Player Matchup

Cernunnos
Cernunnos
Jimzy the Great
Cernunnos
Level 155
God Stats
2W - 3L
1,554 SR
Queue Stats
213W - 239L
1,532 Elo+
Solo
Cupid
Cupid
Moivan
Cupid
Level 140
God Stats
1W - 4L
1,370 SR
Queue Stats
177W - 173L
1,517 Elo+
Solo
Fafnir
Fafnir
S1ayer1000000
Fafnir
Level 143
God Stats
8W - 10L
1,388 SR
Queue Stats
1,027W - 1,041L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Snek117
Morgan Le Fay
Level 137
God Stats
2W - 4L
1,332 SR
Queue Stats
174W - 163L
1,610 Elo+
Solo
Tiamat
Tiamat
Swole CoolJS
Tiamat
Level 146
God Stats
5W - 4L
1,573 SR
Queue Stats
370W - 381L
1,582 Elo+
Solo
Team Averages
Level 144
1,444 SR
1,568 Elo+

VS

Team Averages
Level 137
1,565 SR
1,601 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Erinasni
Ah Puch
Level 126
God Stats
3W - 4L
1,354 SR
Queue Stats
471W - 494L
1,605 Elo+
Solo
Artemis
Artemis
TheProler
Artemis
Level 89
God Stats
1W - 0L
1,561 SR
Queue Stats
4W - 2L
1,645 Elo+
Party 1
Chiron
Chiron
theyingyang
Chiron
Level 160
God Stats
5W - 1L
1,909 SR
Queue Stats
163W - 74L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jimzy the Great
Cernunnos
16
6 / 6 / 0
9,155
763
10,651
16,400
9,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
Moivan
Cupid
14
1 / 5 / 2
7,989
666
5,429
12,356
6,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 4 / 7
9,557
796
4,553
19,381
27,168
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Snek117
Morgan Le Fay
15
1 / 7 / 7
8,588
716
10,995
13,902
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
13
0 / 5 / 2
7,785
649
8,829
10,584
8,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 4 / 8
9,544
795
12,050
11,172
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
 
Olorun
16
1 / 1 / 21
9,527
794
7,674
10,928
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Erinasni
Ah Puch
17
4 / 2 / 20
10,423
869
12,580
14,884
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TheProler
Artemis
17
10 / 2 / 11
10,743
895
15,880
14,938
8,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
17
6 / 3 / 19
10,353
863
20,712
17,021
8,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
10
Kills
27
27
Deaths
12
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
4
8
2.5
W
Olorun
 
Olorun
1
1
21
11.5
W
Ah Puch
Erinasni
Ah Puch
4
2
20
7
L
Cernunnos
Jimzy the Great
Cernunnos
6
6
0
1
L
Cupid
Moivan
Cupid
1
5
2
0.4
L
2
4
7
1.38
L
Morgan Le Fay
Snek117
Morgan Le Fay
1
7
7
0.64
L
Tiamat
0
5
2
0.2
W
Artemis
TheProler
Artemis
10
2
11
7.75
W
Chiron
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
68,896
72,623
Taken
68,943
58,776
Mitigated
41,982
23,028
Healing
42,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,050
152
629
2,045
11,172
4,585
124
3,225
7,947
23,529
0
W
Olorun
 
Olorun
7,674
3,692
8,001
5,949
10,928
6,163
4,359
4,087
6,841
22,886
0
W
Ah Puch
Erinasni
Ah Puch
12,580
267
1,188
5,127
14,884
14,252
552
3,336
11,548
21,888
0
L
Cernunnos
Jimzy the Great
Cernunnos
10,651
4,782
0
3,747
16,400
9,199
1,260
7,077
9,201
0
25,648
L
Cupid
Moivan
Cupid
5,429
1,947
2,382
2,948
12,356
6,516
0
5,147
7,111
0
12,171
L
4,553
1,045
2,557
5,174
19,381
27,168
21
9,080
9,971
7,807
0
L
Morgan Le Fay
Snek117
Morgan Le Fay
10,995
247
1,776
2,085
13,902
7,612
594
6,578
7,178
18,512
0
L
Tiamat
8,829
279
868
1,491
10,584
8,281
0
3,622
6,858
24,733
0
W
Artemis
TheProler
Artemis
15,880
4,968
2,372
4,374
14,938
8,318
3,415
6,554
8,384
0
32,207
W
Chiron
20,712
10,938
4,467
8,082
17,021
8,664
2,494
7,175
9,846
0
34,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
50,590
116
Minions Killed
140
0
Camps Cleared
0
1,020,882
Distance Traveled
1,109,527
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,544
795
17
1
0
211,691
0
W
Olorun
9,527
794
29
2
0
228,116
3
W
Ah Puch
10,423
869
15
1
0
208,192
0
L
Cernunnos
9,155
763
30
3
0
179,484
0
L
Cupid
7,989
666
30
3
0
229,963
3
L
Fafnir
9,557
796
10
1
0
194,146
1
L
Morgan Le Fay
8,588
716
13
1
0
199,759
0
L
Tiamat
7,785
649
33
3
0
217,530
0
W
Artemis
10,743
895
42
4
0
216,242
0
W
Chiron
10,353
863
37
3
0
245,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role