Player Matchup

Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Coulithica
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
LordPenDragon117
Baron Samedi
Level 83
God Stats
1W - 1L
1,764 SR
Queue Stats
63W - 71L
1,473 Elo+
Solo
Rama
Rama
RalphSeicor
Rama
Level 62
God Stats
28W - 39L
1,442 SR
Queue Stats
150W - 179L
1,375 Elo+
Solo
Aphrodite
Aphrodite
forlornjewboy
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,279 Elo+
Party 2
Team Averages
Level 56
1,541 SR
1,409 Elo+

VS

Team Averages
Level 63
1,484 SR
1,448 Elo+
Medusa
Medusa
AngryVegeta
Medusa
Level 67
God Stats
13W - 20L
1,269 SR
Queue Stats
153W - 197L
1,299 Elo+
Party 1
Serqet
Serqet
Dylinsk
Serqet
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Nersil
Mercury
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 49L
1,540 Elo+
Party 3
Atlas
Atlas
Old_Man_Pops_
Atlas
Level 31
God Stats
72W - 82L
1,392 SR
Queue Stats
120W - 142L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
allcard
Hun Batz
Level 89
God Stats
3W - 1L
1,757 SR
Queue Stats
43W - 29L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 6 / 1
9,093
909
6,842
30,133
15,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Coulithica
Medusa
15
0 / 6 / 2
9,335
934
7,465
21,085
7,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
LordPenDragon117
Baron Samedi
15
0 / 7 / 2
9,631
963
12,242
14,102
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 11 / 0
9,952
995
10,531
23,464
7,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
forlornjewboy
Aphrodite
15
0 / 5 / 0
9,256
926
1,284
10,731
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

82

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 1 / 18
11,053
1,105
20,369
10,001
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Dylinsk
Serqet
19
17 / 0 / 11
14,105
1,411
23,143
7,027
3,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Nersil
Mercury
17
3 / 0 / 14
10,647
1,065
8,118
4,995
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 26
12,312
1,231
20,209
13,634
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
allcard
Hun Batz
18
9 / 0 / 17
11,738
1,174
21,681
10,153
4,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
121
2
Kills
35
35
Deaths
2
5
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
1
0.08
W
Medusa
4
1
18
13
L
Medusa
Coulithica
Medusa
0
6
2
0.17
W
Serqet
Dylinsk
Serqet
17
0
11
22.5
L
Baron Samedi
LordPenDragon117
Baron Samedi
0
7
2
0.14
W
Mercury
Nersil
Mercury
3
0
14
10
W
2
1
26
15
L
2
11
0
0.18
W
Hun Batz
allcard
Hun Batz
9
0
17
17.5
L
Aphrodite
forlornjewboy
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
93,520
99,515
Taken
45,810
44,506
Mitigated
31,986
14,529
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,842
1,157
473
4,617
30,133
15,901
0
5,350
24,270
17,096
0
W
Medusa
20,369
13,645
106
4,430
10,001
6,100
0
3,902
6,099
0
40,944
L
Medusa
Coulithica
Medusa
7,465
4,113
0
2,356
21,085
7,535
0
3,574
16,594
0
19,916
W
Serqet
Dylinsk
Serqet
23,143
8,828
0
1,449
7,027
3,902
0
1,970
5,057
0
39,350
L
Baron Samedi
LordPenDragon117
Baron Samedi
12,242
1,379
2,472
1,483
14,102
6,695
0
4,091
9,934
45,162
0
W
Mercury
Nersil
Mercury
8,118
4,008
0
256
4,995
2,485
0
2,424
2,571
0
18,414
W
20,209
6,069
658
3,806
13,634
14,716
0
7,124
6,510
43,418
0
L
10,531
8,689
0
1,889
23,464
7,343
0
4,066
18,449
0
31,183
W
Hun Batz
allcard
Hun Batz
21,681
3,367
0
667
10,153
4,783
0
4,948
5,205
0
38,708
L
Aphrodite
forlornjewboy
Aphrodite
1,284
742
555
684
10,731
7,032
0
3,128
7,448
11,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
59,855
177
Minions Killed
203
3
Camps Cleared
15
799,031
Distance Traveled
1,003,055
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,093
909
21
2
0
200,149
0
W
Medusa
11,053
1,105
62
6
0
140,118
0
L
Medusa
9,335
934
29
3
0
168,040
0
W
Serqet
14,105
1,411
23
2
10
220,925
0
L
Baron Samedi
9,631
963
71
7
0
156,575
0
W
Mercury
10,647
1,065
27
3
4
198,733
0
W
Atlas
12,312
1,231
45
5
0
196,333
1
L
Rama
9,952
995
38
4
2
153,013
1
W
Hun Batz
11,738
1,174
46
5
1
246,946
1
L
Aphrodite
9,256
926
18
2
1
121,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role