Player Matchup

Poseidon
Poseidon
Platinum-ZAwrldo
Poseidon
Level 68
God Stats
22W - 14L
1,656 SR
Queue Stats
313W - 337L
1,413 Elo+
Party 2
Ymir
Ymir
ShadowHypnos
Ymir
Level 25
God Stats
26W - 17L
1,609 SR
Queue Stats
73W - 59L
1,501 Elo+
Party 2
Medusa
Medusa
boo_px
Medusa
Level 106
God Stats
1W - 1L
1,315 SR
Queue Stats
246W - 239L
1,408 Elo+
Party 2
Team Averages
Level 66
1,527 SR
1,441 Elo+

VS

Team Averages
Level 34
1,208 SR
1,100 Elo+
Ra
Ra
ManuCGmer
Ra
Level 36
God Stats
1W - 4L
1,225 SR
Queue Stats
24W - 95L
1,091 Elo+
Party 1
King Arthur
King Arthur
Zepirox
King Arthur
Level 38
God Stats
4W - 10L
1,176 SR
Queue Stats
31W - 111L
1,083 Elo+
Party 1
Neith
Neith
javymarmol
Neith
Level 28
God Stats
0W - 7L
1,224 SR
Queue Stats
4W - 22L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 9
11,171
931
21,130
8,567
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 10
8,797
733
4,274
14,798
19,920
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
boo_px
Medusa
16
8 / 2 / 14
10,432
869
15,907
12,622
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
7,688
641
6,706
12,271
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zepirox
King Arthur
10
0 / 10 / 3
7,002
584
4,380
21,654
16,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
5 / 6 / 0
8,426
702
11,707
13,697
6,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
5
6
Deaths
24
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
13
1
9
17.5
W
3
3
10
2.67
L
King Arthur
Zepirox
King Arthur
0
10
3
0.15
W
Medusa
boo_px
Medusa
8
2
14
7.5
L
Neith
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
22,793
35,987
Taken
47,622
30,026
Mitigated
28,500
3,624
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,706
657
2,260
1,689
12,271
5,923
0
8,134
4,137
29,737
0
W
21,130
2,333
0
1,530
8,567
3,259
955
1,760
6,807
58,021
0
W
4,274
542
0
1,053
14,798
19,920
104
4,193
10,605
13,631
0
L
King Arthur
Zepirox
King Arthur
4,380
1,245
0
1,030
21,654
16,259
0
11,120
10,534
0
12,974
W
Medusa
boo_px
Medusa
15,907
8,297
0
1,041
12,622
6,847
1,632
1,170
11,452
0
42,351
L
Neith
11,707
4,800
0
1,088
13,697
6,318
0
6,923
6,774
0
24,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
23,116
148
Minions Killed
100
8
Camps Cleared
1
660,881
Distance Traveled
553,441
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,688
641
55
5
1
170,371
1
W
Poseidon
11,171
931
73
6
5
229,795
1
W
Ymir
8,797
733
20
2
0
221,281
0
L
King Arthur
7,002
584
16
1
0
185,796
2
W
Medusa
10,432
869
55
5
3
209,805
0
L
Neith
8,426
702
29
2
0
197,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role