Player Matchup

Hel
Hel
Gold IV
Axelnolasco1
Hel
Gold IV
Level 98
God Stats
2W - 0L
1,765 SR
Queue Stats
56W - 58L
1,434 MMR
Solo
Artemis
Artemis
Gold I
B4CK7T4B
Artemis
Gold I
Level 159
God Stats
38W - 30L
1,533 SR
Queue Stats
161W - 151L
1,440 MMR
Solo
Mercury
Mercury
Gold IV
BBenjammin420
Mercury
Gold IV
Level 153
God Stats
6W - 6L
1,619 SR
Queue Stats
65W - 63L
1,445 MMR
Solo
Xing Tian
Xing Tian
Gold III
DA_ROOK13
Xing Tian
Gold III
Level 145
God Stats
6W - 2L
1,553 SR
Queue Stats
107W - 110L
1,389 MMR
Solo
Osiris
Osiris
Bronze III
Jass_1821_
Osiris
Bronze III
Level 85
God Stats
2W - 1L
1,224 SR
Queue Stats
16W - 25L
1,455 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,539 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,639 SR
1,442 MMR
Amaterasu
Amaterasu
Bronze III
El_Don_Dadaa
Amaterasu
Bronze III
Level 68
God Stats
0W - 1L
1,856 SR
Queue Stats
1W - 4L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
ExtupecienteX
Baron Samedi
Silver I
Level 89
God Stats
5W - 3L
1,630 SR
Queue Stats
8W - 8L
1,454 MMR
Solo
Izanami
Izanami
Silver I
IF_Petra
Izanami
Silver I
Level 127
God Stats
2W - 5L
1,630 SR
Queue Stats
8W - 15L
1,454 MMR
Solo
Hun Batz
Hun Batz
Silver III
Nell10x
Hun Batz
Silver III
Level 119
God Stats
1W - 3L
1,747 SR
Queue Stats
35W - 36L
1,441 MMR
Solo
Ymir
Ymir
Silver III
paandasoyyo
Ymir
Silver III
Level 125
God Stats
2W - 4L
1,331 SR
Queue Stats
11W - 15L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
9,307
517
15,281
16,236
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
B4CK7T4B
Artemis
16
1 / 1 / 5
9,327
518
7,875
8,389
3,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
16
6 / 2 / 5
9,495
528
11,583
13,643
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
DA_ROOK13
Xing Tian
15
4 / 0 / 7
10,058
559
6,529
13,988
11,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Jass_1821_
Osiris
14
4 / 2 / 3
9,332
518
11,679
14,681
18,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
NemesisMerlinBakasuraAwilix

VS

Bans
HeimdallrChernobogBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
El_Don_Dadaa
Amaterasu
15
2 / 7 / 2
8,854
492
9,337
19,293
15,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ExtupecienteX
Baron Samedi
13
1 / 7 / 6
8,010
445
12,571
13,235
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
IF_Petra
Izanami
15
1 / 2 / 3
9,066
504
7,670
10,307
4,355
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Nell10x
Hun Batz
16
7 / 3 / 3
9,832
546
9,029
17,824
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 5
8,177
454
4,854
17,728
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
12
12
Deaths
21
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
7
6
1.14
W
Artemis
B4CK7T4B
Artemis
1
1
5
3.5
W
Mercury
6
2
5
4.25
W
Xing Tian
DA_ROOK13
Xing Tian
4
0
7
7.5
L
Amaterasu
El_Don_Dadaa
Amaterasu
2
7
2
0.43
L
Baron Samedi
ExtupecienteX
Baron Samedi
1
7
6
0.57
L
Izanami
IF_Petra
Izanami
1
2
3
1.25
W
Osiris
Jass_1821_
Osiris
4
2
3
2.75
L
Hun Batz
Nell10x
Hun Batz
7
3
3
2.83
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,947
Damage
43,461
66,937
Taken
78,387
45,716
Mitigated
53,849
19,199
Healing
25,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,281
1,088
1,414
3,559
16,236
6,742
1,405
6,973
8,865
69,492
0
W
Artemis
B4CK7T4B
Artemis
7,875
3,611
0
4,621
8,389
3,087
1,233
1,129
7,200
0
77,787
W
Mercury
11,583
5,028
0
441
13,643
5,850
330
2,779
10,680
0
75,841
W
Xing Tian
DA_ROOK13
Xing Tian
6,529
377
2,729
2,622
13,988
11,494
0
2,954
10,838
32,580
0
L
Amaterasu
El_Don_Dadaa
Amaterasu
9,337
4,800
0
6,172
19,293
15,369
1,152
1,141
18,152
0
57,364
L
Baron Samedi
ExtupecienteX
Baron Samedi
12,571
903
977
2,552
13,235
6,175
31
9,168
4,067
58,072
0
L
Izanami
IF_Petra
Izanami
7,670
6,040
0
2,310
10,307
4,355
451
2,490
7,817
0
94,564
W
Osiris
Jass_1821_
Osiris
11,679
4,900
0
3,813
14,681
18,543
534
2,694
11,929
0
61,225
L
Hun Batz
Nell10x
Hun Batz
9,029
1,952
0
8,685
17,824
8,018
0
4,412
13,412
0
70,623
L
4,854
1,106
1,121
3,240
17,728
19,932
0
4,599
13,129
29,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,519
Gold Earned
43,939
487
Minions Killed
518
0
Camps Cleared
0
1,663,858
Distance Traveled
1,614,332
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,307
517
117
7
0
292,029
1
W
Artemis
9,327
518
131
7
0
320,598
5
W
Mercury
9,495
528
99
6
0
385,734
1
W
Xing Tian
10,058
559
51
3
0
343,145
7
L
Amaterasu
8,854
492
90
5
0
308,569
4
L
Baron Samedi
8,010
445
95
5
0
295,897
2
L
Izanami
9,066
504
179
10
0
339,344
8
W
Osiris
9,332
518
89
5
0
322,352
3
L
Hun Batz
9,832
546
111
6
0
333,711
2
L
Ymir
8,177
454
43
2
0
336,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role