Player Matchup

Merlin
Merlin
CurbsideKey144
Merlin
Level 87
God Stats
8W - 6L
1,421 SR
Queue Stats
25W - 19L
1,428 Elo+
Party 2
Chaac
Chaac
Giant flying fo
Chaac
Level 85
God Stats
3W - 1L
1,463 SR
Queue Stats
16W - 24L
1,314 Elo+
Party 2
Geb
Geb
Tuggertw0
Geb
Level 66
God Stats
3W - 2L
1,513 SR
Queue Stats
6W - 17L
1,105 Elo+
Party 2
Team Averages
Level 79
1,466 SR
1,282 Elo+

VS

Team Averages
Level 26
1,289 SR
1,246 Elo+
Thor
Thor
EL SUPER CHEF
Thor
Level 15
God Stats
1W - 3L
1,270 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 1
Izanami
Izanami
GildedStarlord
Izanami
Level 22
God Stats
0W - 1L
1,098 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 1
Thoth
Thoth
Twerkasaurus413
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 11
8,501
850
10,576
3,122
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 2 / 12
8,554
855
9,492
11,437
8,331
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 1 / 13
8,738
874
4,345
8,878
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,618
662
2,941
10,682
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,770
577
4,615
9,871
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 9 / 1
6,626
663
3,499
10,045
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
20
Kills
2
3
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
L
1
6
1
0.25
W
7
2
12
6.5
L
0
5
0
0
W
5
1
13
11.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,413
Damage
11,055
23,437
Taken
30,598
17,020
Mitigated
13,859
6,944
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,576
825
183
1,104
3,122
1,075
622
727
2,184
30,959
0
L
2,941
307
25
1,942
10,682
6,031
0
5,624
5,058
0
9,205
W
9,492
1,631
0
2,374
11,437
8,331
91
1,161
9,996
0
32,823
L
4,615
2,682
0
702
9,871
4,237
0
5,861
4,010
0
21,330
W
4,345
814
547
2,736
8,878
7,614
249
1,308
7,221
10,971
0
L
3,499
491
0
352
10,045
3,591
0
4,950
5,095
11,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
19,014
115
Minions Killed
63
6
Camps Cleared
2
585,321
Distance Traveled
439,176
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,501
850
51
5
3
175,996
2
L
Thor
6,618
662
14
1
1
155,230
2
W
Chaac
8,554
855
44
4
3
202,612
0
L
Izanami
5,770
577
32
3
1
146,397
2
W
Geb
8,738
874
20
2
0
206,713
1
L
Thoth
6,626
663
17
2
0
137,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role