Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BamGalaxyz
Merlin
Level 88
God Stats
5W - 3L
1,377 SR
Queue Stats
68W - 71L
1,503 Elo+
Solo
Kukulkan
Kukulkan
CaptainHuge
Kukulkan
Level 64
God Stats
12W - 9L
1,688 SR
Queue Stats
35W - 42L
1,540 Elo+
Party 1
Neith
Neith
JesterJeeves
Neith
Level 68
God Stats
11W - 5L
1,507 SR
Queue Stats
29W - 25L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
annasil
Xing Tian
Level 78
God Stats
4W - 1L
1,902 SR
Queue Stats
161W - 143L
1,530 Elo+
Solo
Team Averages
Level 85
1,595 SR
1,523 Elo+

VS

Team Averages
Level 134
1,495 SR
1,503 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bastet1072
Cliodhna
Level 154
God Stats
13W - 15L
1,562 SR
Queue Stats
562W - 599L
1,502 Elo+
Solo
Fafnir
Fafnir
Eustark
Fafnir
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 88L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Haribalzonya
Ao Kuang
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 209L
1,571 Elo+
Solo
Chronos
Chronos
shadowsolid
Chronos
Level 137
God Stats
10W - 15L
1,414 SR
Queue Stats
358W - 381L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 1 / 7
10,565
1,057
12,184
13,434
17,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
BamGalaxyz
Merlin
16
2 / 0 / 9
10,523
1,052
11,190
6,230
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
CaptainHuge
Kukulkan
16
4 / 0 / 5
10,550
1,055
13,313
4,307
2,091
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 8
9,529
953
13,923
10,755
4,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
annasil
Xing Tian
16
3 / 0 / 8
11,546
1,155
8,668
5,756
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

263

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 2
9,707
971
6,581
5,655
2,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Bastet1072
Cliodhna
15
2 / 4 / 1
9,507
951
13,311
13,956
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fafnir
Eustark
Fafnir
15
0 / 4 / 1
10,345
1,035
5,335
17,683
25,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Haribalzonya
Ao Kuang
15
1 / 2 / 2
9,758
976
5,923
15,637
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
shadowsolid
Chronos
15
0 / 2 / 2
9,314
931
7,347
11,154
5,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
13
Kills
4
4
Deaths
13
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
L
Charybdis
 
Charybdis
1
1
2
2
W
Merlin
BamGalaxyz
Merlin
2
0
9
6.5
L
Cliodhna
Bastet1072
Cliodhna
2
4
1
0.63
W
Kukulkan
CaptainHuge
Kukulkan
4
0
5
6.5
L
Fafnir
Eustark
Fafnir
0
4
1
0.13
L
Ao Kuang
Haribalzonya
Ao Kuang
1
2
2
1
W
1
3
8
1.67
W
Xing Tian
annasil
Xing Tian
3
0
8
7
L
Chronos
shadowsolid
Chronos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,278
Damage
38,497
40,482
Taken
64,085
32,214
Mitigated
48,978
8,730
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,184
2,027
49
4,324
13,434
17,537
0
7,150
6,284
0
26,715
L
Charybdis
 
Charybdis
6,581
3,297
0
785
5,655
2,689
0
2,729
2,926
0
36,423
W
Merlin
BamGalaxyz
Merlin
11,190
770
0
0
6,230
2,425
0
1,286
4,944
39,015
0
L
Cliodhna
Bastet1072
Cliodhna
13,311
693
0
67
13,956
7,020
0
7,827
6,129
0
22,042
W
Kukulkan
CaptainHuge
Kukulkan
13,313
786
0
702
4,307
2,091
0
1,223
3,084
34,192
0
L
Fafnir
Eustark
Fafnir
5,335
1,597
0
4,020
17,683
25,446
0
9,010
8,673
12,853
0
L
Ao Kuang
Haribalzonya
Ao Kuang
5,923
1,765
0
3,119
15,637
8,181
0
9,846
5,791
24,015
2,135
W
13,923
7,304
0
2,248
10,755
4,779
0
6,022
4,733
0
21,617
W
Xing Tian
annasil
Xing Tian
8,668
317
0
1,407
5,756
5,382
0
2,506
3,250
18,624
0
L
Chronos
shadowsolid
Chronos
7,347
4,609
0
1,754
11,154
5,642
0
3,759
7,395
26,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,713
Gold Earned
48,631
204
Minions Killed
208
10
Camps Cleared
6
1,026,908
Distance Traveled
1,011,551
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,565
1,057
35
4
2
211,666
0
L
Charybdis
9,707
971
85
9
0
168,994
0
W
Merlin
10,523
1,052
76
8
2
184,372
0
L
Cliodhna
9,507
951
19
2
2
230,776
0
W
Kukulkan
10,550
1,055
52
5
3
213,016
0
L
Fafnir
10,345
1,035
16
2
0
189,673
3
L
Ao Kuang
9,758
976
50
5
2
219,270
0
W
Neith
9,529
953
17
2
1
187,941
0
W
Xing Tian
11,546
1,155
24
2
2
229,913
3
L
Chronos
9,314
931
38
4
2
202,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role