Player Matchup

Olorun
Olorun
ChromaXI
Olorun
Level 127
God Stats
2W - 3L
1,548 SR
Queue Stats
691W - 537L
1,667 Elo+
Party 2
Tiamat
Tiamat
Grievousz
Tiamat
Level 149
God Stats
4W - 5L
1,620 SR
Queue Stats
420W - 355L
1,604 Elo+
Party 1
Bakasura
Bakasura
ItIsBradberry
Bakasura
Level 107
God Stats
5W - 3L
1,866 SR
Queue Stats
258W - 262L
1,654 Elo+
Solo
Ne Zha
Ne Zha
TRENTCH
Ne Zha
Level 157
God Stats
6W - 0L
1,754 SR
Queue Stats
128W - 31L
1,995 Elo+
Party 2
Jing Wei
Jing Wei
sushisigh
Jing Wei
Level 160
God Stats
4W - 4L
1,235 SR
Queue Stats
305W - 266L
1,629 Elo+
Party 1
Team Averages
Level 140
1,604 SR
1,710 Elo+

VS

Team Averages
Level 139
1,536 SR
1,635 Elo+
Yemoja
Yemoja
BenzoyleCGonine
Yemoja
Level 159
God Stats
23W - 12L
1,616 SR
Queue Stats
171W - 147L
1,640 Elo+
Solo
Cupid
Cupid
Miishyyyy
Cupid
Level 116
God Stats
2W - 3L
1,363 SR
Queue Stats
34W - 25L
1,618 Elo+
Party 3
Thanatos
Thanatos
MisterWafflez
Thanatos
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,605 Elo+
Party 3
King Arthur
King Arthur
StonedOrTroll
King Arthur
Level 127
God Stats
5W - 1L
1,701 SR
Queue Stats
66W - 37L
1,659 Elo+
Party 3
The Morrigan
The Morrigan
thelonelywolfe
The Morrigan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 25L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChromaXI
Olorun
20
6 / 4 / 8
14,699
588
19,395
21,655
12,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Grievousz
Tiamat
20
8 / 1 / 11
14,772
591
27,978
14,376
14,294
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ItIsBradberry
Bakasura
20
10 / 4 / 7
15,434
617
22,371
26,868
16,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
TRENTCH
Ne Zha
19
4 / 2 / 15
13,510
540
13,623
24,037
33,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
sushisigh
Jing Wei
19
0 / 6 / 5
12,950
518
11,672
22,874
9,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
10,885
435
7,675
28,006
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Miishyyyy
Cupid
19
4 / 5 / 2
12,338
494
16,749
24,877
12,280
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
MisterWafflez
Thanatos
20
4 / 3 / 4
12,692
508
15,712
26,379
14,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
StonedOrTroll
King Arthur
18
4 / 6 / 4
11,922
477
21,154
32,221
39,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
thelonelywolfe
The Morrigan
18
2 / 9 / 3
11,521
461
10,136
16,720
7,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
28
Kills
17
17
Deaths
28
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Olorun
ChromaXI
Olorun
6
4
8
2.5
W
Tiamat
Grievousz
Tiamat
8
1
11
13.5
W
Bakasura
ItIsBradberry
Bakasura
10
4
7
3.38
L
Cupid
Miishyyyy
Cupid
4
5
2
1
L
Thanatos
MisterWafflez
Thanatos
4
3
4
2
L
King Arthur
StonedOrTroll
King Arthur
4
6
4
1
W
Ne Zha
TRENTCH
Ne Zha
4
2
15
5.75
W
Jing Wei
sushisigh
Jing Wei
0
6
5
0.42
L
The Morrigan
thelonelywolfe
The Morrigan
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,039
Damage
71,426
109,810
Taken
128,203
87,365
Mitigated
103,290
34,706
Healing
46,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,675
1,193
2,200
3,204
28,006
29,362
96
10,011
15,953
28,690
0
W
Olorun
ChromaXI
Olorun
19,395
12,344
1,276
12,763
21,655
12,980
8,312
2,291
19,364
125,587
0
W
Tiamat
Grievousz
Tiamat
27,978
2,409
0
3,780
14,376
14,294
138
4,622
9,754
140,385
0
W
Bakasura
ItIsBradberry
Bakasura
22,371
12,851
0
8,477
26,868
16,242
6,243
4,265
22,603
0
121,641
L
Cupid
Miishyyyy
Cupid
16,749
12,461
277
10,680
24,877
12,280
0
11,879
12,858
0
110,395
L
Thanatos
MisterWafflez
Thanatos
15,712
5,281
0
26,410
26,379
14,128
54
5,272
20,354
0
122,536
L
King Arthur
StonedOrTroll
King Arthur
21,154
2,619
0
2,433
32,221
39,696
0
12,498
18,035
0
93,404
W
Ne Zha
TRENTCH
Ne Zha
13,623
2,438
0
3,519
24,037
33,995
0
4,609
19,428
0
54,757
W
Jing Wei
sushisigh
Jing Wei
11,672
7,439
0
4,891
22,874
9,854
2,612
0
22,874
0
112,581
L
The Morrigan
thelonelywolfe
The Morrigan
10,136
2,116
260
1,514
16,720
7,824
998
7,531
8,222
98,792
3,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,365
Gold Earned
59,358
830
Minions Killed
695
0
Camps Cleared
0
2,518,068
Distance Traveled
2,235,781
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,885
435
37
1
0
441,223
6
W
Olorun
14,699
588
197
8
0
437,282
4
W
Tiamat
14,772
591
201
8
0
487,786
8
W
Bakasura
15,434
617
223
9
0
574,501
2
L
Cupid
12,338
494
174
7
0
417,879
7
L
Thanatos
12,692
508
167
7
0
536,283
5
L
King Arthur
11,922
477
136
5
0
416,764
3
W
Ne Zha
13,510
540
55
2
0
543,894
10
W
Jing Wei
12,950
518
154
6
0
474,605
4
L
The Morrigan
11,521
461
181
7
0
423,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role