Player Matchup

Achilles
Achilles
GallowsHumuor
Achilles
Level 111
God Stats
16W - 21L
1,480 SR
Queue Stats
513W - 524L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hitman09
Heimdallr
Level 89
God Stats
4W - 4L
1,787 SR
Queue Stats
235W - 285L
1,365 Elo+
Party 1
Bacchus
Bacchus
Laquanda5306
Bacchus
Level 104
God Stats
6W - 6L
1,675 SR
Queue Stats
264W - 320L
1,352 Elo+
Party 1
Ymir
Ymir
TheGooseNeck
Ymir
Level 67
God Stats
1W - 4L
1,538 SR
Queue Stats
113W - 150L
1,360 Elo+
Party 1
Sol
Sol
ValeriaVerão
Sol
Level 118
God Stats
2W - 3L
1,645 SR
Queue Stats
350W - 396L
1,479 Elo+
Solo
Team Averages
Level 98
1,625 SR
1,411 Elo+

VS

Team Averages
Level 112
1,359 SR
1,363 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DoomBringer69
Hercules
Level 120
God Stats
3W - 3L
1,433 SR
Queue Stats
13W - 12L
1,276 Elo+
Party 2
Freya
Freya
RaDPS
Freya
Level 122
God Stats
2W - 0L
1,204 SR
Queue Stats
20W - 25L
1,339 Elo+
Party 2
Izanami
Izanami
Spookyfish
Izanami
Level 93
God Stats
6W - 4L
1,377 SR
Queue Stats
22W - 25L
1,276 Elo+
Party 2
Ullr
Ullr
Vidjagamer
Ullr
Level 105
God Stats
1W - 0L
1,284 SR
Queue Stats
17W - 22L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GallowsHumuor
Achilles
11
2 / 1 / 1
6,572
506
5,773
9,398
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Hitman09
Heimdallr
8
0 / 3 / 1
5,079
391
1,313
6,544
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Laquanda5306
Bacchus
9
1 / 0 / 1
5,995
461
2,176
6,887
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
7,026
540
4,634
11,459
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 1
6,491
499
3,525
7,372
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 1 / 2
6,864
528
4,286
9,615
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
DoomBringer69
Hercules
10
3 / 1 / 1
6,105
470
4,620
7,015
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
RaDPS
Freya
12
1 / 0 / 0
6,616
509
3,523
5,322
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Spookyfish
Izanami
12
0 / 1 / 3
7,083
545
5,380
5,580
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
4 / 1 / 1
8,134
626
6,945
7,310
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
1
2
2
W
Hercules
DoomBringer69
Hercules
3
1
1
3.5
L
Achilles
GallowsHumuor
Achilles
2
1
1
2.5
L
Heimdallr
Hitman09
Heimdallr
0
3
1
0.17
L
Bacchus
Laquanda5306
Bacchus
1
0
1
1.5
W
Freya
RaDPS
Freya
1
0
0
1
W
Izanami
Spookyfish
Izanami
0
1
3
1.5
L
1
4
0
0.25
L
0
1
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,421
Damage
24,754
41,660
Taken
34,842
22,459
Mitigated
15,670
15,444
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,286
737
0
5,014
9,615
3,484
0
1,649
7,966
0
43,705
W
Hercules
DoomBringer69
Hercules
4,620
987
0
1,747
7,015
4,828
521
2,140
4,875
5,132
12,135
L
Achilles
GallowsHumuor
Achilles
5,773
1,587
0
5,098
9,398
4,244
0
1,131
8,195
0
39,868
L
Heimdallr
Hitman09
Heimdallr
1,313
492
0
1,087
6,544
1,970
0
188
6,253
0
22,124
L
Bacchus
Laquanda5306
Bacchus
2,176
168
304
2,398
6,887
5,728
0
310
6,461
17,317
0
W
Freya
RaDPS
Freya
3,523
786
0
2,028
5,322
2,209
0
1,773
3,549
38,565
0
W
Izanami
Spookyfish
Izanami
5,380
4,333
0
500
5,580
1,958
2,635
873
4,707
0
65,739
L
4,634
1,605
0
2,710
11,459
7,738
147
70
11,334
46,378
2,982
L
3,525
690
0
3,847
7,372
2,779
0
2,864
4,477
53,460
0
W
6,945
2,679
0
916
7,310
3,191
0
3,501
3,809
0
61,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
34,802
336
Minions Killed
395
0
Camps Cleared
0
1,092,839
Distance Traveled
1,249,256
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,864
528
78
6
0
270,843
5
W
Hercules
6,105
470
25
2
0
266,383
2
L
Achilles
6,572
506
77
6
0
262,109
3
L
Heimdallr
5,079
391
35
3
0
147,685
1
L
Bacchus
5,995
461
34
3
0
242,511
0
W
Freya
6,616
509
71
5
0
237,147
0
W
Izanami
7,083
545
120
9
0
249,986
6
L
Ymir
7,026
540
94
7
0
210,201
5
L
Sol
6,491
499
96
7
0
230,333
5
W
Ullr
8,134
626
101
8
0
224,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role