Player Matchup

Horus
Horus
DjHarm_
Horus
Level 159
God Stats
3W - 2L
1,650 SR
Queue Stats
258W - 242L
1,595 Elo+
Party 3
Guan Yu
Guan Yu
Jshiz_
Guan Yu
Level 157
God Stats
3W - 4L
1,441 SR
Queue Stats
202W - 187L
1,583 Elo+
Party 3
Cerberus
Cerberus
Jwilgy
Cerberus
Level 146
God Stats
2W - 7L
1,257 SR
Queue Stats
107W - 107L
1,512 Elo+
Party 3
Zeus
Zeus
ShadowCloud93
Zeus
Level 139
God Stats
9W - 4L
1,722 SR
Queue Stats
242W - 251L
1,579 Elo+
Solo
Charybdis
Charybdis
TheRustySquid
Charybdis
Level 124
God Stats
30W - 26L
1,555 SR
Queue Stats
270W - 244L
1,586 Elo+
Party 3
Team Averages
Level 145
1,525 SR
1,571 Elo+

VS

Team Averages
Level 75
1,831 SR
1,746 Elo+
Danzaburou
Danzaburou
DragonLayer445
Danzaburou
Level 3
God Stats
3W - 0L
1,760 SR
Queue Stats
5W - 0L
1,852 Elo+
Party 1
Kukulkan
Kukulkan
Dreicowoki
Kukulkan
Level 160
God Stats
17W - 9L
2,043 SR
Queue Stats
165W - 166L
1,551 Elo+
Party 2
Yu Huang
Yu Huang
Dvocean
Yu Huang
Level 49
God Stats
5W - 1L
1,913 SR
Queue Stats
24W - 5L
1,936 Elo+
Party 1
Shiva
Shiva
JerryDaMousse
Shiva
Level 4
God Stats
9W - 1L
1,902 SR
Queue Stats
83W - 9L
1,852 Elo+
Party 1
Neith
Neith
Naevia29
Neith
Level 160
God Stats
117W - 112L
1,539 SR
Queue Stats
137W - 137L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DjHarm_
Horus
14
2 / 2 / 2
7,957
663
6,171
12,967
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Jshiz_
Guan Yu
14
2 / 4 / 2
7,997
666
6,113
15,978
15,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Jwilgy
Cerberus
14
0 / 5 / 4
8,003
667
8,417
16,658
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 4
8,406
701
9,557
8,122
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TheRustySquid
Charybdis
14
1 / 3 / 4
8,026
669
5,156
13,353
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonLayer445
Danzaburou
16
4 / 3 / 9
9,353
779
9,781
12,865
5,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Dreicowoki
Kukulkan
16
2 / 1 / 11
9,125
760
11,181
6,694
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yu Huang
Dvocean
Yu Huang
18
9 / 0 / 5
10,291
858
18,151
9,000
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 12
8,654
721
11,390
14,739
10,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Naevia29
Neith
16
0 / 0 / 8
8,940
745
4,146
4,622
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
6
Kills
16
16
Deaths
6
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
DjHarm_
Horus
2
2
2
1.5
W
Danzaburou
DragonLayer445
Danzaburou
4
3
9
2.83
W
Kukulkan
Dreicowoki
Kukulkan
2
1
11
7.5
W
Yu Huang
Dvocean
Yu Huang
9
0
5
11.5
W
1
2
12
3.5
L
Guan Yu
Jshiz_
Guan Yu
2
4
2
0.75
L
Cerberus
Jwilgy
Cerberus
0
5
4
0.4
W
Neith
Naevia29
Neith
0
0
8
4
L
1
2
4
1.5
L
Charybdis
TheRustySquid
Charybdis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
54,649
67,078
Taken
47,920
55,066
Mitigated
23,708
17,857
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DjHarm_
Horus
6,171
1,940
3,501
3,762
12,967
13,054
24
5,772
7,030
2,912
15,346
W
Danzaburou
DragonLayer445
Danzaburou
9,781
4,020
0
2,947
12,865
5,087
2,077
4,800
7,920
0
26,987
W
Kukulkan
Dreicowoki
Kukulkan
11,181
801
0
248
6,694
2,261
951
3,112
3,582
42,222
0
W
Yu Huang
Dvocean
Yu Huang
18,151
2,178
0
1,384
9,000
3,747
27
3,974
4,827
47,075
0
W
11,390
2,248
923
3,515
14,739
10,431
722
5,211
9,367
0
23,173
L
Guan Yu
Jshiz_
Guan Yu
6,113
609
1,442
3,608
15,978
15,217
0
6,506
9,156
0
20,644
L
Cerberus
Jwilgy
Cerberus
8,417
174
0
2,529
16,658
17,335
0
6,501
9,929
18,525
0
W
Neith
Naevia29
Neith
4,146
874
0
1,530
4,622
2,182
3,995
1,837
2,721
0
31,682
L
9,557
225
0
500
8,122
3,288
0
3,368
4,628
42,927
0
L
Charybdis
TheRustySquid
Charybdis
5,156
2,555
0
2,515
13,353
6,172
0
6,110
7,003
0
29,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
46,363
220
Minions Killed
287
0
Camps Cleared
0
1,128,351
Distance Traveled
1,217,997
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,957
663
30
3
0
248,853
4
W
Danzaburou
9,353
779
37
3
0
252,961
4
W
Kukulkan
9,125
760
77
6
0
240,318
0
W
Yu Huang
10,291
858
75
6
0
263,617
3
W
Shiva
8,654
721
28
2
0
262,429
0
L
Guan Yu
7,997
666
34
3
0
221,931
1
L
Cerberus
8,003
667
20
2
0
225,866
0
W
Neith
8,940
745
70
6
0
198,672
7
L
Zeus
8,406
701
71
6
0
235,736
0
L
Charybdis
8,026
669
65
5
0
195,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role