Player Matchup

Horus
Horus
ArgoCrusader
Horus
Level 59
God Stats
11W - 14L
1,408 SR
Queue Stats
168W - 242L
1,344 Elo+
Party 1
Neith
Neith
DigitalSiren
Neith
Level 101
God Stats
21W - 18L
1,497 SR
Queue Stats
225W - 254L
1,389 Elo+
Solo
Chronos
Chronos
GruntKing2nd
Chronos
Level 103
God Stats
5W - 14L
1,311 SR
Queue Stats
752W - 850L
1,443 Elo+
Party 1
Mulan
Mulan
HeyZeus520
Mulan
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,199 Elo+
Solo
Awilix
Awilix
TheShikc
Awilix
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,372 Elo+
Solo
Team Averages
Level 81
1,443 SR
1,350 Elo+

VS

Team Averages
Level 52
1,551 SR
1,391 Elo+
Guan Yu
Guan Yu
Army_of_One_2004
Guan Yu
Level 43
God Stats
16W - 18L
1,724 SR
Queue Stats
58W - 87L
1,349 Elo+
Party 2
Agni
Agni
JULILOKA06
Agni
Level 61
God Stats
66W - 74L
1,521 SR
Queue Stats
334W - 372L
1,382 Elo+
Solo
Nemesis
Nemesis
JustRuger
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 51L
1,524 Elo+
Solo
Izanami
Izanami
Seitaw
Izanami
Level 28
God Stats
12W - 16L
1,531 SR
Queue Stats
37W - 71L
1,299 Elo+
Party 2
Ymir
Ymir
Slambian
Ymir
Level 67
God Stats
71W - 59L
1,481 SR
Queue Stats
117W - 118L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,973
469
8,314
14,502
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 4
8,911
524
7,873
7,506
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
GruntKing2nd
Chronos
14
3 / 2 / 3
8,202
482
14,514
15,909
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
14
4 / 1 / 4
9,349
550
13,150
15,530
11,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
TheShikc
Awilix
14
4 / 0 / 6
8,788
517
7,347
11,833
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,200
424
9,637
18,814
9,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 1
8,002
471
7,345
8,569
2,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
JustRuger
Nemesis
12
0 / 2 / 1
7,094
417
7,623
15,406
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Seitaw
Izanami
12
1 / 3 / 1
7,413
436
7,970
11,251
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
11
2 / 2 / 1
7,463
439
9,013
15,725
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
5
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
1
8
2
0.25
W
4
0
4
6
W
Chronos
GruntKing2nd
Chronos
3
2
3
2.25
W
Mulan
4
1
4
6
L
1
2
1
0.75
L
Nemesis
JustRuger
Nemesis
0
2
1
0.25
L
Izanami
Seitaw
Izanami
1
3
1
0.5
L
Ymir
2
2
1
1.25
W
Awilix
TheShikc
Awilix
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,198
Damage
41,588
65,280
Taken
69,765
40,647
Mitigated
37,039
28,959
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,314
4,365
1,303
5,300
14,502
12,925
164
4,797
9,455
0
27,489
L
9,637
1,880
1,058
2,987
18,814
9,662
258
1,214
17,600
0
34,340
W
7,873
3,584
0
4,166
7,506
3,910
988
2,475
5,031
0
74,127
W
Chronos
GruntKing2nd
Chronos
14,514
5,022
0
5,616
15,909
6,649
344
4,769
10,736
69,724
0
W
Mulan
13,150
2,407
0
6,718
15,530
11,251
1,486
1,710
13,820
0
68,373
L
7,345
404
108
3,245
8,569
2,904
184
620
7,949
54,345
0
L
Nemesis
JustRuger
Nemesis
7,623
3,153
0
1,208
15,406
5,994
0
1,634
13,772
0
57,462
L
Izanami
Seitaw
Izanami
7,970
4,684
426
3,295
11,251
5,228
1,491
5,846
5,405
0
44,477
L
Ymir
9,013
1,451
0
1,804
15,725
13,251
87
5,200
10,525
41,899
0
W
Awilix
TheShikc
Awilix
7,347
2,848
0
5,856
11,833
5,912
0
2,607
9,194
0
60,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,223
Gold Earned
37,172
465
Minions Killed
382
0
Camps Cleared
0
1,632,041
Distance Traveled
1,537,138
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,973
469
32
2
0
323,509
1
L
Guan Yu
7,200
424
59
3
0
347,803
0
W
Neith
8,911
524
122
7
0
319,628
4
W
Chronos
8,202
482
93
5
0
268,128
3
W
Mulan
9,349
550
118
7
0
310,039
0
L
Agni
8,002
471
95
6
0
272,323
2
L
Nemesis
7,094
417
84
5
0
364,778
2
L
Izanami
7,413
436
84
5
0
281,435
1
L
Ymir
7,463
439
60
4
0
270,799
9
W
Awilix
8,788
517
100
6
0
410,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role