Player Matchup

Agni
Agni
GriffenThePeter
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 1
Ymir
Ymir
SevenOilRigs
Ymir
Level 141
God Stats
40W - 30L
1,595 SR
Queue Stats
59W - 48L
1,622 Elo+
Party 1
Chernobog
Chernobog
dr_Wolfinstine_
Chernobog
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 216L
1,469 Elo+
Party 3
Lancelot
Lancelot
lYoDaddyl
Lancelot
Level 148
God Stats
1W - 0L
1,260 SR
Queue Stats
161W - 142L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nosajp4321
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,581 Elo+
Party 3
Team Averages
Level 84
1,471 SR
1,516 Elo+

VS

Team Averages
Level 59
1,615 SR
1,502 Elo+
Cthulhu
Cthulhu
LoLSkin
Cthulhu
Level 4
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LunaLucii
Morgan Le Fay
Level 41
God Stats
1W - 1L
1,711 SR
Queue Stats
14W - 10L
1,623 Elo+
Party 2
Terra
Terra
MrFrum
Terra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 52L
1,570 Elo+
Party 2
Izanami
Izanami
PenguinTrash
Izanami
Level 46
God Stats
0W - 2L
1,649 SR
Queue Stats
0W - 4L
1,066 Elo+
Solo
Bakasura
Bakasura
rythmic77
Bakasura
Level 135
God Stats
4W - 2L
1,824 SR
Queue Stats
186W - 179L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
7,969
398
7,523
11,203
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 13
10,978
549
11,664
12,686
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
dr_Wolfinstine_
Chernobog
18
4 / 0 / 11
11,239
562
9,758
14,557
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
lYoDaddyl
Lancelot
18
8 / 0 / 14
10,973
549
22,619
18,142
10,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
nosajp4321
Cu Chulainn
17
4 / 1 / 8
10,955
548
10,673
15,954
11,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoLSkin
Cthulhu
14
0 / 4 / 1
8,259
413
5,077
13,185
13,808
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
LunaLucii
Morgan Le Fay
10
0 / 7 / 3
7,269
363
6,378
12,657
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
MrFrum
Terra
12
1 / 3 / 4
8,440
422
7,852
21,689
20,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
PenguinTrash
Izanami
14
1 / 5 / 1
8,717
436
6,320
12,936
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
rythmic77
Bakasura
16
7 / 6 / 1
10,095
505
14,748
22,297
13,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
25
Kills
9
9
Deaths
25
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
7
8
0.57
L
Cthulhu
LoLSkin
Cthulhu
0
4
1
0.13
L
Morgan Le Fay
LunaLucii
Morgan Le Fay
0
7
3
0.21
L
Terra
MrFrum
Terra
1
3
4
1
L
Izanami
PenguinTrash
Izanami
1
5
1
0.3
W
9
1
13
15.5
W
Chernobog
dr_Wolfinstine_
Chernobog
4
0
11
9.5
W
Lancelot
lYoDaddyl
Lancelot
8
0
14
15
W
Cu Chulainn
nosajp4321
Cu Chulainn
4
1
8
8
L
Bakasura
rythmic77
Bakasura
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,237
Damage
40,375
72,542
Taken
82,764
48,588
Mitigated
58,384
22,191
Healing
23,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,523
1,023
0
591
11,203
4,184
0
3,614
7,417
38,707
0
L
Cthulhu
LoLSkin
Cthulhu
5,077
473
220
1,635
13,185
13,808
655
2,082
11,103
38,090
0
L
Morgan Le Fay
LunaLucii
Morgan Le Fay
6,378
829
0
520
12,657
5,380
0
3,882
8,775
31,847
0
L
Terra
MrFrum
Terra
7,852
1,473
4,145
7,451
21,689
20,995
54
6,870
14,301
29,871
0
L
Izanami
PenguinTrash
Izanami
6,320
3,895
0
2,326
12,936
5,022
1,069
1,579
11,357
0
54,350
W
11,664
1,905
0
1,991
12,686
15,591
155
4,022
8,174
34,387
0
W
Chernobog
dr_Wolfinstine_
Chernobog
9,758
5,623
0
6,158
14,557
7,160
4,854
2,137
11,520
0
98,495
W
Lancelot
lYoDaddyl
Lancelot
22,619
4,435
192
4,401
18,142
10,107
122
4,947
12,613
0
114,650
W
Cu Chulainn
nosajp4321
Cu Chulainn
10,673
3,331
568
8,290
15,954
11,546
1,627
4,587
11,087
0
88,466
L
Bakasura
rythmic77
Bakasura
14,748
8,690
0
7,428
22,297
13,179
0
4,774
16,866
0
82,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,114
Gold Earned
42,780
583
Minions Killed
367
0
Camps Cleared
0
2,061,596
Distance Traveled
1,756,837
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,969
398
55
3
0
354,907
3
L
Cthulhu
8,259
413
68
3
0
322,424
0
L
Morgan Le Fay
7,269
363
41
2
0
295,418
2
L
Terra
8,440
422
26
1
0
381,249
3
L
Izanami
8,717
436
97
5
0
338,514
0
W
Ymir
10,978
549
38
2
0
388,852
0
W
Chernobog
11,239
562
185
9
0
429,169
3
W
Lancelot
10,973
549
147
7
0
505,994
0
W
Cu Chulainn
10,955
548
158
8
0
382,674
6
L
Bakasura
10,095
505
135
7
0
419,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role