Player Matchup

Yu Huang
Yu Huang
Galanova
Yu Huang
Level 147
God Stats
1W - 0L
1,314 SR
Queue Stats
9W - 11L
1,296 Elo+
Party 1
Bellona
Bellona
Slip3ryDil1y
Bellona
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,271 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxXMrJ0K3rXx
Ah Muzen Cab
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,278 Elo+
Party 1
Team Averages
Level 79
1,438 SR
1,282 Elo+

VS

Team Averages
Level 34
1,234 SR
1,115 Elo+
Atlas
Atlas
ManuCGmer
Atlas
Level 35
God Stats
0W - 1L
1,219 SR
Queue Stats
24W - 95L
1,102 Elo+
Party 2
Ra
Ra
Zepirox
Ra
Level 38
God Stats
0W - 4L
1,249 SR
Queue Stats
31W - 111L
1,091 Elo+
Party 2
Neith
Neith
javymarmol
Neith
Level 28
God Stats
0W - 7L
1,234 SR
Queue Stats
4W - 22L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Galanova
Yu Huang
16
7 / 4 / 11
12,305
724
23,577
15,218
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Slip3ryDil1y
Bellona
17
5 / 3 / 13
12,397
729
7,861
16,743
16,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
xxXMrJ0K3rXx
Ah Muzen Cab
18
10 / 1 / 7
13,210
777
19,257
12,822
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ManuCGmer
Atlas
14
2 / 6 / 4
10,777
634
13,391
23,089
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 10 / 2
10,655
627
7,503
15,950
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
3 / 6 / 5
10,719
631
15,213
17,663
7,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
8
8
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Galanova
Yu Huang
7
4
11
3.13
L
Atlas
ManuCGmer
Atlas
2
6
4
0.67
W
Bellona
Slip3ryDil1y
Bellona
5
3
13
3.83
L
3
10
2
0.4
L
Neith
3
6
5
0.92
W
Ah Muzen Cab
xxXMrJ0K3rXx
Ah Muzen Cab
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,695
Damage
36,107
44,783
Taken
56,702
28,245
Mitigated
26,581
8,051
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Galanova
Yu Huang
23,577
1,303
0
854
15,218
5,888
280
6,723
8,495
56,689
0
L
Atlas
ManuCGmer
Atlas
13,391
3,151
0
1,585
23,089
12,430
0
9,031
14,058
31,173
0
W
Bellona
Slip3ryDil1y
Bellona
7,861
824
582
1,192
16,743
16,934
185
8,631
8,112
0
17,166
L
7,503
950
1,780
3,321
15,950
6,517
0
6,627
9,323
38,083
0
L
Neith
15,213
5,407
0
1,691
17,663
7,634
0
8,176
9,487
0
36,422
W
Ah Muzen Cab
xxXMrJ0K3rXx
Ah Muzen Cab
19,257
5,665
122
5,301
12,822
5,423
1,969
5,859
6,963
0
75,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
32,151
180
Minions Killed
171
4
Camps Cleared
3
948,002
Distance Traveled
770,288
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,305
724
69
4
1
287,345
0
L
Atlas
10,777
634
38
2
2
251,481
1
W
Bellona
12,397
729
19
1
0
337,769
0
L
Ra
10,655
627
74
4
1
242,008
3
L
Neith
10,719
631
59
3
0
276,799
3
W
Ah Muzen Cab
13,210
777
92
5
3
322,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role