Player Matchup

Bacchus
Bacchus
Aomyne
Bacchus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 83L
1,447 Elo+
Solo
Ymir
Ymir
Kerrol
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,479 Elo+
Solo
Cerberus
Cerberus
PanKolega
Cerberus
Level 63
God Stats
2W - 2L
1,741 SR
Queue Stats
70W - 54L
1,527 Elo+
Party 1
Tiamat
Tiamat
SadSadHeauxe
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,341 Elo+
Solo
Cthulhu
Cthulhu
TuSiEJeBniJ
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,523 Elo+
Party 1
Team Averages
Level 107
1,548 SR
1,463 Elo+

VS

Team Averages
Level 83
1,577 SR
1,553 Elo+
Scylla
Scylla
Deviid
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,590 Elo+
Party 2
Odin
Odin
Ramoning
Odin
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 101L
1,459 Elo+
Solo
Neith
Neith
nopexx
Neith
Level 158
God Stats
6W - 6L
1,434 SR
Queue Stats
391W - 393L
1,535 Elo+
Solo
Discordia
Discordia
xAngeel
Discordia
Level 114
God Stats
5W - 0L
1,950 SR
Queue Stats
60W - 45L
1,585 Elo+
Party 2
Ah Puch
Ah Puch
xxPssYSlejurxx69
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 48L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aomyne
Bacchus
5
0 / 1 / 0
4,344
869
621
1,304
892
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Kerrol
Ymir
10
1 / 4 / 4
5,605
1,121
3,050
9,121
9,653
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
PanKolega
Cerberus
10
2 / 5 / 3
5,489
1,098
4,082
11,509
10,932
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
1 / 2 / 4
5,173
1,035
2,156
5,596
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TuSiEJeBniJ
Cthulhu
11
0 / 2 / 3
4,940
988
5,233
7,229
5,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deviid
Scylla
11
2 / 2 / 7
5,957
1,191
5,471
4,127
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
11
0 / 0 / 12
5,812
1,162
2,259
4,873
2,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
nopexx
Neith
12
5 / 0 / 8
6,725
1,345
8,763
3,401
1,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
xAngeel
Discordia
11
3 / 1 / 10
6,431
1,286
5,417
4,552
2,085
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 7
6,328
1,266
10,494
5,084
2,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
4
Kills
14
14
Deaths
5
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aomyne
Bacchus
0
1
0
0
W
Scylla
Deviid
Scylla
2
2
7
2.75
L
Ymir
Kerrol
Ymir
1
4
4
0.75
L
Cerberus
PanKolega
Cerberus
2
5
3
0.7
W
Odin
0
0
12
6
L
Tiamat
1
2
4
1.5
L
Cthulhu
TuSiEJeBniJ
Cthulhu
0
2
3
0.75
W
Neith
nopexx
Neith
5
0
8
9
W
Discordia
xAngeel
Discordia
3
1
10
8
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,142
Damage
32,404
34,759
Taken
22,037
30,425
Mitigated
10,379
5,963
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aomyne
Bacchus
621
106
0
0
1,304
892
0
889
415
621
0
W
Scylla
Deviid
Scylla
5,471
800
146
314
4,127
1,969
240
3,022
1,105
7,712
0
L
Ymir
Kerrol
Ymir
3,050
478
314
870
9,121
9,653
0
5,726
3,395
5,962
0
L
Cerberus
PanKolega
Cerberus
4,082
116
250
1,663
11,509
10,932
0
6,319
5,190
7,382
0
W
Odin
2,259
1,193
156
184
4,873
2,520
0
3,971
902
0
4,356
L
Tiamat
2,156
166
77
1,287
5,596
3,238
0
2,859
2,737
5,328
0
L
Cthulhu
TuSiEJeBniJ
Cthulhu
5,233
177
251
1,251
7,229
5,710
0
5,589
1,640
9,644
0
W
Neith
nopexx
Neith
8,763
1,901
307
1,137
3,401
1,440
351
2,831
570
0
14,837
W
Discordia
xAngeel
Discordia
5,417
1,128
509
283
4,552
2,085
644
2,483
2,069
11,241
0
W
10,494
364
580
883
5,084
2,365
272
2,835
2,249
19,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
31,253
43
Minions Killed
62
0
Camps Cleared
0
434,696
Distance Traveled
540,945
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,344
869
0
0
0
28,303
0
W
Scylla
5,957
1,191
9
2
0
112,339
1
L
Ymir
5,605
1,121
6
1
0
88,476
0
L
Cerberus
5,489
1,098
17
3
0
91,059
0
W
Odin
5,812
1,162
7
1
0
112,301
0
L
Tiamat
5,173
1,035
12
2
0
112,868
0
L
Cthulhu
4,940
988
8
2
0
113,990
0
W
Neith
6,725
1,345
23
5
0
106,622
0
W
Discordia
6,431
1,286
13
3
0
107,339
0
W
Ah Puch
6,328
1,266
10
2
0
102,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role