
Jing Wei
Whomoney3
Jing Wei
20,253
12,082
197
3,745
29,192
12,885
0
6,582
22,397
0
39,284
W
31,856
2,312
3,000
4,389
15,074
7,295
0
5,618
9,456
83,005
0
L
10,044
2,979
0
690
30,916
26,858
0
11,031
19,426
17,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,321
Gold Earned
79,771
203
Minions Killed
224
12
Camps Cleared
5
1,380,261
Distance Traveled
1,416,135
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,298
1,153
18
1
1
287,414
0
L
Zeus
15,876
1,058
83
6
1
225,027
0
W
Da Ji
15,560
1,037
35
2
0
274,082
0
L
Morgan Le Fay
17,222
1,148
62
4
2
288,959
0
W
Achilles
15,680
1,045
21
1
2
312,233
3
W
Lancelot
14,289
953
16
1
1
268,096
0
L
Ne Zha
15,395
1,026
17
1
3
301,307
0
L
Jing Wei
13,867
924
28
2
4
291,035
0
W
Ra
16,944
1,130
134
9
1
274,310
0
L
Ymir
13,961
931
13
1
2
273,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role