Player Matchup

Danzaburou
Danzaburou
CrowRain932
Danzaburou
Level 87
God Stats
18W - 12L
1,840 SR
Queue Stats
89W - 82L
1,550 Elo+
Party 1
Ares
Ares
KingFantasia
Ares
Level 106
God Stats
5W - 6L
1,382 SR
Queue Stats
98W - 96L
1,501 Elo+
Party 1
Hercules
Hercules
Robert2381
Hercules
Level 145
God Stats
134W - 147L
1,508 SR
Queue Stats
247W - 248L
1,376 Elo+
Solo
Ne Zha
Ne Zha
bortto_bad
Ne Zha
Level 66
God Stats
6W - 4L
1,332 SR
Queue Stats
117W - 115L
1,408 Elo+
Solo
Scylla
Scylla
sly-cooper-maste
Scylla
Level 118
God Stats
10W - 6L
1,549 SR
Queue Stats
98W - 88L
1,505 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,468 Elo+

VS

Team Averages
Level 101
1,489 SR
1,420 Elo+
Vulcan
Vulcan
 
Vulcan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BigShot_Sal
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 138L
1,390 Elo+
Solo
Heimdallr
Heimdallr
LiliMii
Heimdallr
Level 124
God Stats
1W - 10L
1,500 SR
Queue Stats
661W - 649L
1,497 Elo+
Solo
Mercury
Mercury
Red_Wolf_171
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 253L
1,373 Elo+
Solo
Jormungandr
Jormungandr
VioletRoseBush
Jormungandr
Level 67
God Stats
4W - 6L
1,447 SR
Queue Stats
112W - 130L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrowRain932
Danzaburou
14
5 / 1 / 8
8,505
567
11,405
11,924
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
7 / 0 / 7
8,691
579
7,451
11,222
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Robert2381
Hercules
14
1 / 1 / 2
8,166
544
4,263
12,020
9,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
bortto_bad
Ne Zha
13
4 / 0 / 2
7,559
504
5,932
12,620
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 2
7,768
518
5,612
8,165
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 0
6,857
457
6,487
8,671
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
11
0 / 2 / 1
7,059
471
5,894
7,798
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
LiliMii
Heimdallr
11
1 / 3 / 0
7,457
497
7,319
10,389
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Red_Wolf_171
Mercury
14
2 / 4 / 1
8,629
575
8,435
14,622
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
VioletRoseBush
Jormungandr
11
0 / 6 / 1
7,239
483
5,689
13,389
10,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
19
Kills
3
3
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
L
Osiris
0
2
1
0.25
W
Danzaburou
CrowRain932
Danzaburou
5
1
8
9
W
7
0
7
10.5
L
Heimdallr
LiliMii
Heimdallr
1
3
0
0.33
L
Mercury
Red_Wolf_171
Mercury
2
4
1
0.63
W
Hercules
Robert2381
Hercules
1
1
2
2
L
Jormungandr
VioletRoseBush
Jormungandr
0
6
1
0.08
W
Ne Zha
bortto_bad
Ne Zha
4
0
2
5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
33,824
55,951
Taken
54,869
33,049
Mitigated
30,411
20,217
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,487
2,890
0
901
8,671
3,163
735
2,268
6,403
49,806
0
L
Osiris
5,894
1,682
0
766
7,798
5,764
360
51
7,747
0
39,772
W
Danzaburou
CrowRain932
Danzaburou
11,405
4,207
0
3,954
11,924
5,460
974
5,312
6,612
0
75,116
W
7,451
816
643
4,359
11,222
10,818
328
5,241
5,981
24,075
0
L
Heimdallr
LiliMii
Heimdallr
7,319
1,907
0
2,068
10,389
4,695
113
5,571
4,818
0
51,156
L
Mercury
Red_Wolf_171
Mercury
8,435
4,181
0
3,224
14,622
6,133
906
1,705
12,917
0
79,048
W
Hercules
Robert2381
Hercules
4,263
1,262
0
5,420
12,020
9,372
762
0
12,020
1,812
58,738
L
Jormungandr
VioletRoseBush
Jormungandr
5,689
2,053
1,546
2,216
13,389
10,656
0
3,687
9,702
31,274
0
W
Ne Zha
bortto_bad
Ne Zha
5,932
1,885
0
3,530
12,620
4,828
0
389
12,231
0
43,818
W
5,612
543
152
2,159
8,165
2,571
0
1,234
6,931
58,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
37,241
418
Minions Killed
414
0
Camps Cleared
0
1,507,356
Distance Traveled
1,378,572
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,857
457
90
6
0
243,272
3
L
Osiris
7,059
471
67
4
0
294,088
1
W
Danzaburou
8,505
567
111
7
0
263,766
2
W
Ares
8,691
579
25
2
0
324,785
4
L
Heimdallr
7,457
497
83
6
0
252,761
6
L
Mercury
8,629
575
128
9
0
326,000
1
W
Hercules
8,166
544
110
7
0
290,160
5
L
Jormungandr
7,239
483
46
3
0
262,451
3
W
Ne Zha
7,559
504
72
5
0
371,418
6
W
Scylla
7,768
518
100
7
0
257,227
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role