Player Matchup

Bellona
Bellona
GarryMorris
Bellona
Level 47
God Stats
1W - 2L
1,528 SR
Queue Stats
3W - 17L
1,170 Elo+
Solo
Kali
Kali
Goiks
Kali
Level 34
God Stats
5W - 5L
1,395 SR
Queue Stats
175W - 158L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
MoNsTeR6363
Ratatoskr
Level 65
God Stats
3W - 1L
1,859 SR
Queue Stats
103W - 129L
1,452 Elo+
Party 1
Scylla
Scylla
TheGal111
Scylla
Level 73
God Stats
1W - 3L
1,439 SR
Queue Stats
44W - 54L
1,462 Elo+
Party 1
Hachiman
Hachiman
wetAndCheesy730
Hachiman
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 51L
1,422 Elo+
Party 1
Team Averages
Level 50
1,544 SR
1,397 Elo+

VS

Team Averages
Level 65
1,490 SR
1,444 Elo+
Aphrodite
Aphrodite
Pandafah
Aphrodite
Level 48
God Stats
5W - 1L
1,448 SR
Queue Stats
85W - 79L
1,500 Elo+
Party 3
He Bo
He Bo
Spafi
He Bo
Level 124
God Stats
2W - 3L
1,547 SR
Queue Stats
108W - 99L
1,570 Elo+
Party 3
Lancelot
Lancelot
Zbay
Lancelot
Level 69
God Stats
9W - 3L
1,771 SR
Queue Stats
86W - 74L
1,514 Elo+
Party 3
Hou Yi
Hou Yi
henrydboss
Hou Yi
Level 57
God Stats
2W - 0L
1,477 SR
Queue Stats
35W - 49L
1,310 Elo+
Party 2
Vulcan
Vulcan
xaviergamersope
Vulcan
Level 28
God Stats
13W - 22L
1,209 SR
Queue Stats
37W - 51L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GarryMorris
Bellona
18
2 / 4 / 2
12,005
414
11,049
30,895
32,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Goiks
Kali
16
1 / 10 / 4
10,887
375
9,049
31,305
16,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
MoNsTeR6363
Ratatoskr
16
2 / 2 / 3
11,351
391
11,242
29,808
38,182
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
TheGal111
Scylla
17
3 / 7 / 2
11,410
393
18,756
17,878
8,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
20
4 / 5 / 2
13,002
448
20,597
29,681
13,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pandafah
Aphrodite
18
2 / 0 / 13
13,364
461
7,894
17,898
20,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
Spafi
He Bo
20
17 / 0 / 7
16,340
563
42,271
28,252
15,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Zbay
Lancelot
20
6 / 2 / 9
15,576
537
30,867
29,905
28,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
henrydboss
Hou Yi
18
3 / 5 / 10
12,708
438
12,983
24,530
12,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 5 / 9
11,955
412
13,339
14,157
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
12
Kills
28
28
Deaths
12
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
GarryMorris
Bellona
2
4
2
0.75
L
Kali
Goiks
Kali
1
10
4
0.3
L
Ratatoskr
MoNsTeR6363
Ratatoskr
2
2
3
1.75
W
Aphrodite
Pandafah
Aphrodite
2
0
13
8.5
W
He Bo
Spafi
He Bo
17
0
7
20.5
L
Scylla
TheGal111
Scylla
3
7
2
0.57
W
Lancelot
Zbay
Lancelot
6
2
9
5.25
W
Hou Yi
henrydboss
Hou Yi
3
5
10
1.6
L
Hachiman
4
5
2
1
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,693
Damage
107,354
139,567
Taken
114,742
109,052
Mitigated
84,090
28,851
Healing
56,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GarryMorris
Bellona
11,049
2,909
0
5,505
30,895
32,280
1,041
8,268
22,553
0
93,212
L
Kali
Goiks
Kali
9,049
3,857
0
7,271
31,305
16,645
0
14,663
16,511
0
86,798
L
Ratatoskr
MoNsTeR6363
Ratatoskr
11,242
1,705
0
5,155
29,808
38,182
0
15,155
14,261
0
48,929
W
Aphrodite
Pandafah
Aphrodite
7,894
703
10,602
10,673
17,898
20,745
322
5,137
12,431
34,856
0
W
He Bo
Spafi
He Bo
42,271
1,309
1,275
11,070
28,252
15,168
1,569
4,550
23,542
178,563
0
L
Scylla
TheGal111
Scylla
18,756
840
0
1,037
17,878
8,454
156
11,405
6,303
86,597
0
W
Lancelot
Zbay
Lancelot
30,867
4,607
0
13,621
29,905
28,775
2,394
2,890
26,919
398
143,741
W
Hou Yi
henrydboss
Hou Yi
12,983
5,449
0
7,732
24,530
12,451
1,382
3,102
21,244
0
91,591
L
Hachiman
20,597
12,553
0
9,883
29,681
13,491
2,169
14,012
15,579
0
109,587
W
13,339
2,537
0
1,751
14,157
6,951
0
5,160
8,613
91,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,655
Gold Earned
69,943
631
Minions Killed
661
0
Camps Cleared
0
2,669,160
Distance Traveled
2,921,150
35
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,005
414
141
5
0
517,026
1
L
Kali
10,887
375
120
4
0
550,780
8
L
Ratatoskr
11,351
391
69
2
0
630,721
4
W
Aphrodite
13,364
461
40
1
0
590,740
13
W
He Bo
16,340
563
187
6
0
634,286
4
L
Scylla
11,410
393
143
5
0
493,717
7
W
Lancelot
15,576
537
203
7
0
611,048
5
W
Hou Yi
12,708
438
107
4
0
510,060
8
L
Hachiman
13,002
448
158
5
0
476,916
15
W
Vulcan
11,955
412
124
4
0
575,016
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role