Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DaTiniestTurtle
Nemesis
Level 32
God Stats
8W - 3L
1,834 SR
Queue Stats
207W - 205L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
Phealixer
Zhong Kui
Level 107
God Stats
7W - 7L
1,478 SR
Queue Stats
198W - 188L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
jukeboxdufus
Baron Samedi
Level 27
God Stats
16W - 15L
1,513 SR
Queue Stats
101W - 123L
1,429 Elo+
Party 1
Team Averages
Level 71
1,565 SR
1,487 Elo+

VS

Team Averages
Level 49
1,480 SR
1,492 Elo+
Nu Wa
Nu Wa
AntiSocialElf
Nu Wa
Level 29
God Stats
0W - 2L
1,303 SR
Queue Stats
101W - 103L
1,479 Elo+
Party 3
Mulan
Mulan
KuDiKaT
Mulan
Level 127
God Stats
0W - 1L
1,717 SR
Queue Stats
21W - 19L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
feliscatusdraco
Kukulkan
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
85W - 93L
1,475 Elo+
Party 3
Terra
Terra
littlem0nk
Terra
Level 42
God Stats
1W - 4L
1,367 SR
Queue Stats
120W - 126L
1,459 Elo+
Party 3
Neith
Neith
smokinbrew
Neith
Level 17
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 3 / 8
11,323
809
13,214
18,637
17,675
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
18
6 / 0 / 10
10,720
766
12,087
7,802
3,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 4 / 7
9,845
703
9,937
14,232
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Phealixer
Zhong Kui
19
10 / 1 / 8
11,805
843
21,311
15,787
11,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
jukeboxdufus
Baron Samedi
17
2 / 0 / 8
10,243
732
7,911
7,408
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
9,204
657
13,789
14,718
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
KuDiKaT
Mulan
16
3 / 4 / 2
9,834
702
11,260
19,130
14,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
17
3 / 4 / 2
9,937
710
7,626
11,056
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
16
1 / 3 / 6
9,572
684
10,719
20,204
25,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
14
1 / 5 / 1
8,729
624
2,683
9,527
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
22
Kills
8
8
Deaths
22
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
8
2.33
W
Neith
 
Neith
6
0
10
11
L
0
6
4
0.33
W
1
4
7
1.13
L
Mulan
KuDiKaT
Mulan
3
4
2
1
W
Zhong Kui
Phealixer
Zhong Kui
10
1
8
14
L
Kukulkan
3
4
2
1
W
Baron Samedi
jukeboxdufus
Baron Samedi
2
0
8
6
L
Terra
1
3
6
1.33
L
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,460
Damage
46,077
63,866
Taken
74,635
45,455
Mitigated
55,741
26,159
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,214
2,386
0
7,554
18,637
17,675
864
8,264
10,373
0
49,792
W
Neith
 
Neith
12,087
4,026
0
2,104
7,802
3,678
1,840
4,369
3,433
0
33,585
L
13,789
4,334
0
610
14,718
6,112
312
6,545
8,173
33,809
0
W
9,937
3,356
0
2,565
14,232
7,611
160
6,027
8,205
0
36,483
L
Mulan
KuDiKaT
Mulan
11,260
848
0
1,765
19,130
14,453
0
8,300
10,830
0
32,432
W
Zhong Kui
Phealixer
Zhong Kui
21,311
2,241
0
7,914
15,787
11,770
1,447
9,184
6,603
62,395
0
L
Kukulkan
7,626
668
0
1,250
11,056
5,656
0
4,036
7,020
36,366
0
W
Baron Samedi
jukeboxdufus
Baron Samedi
7,911
487
2,891
3,131
7,408
4,721
879
4,290
3,118
29,290
0
L
Terra
10,719
1,302
1,243
4,941
20,204
25,434
0
7,551
12,653
23,037
0
L
Neith
2,683
564
0
565
9,527
4,086
0
2,790
6,737
0
15,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
47,276
312
Minions Killed
220
0
Camps Cleared
0
1,488,219
Distance Traveled
1,264,864
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,323
809
89
6
0
295,296
2
W
Neith
10,720
766
61
4
0
309,216
0
L
Nu Wa
9,204
657
44
3
0
224,331
4
W
Nemesis
9,845
703
37
3
0
310,825
0
L
Mulan
9,834
702
49
4
0
262,063
1
W
Zhong Kui
11,805
843
83
6
0
282,648
2
L
Kukulkan
9,937
710
74
5
0
271,171
1
W
Baron Samedi
10,243
732
42
3
0
290,234
0
L
Terra
9,572
684
23
2
0
273,218
3
L
Neith
8,729
624
30
2
0
234,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role