Player Matchup

Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DaFroggyboi
Jormungandr
Level 125
God Stats
1W - 2L
1,083 SR
Queue Stats
59W - 72L
1,459 Elo+
Party 1
Thor
Thor
TDTwister
Thor
Level 105
God Stats
6W - 4L
1,593 SR
Queue Stats
59W - 62L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thy Bean Boy
Ah Muzen Cab
Level 31
God Stats
1W - 1L
1,250 SR
Queue Stats
36W - 48L
1,433 Elo+
Party 1
Scylla
Scylla
donkie cheek
Scylla
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,548 Elo+
Party 1
Team Averages
Level 105
1,385 SR
1,485 Elo+

VS

Team Averages
Level 48
1,415 SR
1,499 Elo+
Jormungandr
Jormungandr
Iceyy Cat
Jormungandr
Level 44
God Stats
2W - 3L
1,290 SR
Queue Stats
15W - 25L
1,432 Elo+
Party 2
Achilles
Achilles
Jahummuslol
Achilles
Level 89
God Stats
2W - 2L
1,360 SR
Queue Stats
46W - 38L
1,592 Elo+
Party 2
Skadi
Skadi
Kikiblood07
Skadi
Level 27
God Stats
1W - 1L
1,451 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
Kingchristos
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Thebestfluffy
Jing Wei
Level 13
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
3 / 1 / 6
12,274
722
12,253
12,913
6,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
DaFroggyboi
Jormungandr
19
5 / 2 / 11
12,686
746
16,775
18,262
20,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
20
10 / 0 / 11
13,051
768
21,777
10,312
5,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
Thy Bean Boy
Ah Muzen Cab
18
1 / 3 / 8
11,592
682
11,384
12,931
7,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
4 / 1 / 16
12,626
743
23,101
11,126
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iceyy Cat
Jormungandr
18
3 / 2 / 2
11,629
684
10,940
23,776
29,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Jahummuslol
Achilles
19
3 / 3 / 2
12,171
716
17,532
27,391
45,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 5 / 0
9,935
584
4,332
13,522
5,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 1
9,864
580
7,848
18,248
8,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Thebestfluffy
Jing Wei
17
1 / 6 / 2
10,363
610
6,066
16,450
6,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
23
Kills
7
7
Deaths
23
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
6
6
W
Jormungandr
DaFroggyboi
Jormungandr
5
2
11
5.25
L
Jormungandr
Iceyy Cat
Jormungandr
3
2
2
2
L
Achilles
Jahummuslol
Achilles
3
3
2
1.33
L
0
5
0
0
L
0
7
1
0.07
W
Thor
10
0
11
15.5
L
Jing Wei
Thebestfluffy
Jing Wei
1
6
2
0.33
W
Ah Muzen Cab
Thy Bean Boy
Ah Muzen Cab
1
3
8
1.67
W
Scylla
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,290
Damage
46,718
65,544
Taken
99,387
45,018
Mitigated
95,191
14,844
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,253
5,557
0
4,642
12,913
6,497
6,036
3,518
9,395
0
47,813
W
Jormungandr
DaFroggyboi
Jormungandr
16,775
2,900
607
1,554
18,262
20,518
1,043
5,457
12,805
47,313
0
L
Jormungandr
Iceyy Cat
Jormungandr
10,940
2,302
1,387
3,341
23,776
29,215
0
10,504
13,272
32,301
0
L
Achilles
Jahummuslol
Achilles
17,532
2,974
231
3,950
27,391
45,207
0
9,169
18,222
0
54,421
L
4,332
2,159
0
0
13,522
5,692
0
6,113
7,409
0
31,471
L
7,848
2,340
0
2,809
18,248
8,368
0
6,201
12,047
30,006
0
W
Thor
21,777
5,360
0
209
10,312
5,287
1,872
2,732
7,580
0
45,723
L
Jing Wei
Thebestfluffy
Jing Wei
6,066
3,786
0
1,448
16,450
6,709
0
7,889
8,561
0
21,478
W
Ah Muzen Cab
Thy Bean Boy
Ah Muzen Cab
11,384
3,564
0
2,814
12,931
7,209
1,041
5,120
7,811
0
35,439
W
Scylla
23,101
2,028
253
4,765
11,126
5,507
2,789
1,961
9,165
44,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,229
Gold Earned
53,962
269
Minions Killed
257
0
Camps Cleared
0
1,695,353
Distance Traveled
1,480,467
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,274
722
73
4
0
358,885
2
W
Jormungandr
12,686
746
58
3
0
327,331
0
L
Jormungandr
11,629
684
40
2
0
314,071
1
L
Achilles
12,171
716
80
5
0
357,271
2
L
Skadi
9,935
584
56
3
0
256,704
0
L
Sol
9,864
580
52
3
0
247,560
0
W
Thor
13,051
768
27
2
0
337,987
1
L
Jing Wei
10,363
610
29
2
0
304,861
1
W
Ah Muzen Cab
11,592
682
50
3
0
330,387
0
W
Scylla
12,626
743
61
4
0
340,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role