Player Matchup

Pele
Pele
MudKnuckle
Pele
Level 14
God Stats
2W - 4L
1,415 SR
Queue Stats
7W - 19L
1,263 Elo+
Party 2
Atlas
Atlas
Stratfordite
Atlas
Level 49
God Stats
9W - 9L
1,546 SR
Queue Stats
18W - 34L
1,317 Elo+
Party 2
Artemis
Artemis
ThaReignman304
Artemis
Level 6
God Stats
0W - 6L
1,063 SR
Queue Stats
0W - 6L
1,043 Elo+
Party 1
Sun Wukong
Sun Wukong
johnnyXblaze319
Sun Wukong
Level 23
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 25L
1,031 Elo+
Party 2
Hera
Hera
statesman77
Hera
Level 129
God Stats
3W - 6L
1,461 SR
Queue Stats
195W - 245L
1,426 Elo+
Party 1
Team Averages
Level 44
1,346 SR
1,216 Elo+

VS

Team Averages
Level 37
1,482 SR
1,375 Elo+
Charybdis
Charybdis
BrxndonBrxndon
Charybdis
Level 49
God Stats
11W - 5L
1,593 SR
Queue Stats
49W - 48L
1,375 Elo+
Party 3
Hachiman
Hachiman
Laurent3443
Hachiman
Level 41
God Stats
48W - 44L
1,511 SR
Queue Stats
760W - 799L
1,392 Elo+
Solo
Scylla
Scylla
SAKI-BOMB51
Scylla
Level 36
God Stats
12W - 9L
1,482 SR
Queue Stats
29W - 19L
1,474 Elo+
Party 3
Freya
Freya
SkillzOP348
Freya
Level 25
God Stats
17W - 21L
1,334 SR
Queue Stats
41W - 47L
1,345 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ttv_twichkryptic
Ah Muzen Cab
Level 34
God Stats
5W - 3L
1,489 SR
Queue Stats
118W - 147L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 2
12,919
1,077
17,800
23,060
11,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 6 / 5
11,287
941
9,235
24,427
23,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
0 / 11 / 5
12,056
1,005
18,537
22,038
10,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
johnnyXblaze319
Sun Wukong
17
1 / 13 / 2
11,332
944
6,937
29,460
24,540
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 4 / 2
12,277
1,023
12,700
12,998
6,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrxndonBrxndon
Charybdis
20
8 / 0 / 31
14,430
1,203
29,151
12,457
6,669
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Laurent3443
Hachiman
20
5 / 1 / 27
13,726
1,144
14,921
11,875
6,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
9 / 1 / 22
14,498
1,208
19,341
13,607
6,556
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 2 / 25
14,799
1,233
20,715
17,240
9,402
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ttv_twichkryptic
Ah Muzen Cab
20
10 / 2 / 19
12,939
1,078
19,322
14,374
8,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
169
6
Kills
45
45
Deaths
6
16
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BrxndonBrxndon
Charybdis
8
0
31
23.5
W
Hachiman
Laurent3443
Hachiman
5
1
27
18.5
L
3
11
2
0.36
W
Scylla
9
1
22
20
W
13
2
25
12.75
L
0
6
5
0.42
L
0
11
5
0.23
L
Sun Wukong
johnnyXblaze319
Sun Wukong
1
13
2
0.15
L
2
4
2
0.75
W
Ah Muzen Cab
ttv_twichkryptic
Ah Muzen Cab
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,209
Damage
103,450
111,983
Taken
69,553
75,671
Mitigated
36,884
5,121
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BrxndonBrxndon
Charybdis
29,151
12,233
0
2,361
12,457
6,669
0
4,577
7,880
0
61,292
W
Hachiman
Laurent3443
Hachiman
14,921
10,152
0
2,821
11,875
6,066
0
2,776
9,099
0
44,700
L
17,800
4,481
0
1,105
23,060
11,148
0
9,824
13,236
0
35,197
W
Scylla
19,341
2,473
147
2,488
13,607
6,556
0
5,207
8,400
43,310
0
W
20,715
9,233
0
4,993
17,240
9,402
0
5,201
12,039
35,157
0
L
9,235
3,127
448
1,080
24,427
23,581
0
12,057
12,370
16,826
0
L
18,537
8,108
0
1,484
22,038
10,234
0
4,870
17,168
0
67,700
L
Sun Wukong
johnnyXblaze319
Sun Wukong
6,937
3,146
0
274
29,460
24,540
0
7,250
22,210
0
20,347
L
12,700
2,252
51
679
12,998
6,168
0
6,055
6,943
37,534
0
W
Ah Muzen Cab
ttv_twichkryptic
Ah Muzen Cab
19,322
9,548
0
901
14,374
8,191
0
4,174
10,200
0
30,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,871
Gold Earned
70,392
231
Minions Killed
256
8
Camps Cleared
8
952,112
Distance Traveled
1,091,543
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,430
1,203
80
7
2
241,529
0
W
Hachiman
13,726
1,144
68
6
2
221,528
0
L
Pele
12,919
1,077
36
3
6
200,897
0
W
Scylla
14,498
1,208
51
4
2
219,800
0
W
Freya
14,799
1,233
33
3
1
248,495
0
L
Atlas
11,287
941
11
1
1
167,184
0
L
Artemis
12,056
1,005
114
10
1
182,732
0
L
Sun Wukong
11,332
944
17
1
0
177,908
0
L
Hera
12,277
1,023
53
4
0
223,391
1
W
Ah Muzen Cab
12,939
1,078
24
2
1
160,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role