Player Matchup

King Arthur
King Arthur
Tsaucony
King Arthur
Level 42
God Stats
1W - 0L
1,507 SR
Queue Stats
28W - 20L
1,719 Elo+
Party 1
Bastet
Bastet
UrelyOn3rdpartys
Bastet
Level 45
God Stats
27W - 12L
1,547 SR
Queue Stats
89W - 61L
1,686 Elo+
Party 1
Janus
Janus
X3D_Sensei
Janus
Level 144
God Stats
5W - 0L
1,679 SR
Queue Stats
130W - 104L
1,515 Elo+
Party 1
Team Averages
Level 77
1,578 SR
1,640 Elo+

VS

Team Averages
Level 63
1,577 SR
1,484 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BLTZN
Aphrodite
Level 74
God Stats
0W - 1L
1,732 SR
Queue Stats
37W - 48L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Lord Rugaru
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tsaucony
King Arthur
15
4 / 2 / 9
11,090
693
18,968
18,524
17,839
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 0 / 8
10,787
674
13,536
16,723
6,895
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
7 / 0 / 6
11,654
728
16,226
7,852
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 3 / 0
9,940
621
9,442
18,524
7,484
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
BLTZN
Aphrodite
15
0 / 2 / 2
9,612
601
10,091
12,236
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Lord Rugaru
Cthulhu
12
0 / 10 / 1
9,320
583
10,190
26,652
27,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
Aphrodite
BLTZN
Aphrodite
0
2
2
0.5
L
Cthulhu
Lord Rugaru
Cthulhu
0
10
1
0.05
W
King Arthur
Tsaucony
King Arthur
4
2
9
4.25
W
4
0
8
8
W
Janus
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,730
Damage
29,723
43,099
Taken
57,412
28,160
Mitigated
41,201
10,937
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,442
5,105
912
2,492
18,524
7,484
0
6,494
11,672
0
35,564
L
Aphrodite
BLTZN
Aphrodite
10,091
123
6,187
7,533
12,236
5,896
0
2,593
9,463
35,464
0
L
Cthulhu
Lord Rugaru
Cthulhu
10,190
887
125
860
26,652
27,821
0
6,403
19,690
22,888
0
W
King Arthur
Tsaucony
King Arthur
18,968
3,561
465
2,069
18,524
17,839
105
6,997
11,527
0
45,951
W
13,536
3,364
0
7,147
16,723
6,895
514
8,555
8,168
0
36,100
W
Janus
16,226
603
0
1,256
7,852
3,426
260
5,874
1,978
46,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
28,872
160
Minions Killed
176
7
Camps Cleared
6
956,369
Distance Traveled
850,960
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,940
621
62
4
4
285,384
5
L
Aphrodite
9,612
601
78
5
2
288,291
0
L
Cthulhu
9,320
583
36
2
0
277,285
3
W
King Arthur
11,090
693
48
3
3
295,383
1
W
Bastet
10,787
674
34
2
1
354,602
0
W
Janus
11,654
728
78
5
3
306,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role