Player Matchup

Thor
Thor
Dragonborg59045
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,436 Elo+
Solo
Mercury
Mercury
Drpokinsmot
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Shadow97123
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
SmexySwift
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,458 Elo+
Solo
Yemoja
Yemoja
nuclear_gravity9
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,479 Elo+

VS

Team Averages
Level 116
1,553 SR
1,515 Elo+
Ares
Ares
AKAimNOTdaFATHER
Ares
Level 160
God Stats
6W - 2L
1,723 SR
Queue Stats
204W - 196L
1,573 Elo+
Party 1
Medusa
Medusa
Kensheto
Medusa
Level 160
God Stats
6W - 1L
1,571 SR
Queue Stats
175W - 156L
1,580 Elo+
Party 1
Yemoja
Yemoja
Lubu25
Yemoja
Level 127
God Stats
2W - 1L
1,448 SR
Queue Stats
29W - 30L
1,527 Elo+
Party 1
Fenrir
Fenrir
ZestyTurtles
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,360 Elo+
Solo
Merlin
Merlin
earthboy951
Merlin
Level 115
God Stats
2W - 2L
1,522 SR
Queue Stats
118W - 94L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
7,338
667
6,763
12,188
6,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Drpokinsmot
Mercury
11
1 / 11 / 4
7,468
679
2,707
13,834
6,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
0 / 7 / 4
7,134
649
7,545
11,093
4,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SmexySwift
Scylla
15
7 / 5 / 2
8,613
783
13,972
11,417
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 7
8,672
788
7,509
12,391
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 19
10,721
975
10,787
16,366
25,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Kensheto
Medusa
17
7 / 2 / 15
9,930
903
12,113
10,188
5,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Lubu25
Yemoja
14
1 / 2 / 21
8,609
783
4,265
11,485
13,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
10 / 3 / 15
10,572
961
11,107
11,941
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
17
7 / 2 / 18
9,966
906
16,004
9,778
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
121
11
Kills
33
33
Deaths
11
20
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
L
2
7
3
0.5
L
Mercury
Drpokinsmot
Mercury
1
11
4
0.27
W
Medusa
Kensheto
Medusa
7
2
15
7.25
W
Yemoja
Lubu25
Yemoja
1
2
21
5.75
L
Medusa
0
7
4
0.29
L
Scylla
SmexySwift
Scylla
7
5
2
1.6
W
Fenrir
10
3
15
5.83
W
Merlin
7
2
18
8
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
54,276
60,923
Taken
59,758
37,233
Mitigated
62,426
10,148
Healing
25,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,787
299
479
3,527
16,366
25,447
127
3,486
12,880
15,194
0
L
6,763
1,949
550
924
12,188
6,421
0
7,591
4,374
0
8,899
L
Mercury
Drpokinsmot
Mercury
2,707
1,352
0
272
13,834
6,144
0
6,180
7,332
0
3,273
W
Medusa
Kensheto
Medusa
12,113
3,887
2,052
3,746
10,188
5,711
3,850
3,701
6,487
0
26,844
W
Yemoja
Lubu25
Yemoja
4,265
970
8,040
3,737
11,485
13,727
902
3,983
7,502
7,273
0
L
Medusa
7,545
3,900
0
954
11,093
4,899
0
4,643
6,183
0
16,376
L
Scylla
SmexySwift
Scylla
13,972
701
989
2,760
11,417
5,851
0
5,934
5,334
25,046
0
W
Fenrir
11,107
2,337
0
1,864
11,941
10,638
1,008
4,629
7,312
0
16,374
W
Merlin
16,004
653
372
1,348
9,778
6,903
1,307
5,682
4,096
36,696
0
L
7,509
1,369
1,108
2,591
12,391
13,918
0
6,162
6,037
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
49,798
81
Minions Killed
113
0
Camps Cleared
0
884,325
Distance Traveled
929,837
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,721
975
8
1
0
204,152
0
L
Thor
7,338
667
8
1
0
185,623
0
L
Mercury
7,468
679
2
0
0
155,511
0
W
Medusa
9,930
903
32
3
0
167,436
0
W
Yemoja
8,609
783
5
0
0
161,709
3
L
Medusa
7,134
649
26
2
0
183,397
0
L
Scylla
8,613
783
23
2
0
182,491
0
W
Fenrir
10,572
961
9
1
0
211,192
0
W
Merlin
9,966
906
59
5
0
185,348
1
L
Yemoja
8,672
788
22
2
0
177,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role