Player Matchup

Vulcan
Vulcan
DSI PSYCHOTIC
Vulcan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,293 Elo+
Solo
Lancelot
Lancelot
Hazard9II
Lancelot
Level 45
God Stats
3W - 6L
1,123 SR
Queue Stats
50W - 68L
1,210 Elo+
Solo
Ares
Ares
Xinsho
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
908 Elo+
Solo
Team Averages
Level 65
1,374 SR
1,137 Elo+

VS

Team Averages
Level 56
1,361 SR
1,322 Elo+
Chaac
Chaac
PooPerChEEks21
Chaac
Level 61
God Stats
15W - 15L
1,403 SR
Queue Stats
30W - 43L
1,266 Elo+
Solo
Anhur
Anhur
TH3 RealWallace
Anhur
Level 61
God Stats
1W - 0L
1,120 SR
Queue Stats
32W - 52L
1,331 Elo+
Solo
Sol
Sol
nano195
Sol
Level 45
God Stats
3W - 8L
1,560 SR
Queue Stats
80W - 105L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
9,872
658
15,476
13,954
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Hazard9II
Lancelot
16
5 / 5 / 3
11,082
739
14,276
18,389
9,308
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Xinsho
Ares
12
1 / 7 / 6
8,958
597
12,094
20,400
19,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
10,966
731
9,099
20,724
14,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 6
9,568
638
7,055
12,447
5,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
17
13 / 2 / 5
12,012
801
24,843
17,099
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
19
19
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Lancelot
Hazard9II
Lancelot
5
5
3
1.3
W
4
2
9
4.25
W
2
4
6
1.25
L
Ares
Xinsho
Ares
1
7
6
0.57
W
Sol
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,846
Damage
40,997
52,743
Taken
50,270
36,047
Mitigated
28,498
6,519
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,476
6,626
0
771
13,954
7,178
359
5,954
8,000
46,757
0
L
Lancelot
Hazard9II
Lancelot
14,276
3,011
626
2,238
18,389
9,308
0
7,665
10,724
0
47,194
W
9,099
536
780
10,881
20,724
14,991
563
12,148
8,576
0
32,331
W
7,055
3,022
183
1,382
12,447
5,246
855
7,515
4,932
0
18,400
L
Ares
Xinsho
Ares
12,094
2,123
0
2,884
20,400
19,561
0
8,442
11,958
17,346
0
W
Sol
24,843
11,502
0
6,543
17,099
8,261
1,763
8,438
8,661
57,407
6,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
32,546
119
Minions Killed
151
6
Camps Cleared
6
775,892
Distance Traveled
734,630
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,872
658
61
4
4
235,962
0
L
Lancelot
11,082
739
49
3
2
330,988
3
W
Chaac
10,966
731
47
3
1
264,652
1
W
Anhur
9,568
638
28
2
0
233,582
0
L
Ares
8,958
597
9
1
0
208,942
1
W
Sol
12,012
801
76
5
5
236,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role