Player Matchup

Sylvanus
Sylvanus
HelloBoi
Sylvanus
Level 60
God Stats
3W - 1L
1,518 SR
Queue Stats
60W - 65L
1,508 Elo+
Party 1
Freya
Freya
PapiDeLaDrip
Freya
Level 49
God Stats
16W - 15L
1,347 SR
Queue Stats
120W - 124L
1,358 Elo+
Party 2
Persephone
Persephone
THEGOD696996
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,548 Elo+
Party 1
Chaac
Chaac
brayanv24
Chaac
Level 106
God Stats
19W - 10L
1,574 SR
Queue Stats
166W - 192L
1,447 Elo+
Party 2
Hercules
Hercules
kronos623
Hercules
Level 118
God Stats
3W - 8L
1,258 SR
Queue Stats
418W - 487L
1,368 Elo+
Solo
Team Averages
Level 72
1,439 SR
1,446 Elo+

VS

Team Averages
Level 55
1,504 SR
1,570 Elo+
Raijin
Raijin
MadGamer0
Raijin
Level 40
God Stats
2W - 4L
1,621 SR
Queue Stats
300W - 204L
1,755 Elo+
Solo
Thor
Thor
Madmeandog
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
RCHammerTime
Cerberus
Level 67
God Stats
3W - 7L
1,706 SR
Queue Stats
107W - 115L
1,421 Elo+
Solo
Hercules
Hercules
Tennfootkiller
Hercules
Level 89
God Stats
0W - 1L
1,445 SR
Queue Stats
13W - 17L
1,777 Elo+
Party 3
Ullr
Ullr
kidby4567
Ullr
Level 66
God Stats
1W - 6L
1,248 SR
Queue Stats
60W - 56L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HelloBoi
Sylvanus
12
0 / 2 / 4
7,424
391
7,892
11,243
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 2
7,854
413
2,351
12,284
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Persephone
THEGOD696996
Persephone
14
1 / 1 / 4
9,277
488
9,061
7,403
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
brayanv24
Chaac
17
7 / 1 / 3
10,209
537
23,859
22,439
16,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
kronos623
Hercules
17
2 / 0 / 2
10,415
548
7,512
9,592
8,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MadGamer0
Raijin
14
2 / 3 / 0
8,365
440
9,978
13,275
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
7,479
394
4,138
14,529
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
RCHammerTime
Cerberus
10
1 / 2 / 7
7,831
412
6,988
18,554
19,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
14
0 / 2 / 0
8,628
454
5,224
16,780
13,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
6 / 1 / 2
9,539
502
12,489
14,460
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
10
10
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HelloBoi
Sylvanus
0
2
4
1
L
Raijin
MadGamer0
Raijin
2
3
0
0.67
L
1
3
2
0.67
W
0
6
2
0.17
L
Cerberus
RCHammerTime
Cerberus
1
2
7
2.25
W
Persephone
THEGOD696996
Persephone
1
1
4
3
L
Hercules
0
2
0
0
W
Chaac
brayanv24
Chaac
7
1
3
8.5
L
Ullr
6
1
2
7
W
Hercules
kronos623
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,675
Damage
38,817
62,961
Taken
77,598
41,121
Mitigated
51,594
18,568
Healing
22,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HelloBoi
Sylvanus
7,892
3,279
884
1,938
11,243
8,357
1,167
3,793
7,450
26,785
7,556
L
Raijin
MadGamer0
Raijin
9,978
949
0
2,628
13,275
5,587
176
3,532
9,743
62,508
0
L
4,138
994
0
5,358
14,529
5,930
0
1,800
12,729
0
55,540
W
2,351
1,068
0
2,331
12,284
4,274
1,073
1,270
11,014
47,950
0
L
Cerberus
RCHammerTime
Cerberus
6,988
1,221
517
5,588
18,554
19,693
0
7,775
10,779
19,559
0
W
Persephone
THEGOD696996
Persephone
9,061
727
82
1,969
7,403
3,327
1,092
4,812
2,590
68,986
0
L
Hercules
5,224
2,570
0
6,318
16,780
13,684
0
457
16,323
0
56,311
W
Chaac
brayanv24
Chaac
23,859
4,935
0
8,619
22,439
16,269
738
5,508
16,931
0
104,714
L
Ullr
12,489
5,709
0
2,087
14,460
6,700
174
4,143
10,317
0
81,323
W
Hercules
kronos623
Hercules
7,512
2,082
0
2,745
9,592
8,894
0
1,582
8,010
0
83,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,179
Gold Earned
41,842
523
Minions Killed
468
0
Camps Cleared
0
1,781,701
Distance Traveled
1,706,984
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,424
391
54
3
0
280,975
0
L
Raijin
8,365
440
100
5
0
306,706
2
L
Thor
7,479
394
89
5
0
358,902
5
W
Freya
7,854
413
74
4
0
318,378
4
L
Cerberus
7,831
412
50
3
0
359,429
1
W
Persephone
9,277
488
114
6
0
363,208
1
L
Hercules
8,628
454
108
6
0
337,196
1
W
Chaac
10,209
537
131
7
0
439,705
3
L
Ullr
9,539
502
121
6
0
344,751
3
W
Hercules
10,415
548
150
8
0
379,435
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role