Player Matchup

Heimdallr
Heimdallr
Bfknren
Heimdallr
Level 155
God Stats
7W - 14L
1,467 SR
Queue Stats
453W - 368L
1,600 Elo+
Party 1
Arachne
Arachne
D3monK7660
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
DarthPattyCakes
Sun Wukong
Level 134
God Stats
10W - 5L
1,704 SR
Queue Stats
337W - 281L
1,550 Elo+
Party 1
Sol
Sol
Deathtaco911
Sol
Level 128
God Stats
8W - 5L
1,438 SR
Queue Stats
203W - 181L
1,448 Elo+
Party 1
Xing Tian
Xing Tian
l Cxshy l
Xing Tian
Level 43
God Stats
5W - 1L
1,922 SR
Queue Stats
37W - 17L
1,651 Elo+
Party 1
Team Averages
Level 114
1,606 SR
1,539 Elo+

VS

Team Averages
Level 112
1,554 SR
1,457 Elo+
Nemesis
Nemesis
Agent Ravi
Nemesis
Level 122
God Stats
0W - 1L
1,487 SR
Queue Stats
62W - 78L
1,445 Elo+
Party 2
Ne Zha
Ne Zha
DEMONKING347
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,447 Elo+
Party 2
Hachiman
Hachiman
ForceKin69420
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
FumingTrain552
Kukulkan
Level 108
God Stats
0W - 1L
1,443 SR
Queue Stats
24W - 27L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
sticka400
Cernunnos
Level 152
God Stats
6W - 5L
1,840 SR
Queue Stats
839W - 911L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bfknren
Heimdallr
15
2 / 2 / 23
9,673
879
7,181
12,558
9,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
D3monK7660
Arachne
16
4 / 2 / 22
9,255
841
7,492
13,408
11,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
DarthPattyCakes
Sun Wukong
16
7 / 3 / 20
9,737
885
13,915
20,183
15,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 2 / 15
10,208
928
14,090
11,221
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
l Cxshy l
Xing Tian
16
7 / 2 / 20
10,404
946
13,405
20,040
24,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agent Ravi
Nemesis
15
3 / 4 / 6
9,323
848
9,633
12,119
6,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
12
0 / 7 / 3
7,268
661
8,696
12,403
6,123
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ForceKin69420
Hachiman
14
3 / 7 / 2
8,307
755
9,001
13,605
6,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
1 / 7 / 5
8,306
755
10,343
11,270
5,608
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
sticka400
Cernunnos
15
3 / 6 / 6
8,997
818
9,930
11,741
5,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
32
30
Kills
10
11
Deaths
31
100
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Agent Ravi
Nemesis
3
4
6
1.5
W
Heimdallr
Bfknren
Heimdallr
2
2
23
6.75
W
Arachne
D3monK7660
Arachne
4
2
22
7.5
L
Ne Zha
0
7
3
0.21
W
Sun Wukong
DarthPattyCakes
Sun Wukong
7
3
20
5.67
W
10
2
15
8.75
L
Hachiman
ForceKin69420
Hachiman
3
7
2
0.57
L
Kukulkan
1
7
5
0.5
W
Xing Tian
l Cxshy l
Xing Tian
7
2
20
8.5
L
Cernunnos
sticka400
Cernunnos
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,083
Damage
47,603
77,410
Taken
61,138
65,160
Mitigated
29,965
31,745
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Agent Ravi
Nemesis
9,633
2,045
2,332
3,646
12,119
6,106
328
5,864
6,250
0
17,436
W
Heimdallr
Bfknren
Heimdallr
7,181
1,942
2,831
1,546
12,558
9,143
1,501
1,990
10,568
0
20,928
W
Arachne
D3monK7660
Arachne
7,492
5,225
1,351
3,016
13,408
11,423
600
3,504
9,904
0
11,416
L
Ne Zha
8,696
1,812
59
2,060
12,403
6,123
0
5,143
7,260
0
14,211
W
Sun Wukong
DarthPattyCakes
Sun Wukong
13,915
2,221
1,435
6,614
20,183
15,063
1,100
2,501
17,682
0
29,331
W
14,090
6,151
2,301
3,563
11,221
5,045
4,325
1,153
10,068
30,070
0
L
Hachiman
ForceKin69420
Hachiman
9,001
7,473
0
1,637
13,605
6,473
183
5,550
8,055
0
20,118
L
Kukulkan
10,343
461
99
1,033
11,270
5,608
408
4,418
6,852
26,868
0
W
Xing Tian
l Cxshy l
Xing Tian
13,405
972
3,247
5,841
20,040
24,486
317
1,195
18,845
19,414
0
L
Cernunnos
sticka400
Cernunnos
9,930
3,583
978
1,426
11,741
5,655
723
6,520
5,221
0
21,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
42,201
109
Minions Killed
146
0
Camps Cleared
0
1,159,340
Distance Traveled
1,005,834
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,323
848
24
2
0
281,428
0
W
Heimdallr
9,673
879
31
3
0
199,037
3
W
Arachne
9,255
841
5
0
0
252,688
0
L
Ne Zha
7,268
661
17
2
0
164,187
0
W
Sun Wukong
9,737
885
34
3
0
262,022
3
W
Sol
10,208
928
27
2
0
201,350
0
L
Hachiman
8,307
755
31
3
0
195,385
0
L
Kukulkan
8,306
755
43
4
0
193,691
0
W
Xing Tian
10,404
946
12
1
0
244,243
1
L
Cernunnos
8,997
818
31
3
0
171,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role