Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Darzell
Yemoja
Level 48
God Stats
1W - 1L
1,272 SR
Queue Stats
113W - 117L
1,457 Elo+
Solo
Cabrakan
Cabrakan
Scheggele
Cabrakan
Level 121
God Stats
4W - 5L
1,347 SR
Queue Stats
513W - 530L
1,454 Elo+
Solo
Anubis
Anubis
d33p0ceans
Anubis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 127L
1,498 Elo+
Solo
Discordia
Discordia
lysevier
Discordia
Level 75
God Stats
3W - 0L
1,584 SR
Queue Stats
49W - 62L
1,361 Elo+
Solo
Team Averages
Level 99
1,440 SR
1,454 Elo+

VS

Team Averages
Level 105
1,479 SR
1,498 Elo+
Hel
Hel
Fcon284
Hel
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 122L
1,599 Elo+
Solo
Lancelot
Lancelot
FeAr-OneCut
Lancelot
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 135L
1,467 Elo+
Solo
He Bo
He Bo
HamsterShine
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,606 Elo+
Solo
Neith
Neith
Kingazbo13
Neith
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 57L
1,121 Elo+
Solo
Xing Tian
Xing Tian
XxBrandon99xX
Xing Tian
Level 126
God Stats
0W - 3L
1,393 SR
Queue Stats
9W - 9L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
10 / 2 / 16
12,886
758
16,022
27,212
30,048
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Darzell
Yemoja
18
2 / 2 / 12
11,557
680
6,066
12,157
8,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Scheggele
Cabrakan
16
1 / 5 / 14
11,362
668
10,608
23,515
33,892
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
d33p0ceans
Anubis
20
11 / 5 / 9
13,253
780
25,868
19,959
12,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
lysevier
Discordia
20
5 / 1 / 14
12,850
756
30,957
9,869
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 6 / 10
10,087
593
11,599
16,462
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
FeAr-OneCut
Lancelot
20
7 / 6 / 2
12,461
733
13,356
22,699
9,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 8 / 7
9,580
564
8,541
17,833
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
17
4 / 7 / 8
10,789
635
17,888
21,027
7,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
XxBrandon99xX
Xing Tian
18
2 / 2 / 12
11,238
661
10,584
21,151
27,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
29
Kills
15
15
Deaths
29
65
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
2
16
9
W
Yemoja
Darzell
Yemoja
2
2
12
4
L
Hel
1
6
10
1
L
Lancelot
FeAr-OneCut
Lancelot
7
6
2
1.33
L
1
8
7
0.56
L
Neith
4
7
8
1.14
W
Cabrakan
Scheggele
Cabrakan
1
5
14
1.6
L
Xing Tian
XxBrandon99xX
Xing Tian
2
2
12
4
W
Anubis
d33p0ceans
Anubis
11
5
9
3.1
W
Discordia
lysevier
Discordia
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,521
Damage
61,968
92,712
Taken
99,172
90,252
Mitigated
57,981
47,368
Healing
40,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,022
1,093
1,569
6,219
27,212
30,048
1,738
8,266
18,946
629
27,909
W
Yemoja
Darzell
Yemoja
6,066
2,001
21,935
4,320
12,157
8,721
1,183
3,943
8,214
16,562
0
L
Hel
11,599
42
13,139
5,297
16,462
6,927
0
11,678
4,784
22,630
0
L
Lancelot
FeAr-OneCut
Lancelot
13,356
1,547
1,457
6,146
22,699
9,444
0
16,544
6,155
0
33,516
L
8,541
661
1,066
2,237
17,833
6,487
0
13,556
4,277
21,315
0
L
Neith
17,888
6,886
1,336
5,617
21,027
7,840
186
16,371
4,656
0
37,748
W
Cabrakan
Scheggele
Cabrakan
10,608
1,411
1,095
2,792
23,515
33,892
619
6,834
16,681
17,677
0
L
Xing Tian
XxBrandon99xX
Xing Tian
10,584
501
1,323
3,284
21,151
27,283
0
15,623
5,528
20,918
0
W
Anubis
d33p0ceans
Anubis
25,868
931
2,486
4,474
19,959
12,762
1,862
9,255
10,704
60,915
0
W
Discordia
lysevier
Discordia
30,957
628
1,190
1,288
9,869
4,829
3,036
2,426
7,443
57,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,908
Gold Earned
54,155
170
Minions Killed
143
0
Camps Cleared
0
1,550,203
Distance Traveled
1,530,803
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,886
758
17
1
0
337,247
4
W
Yemoja
11,557
680
22
1
0
285,514
1
L
Hel
10,087
593
29
2
0
298,366
0
L
Lancelot
12,461
733
40
2
0
306,905
4
L
He Bo
9,580
564
27
2
0
268,304
0
L
Neith
10,789
635
38
2
0
286,763
3
W
Cabrakan
11,362
668
12
1
0
313,822
1
L
Xing Tian
11,238
661
9
1
0
370,465
2
W
Anubis
13,253
780
65
4
0
274,221
2
W
Discordia
12,850
756
54
3
0
339,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role