Player Matchup

Danzaburou
Danzaburou
Dracomoro
Danzaburou
Level 88
God Stats
23W - 16L
1,529 SR
Queue Stats
404W - 490L
1,393 Elo+
Party 2
Hercules
Hercules
TicklishElbow
Hercules
Level 63
God Stats
14W - 16L
1,467 SR
Queue Stats
371W - 459L
1,409 Elo+
Party 2
Thoth
Thoth
cooch102
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 118L
1,527 Elo+
Solo
Team Averages
Level 79
1,499 SR
1,443 Elo+

VS

Team Averages
Level 88
1,374 SR
1,407 Elo+
Zeus
Zeus
COULDBEAKUM
Zeus
Level 68
God Stats
20W - 39L
1,374 SR
Queue Stats
51W - 89L
1,395 Elo+
Party 1
Medusa
Medusa
SillyGooose6615
Medusa
Level 89
God Stats
2W - 5L
1,276 SR
Queue Stats
212W - 302L
1,356 Elo+
Solo
Vamana
Vamana
montcarl99
Vamana
Level 108
God Stats
41W - 49L
1,473 SR
Queue Stats
352W - 481L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dracomoro
Danzaburou
12
3 / 3 / 3
7,852
654
7,147
9,015
3,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
TicklishElbow
Hercules
13
3 / 0 / 5
8,131
678
11,859
12,884
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
cooch102
Thoth
13
3 / 2 / 4
8,470
706
7,263
6,977
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,684
640
9,487
6,830
2,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
7,414
618
5,023
11,169
4,078
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
montcarl99
Vamana
13
3 / 2 / 2
8,020
668
8,975
16,505
15,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
5
5
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Danzaburou
Dracomoro
Danzaburou
3
3
3
1.5
L
1
4
1
0.38
W
Hercules
TicklishElbow
Hercules
3
0
5
5.5
W
Thoth
cooch102
Thoth
3
2
4
2.5
L
Vamana
montcarl99
Vamana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,269
Damage
23,485
28,876
Taken
34,504
17,616
Mitigated
21,908
5,145
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,487
866
0
1,502
6,830
2,221
0
2,116
4,608
29,349
0
W
Danzaburou
Dracomoro
Danzaburou
7,147
2,817
727
1,887
9,015
3,928
0
3,480
5,178
0
24,243
L
5,023
2,152
0
1,610
11,169
4,078
0
1,509
9,464
0
23,456
W
Hercules
TicklishElbow
Hercules
11,859
3,344
0
2,196
12,884
10,965
42
4,249
8,283
0
25,011
W
Thoth
cooch102
Thoth
7,263
424
0
335
6,977
2,723
0
2,334
4,466
30,158
0
L
Vamana
montcarl99
Vamana
8,975
3,469
70
6,616
16,505
15,609
47
3,942
12,195
0
19,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,453
Gold Earned
23,118
139
Minions Killed
125
7
Camps Cleared
3
633,466
Distance Traveled
603,645
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,684
640
50
4
2
178,455
1
W
Danzaburou
7,852
654
34
3
2
186,534
0
L
Medusa
7,414
618
43
4
0
202,397
3
W
Hercules
8,131
678
44
4
5
223,730
2
W
Thoth
8,470
706
61
5
0
223,202
2
L
Vamana
8,020
668
32
3
1
222,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role