Player Matchup

Ravana
Ravana
JungleThug
Ravana
Level 142
God Stats
8W - 8L
1,438 SR
Queue Stats
131W - 133L
1,502 Elo+
Solo
Nu Wa
Nu Wa
UyghurGuard
Nu Wa
Level 128
God Stats
18W - 10L
1,636 SR
Queue Stats
200W - 185L
1,489 Elo+
Party 2
Cerberus
Cerberus
WhiteFire01
Cerberus
Level 106
God Stats
3W - 5L
1,594 SR
Queue Stats
103W - 102L
1,427 Elo+
Party 2
Mercury
Mercury
bigppzues
Mercury
Level 108
God Stats
4W - 6L
1,443 SR
Queue Stats
166W - 138L
1,533 Elo+
Party 2
Medusa
Medusa
enrique1313
Medusa
Level 128
God Stats
12W - 6L
1,535 SR
Queue Stats
311W - 307L
1,596 Elo+
Solo
Team Averages
Level 122
1,529 SR
1,509 Elo+

VS

Team Averages
Level 119
1,743 SR
1,490 Elo+
Medusa
Medusa
IndirectFive990
Medusa
Level 126
God Stats
5W - 5L
1,738 SR
Queue Stats
443W - 413L
1,536 Elo+
Solo
Hera
Hera
KENEBRA
Hera
Level 109
God Stats
1W - 1L
1,734 SR
Queue Stats
123W - 129L
1,512 Elo+
Solo
Lancelot
Lancelot
YaGirlLovesTrev
Lancelot
Level 116
God Stats
11W - 5L
1,705 SR
Queue Stats
201W - 201L
1,492 Elo+
Party 1
Atlas
Atlas
Zionx623
Atlas
Level 122
God Stats
2W - 5L
1,587 SR
Queue Stats
118W - 110L
1,437 Elo+
Party 1
Mercury
Mercury
gamerboy099
Mercury
Level 124
God Stats
5W - 1L
1,948 SR
Queue Stats
114W - 105L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JungleThug
Ravana
19
3 / 2 / 5
12,874
515
17,222
22,692
33,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 6
13,523
541
22,937
15,430
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
WhiteFire01
Cerberus
16
1 / 3 / 9
10,883
435
8,065
25,535
27,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
bigppzues
Mercury
20
6 / 3 / 8
13,452
538
15,783
22,235
11,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
19
0 / 5 / 2
12,007
480
8,944
19,116
10,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 1
12,984
519
13,116
15,661
7,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
KENEBRA
Hera
20
2 / 5 / 1
13,421
537
12,573
15,555
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
20
1 / 3 / 1
13,679
547
18,246
26,950
30,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atlas
Zionx623
Atlas
17
1 / 2 / 9
11,537
461
9,438
21,467
24,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
gamerboy099
Mercury
18
6 / 7 / 3
12,069
483
15,905
24,194
10,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
19
Kills
15
15
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Ravana
JungleThug
Ravana
3
2
5
2.75
L
Hera
KENEBRA
Hera
2
5
1
0.5
W
9
2
6
6
W
Cerberus
WhiteFire01
Cerberus
1
3
9
1.83
L
Lancelot
1
3
1
0.5
L
Atlas
Zionx623
Atlas
1
2
9
2.75
W
Mercury
bigppzues
Mercury
6
3
8
3.33
W
Medusa
0
5
2
0.2
L
Mercury
gamerboy099
Mercury
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,951
Damage
69,278
105,008
Taken
103,827
90,565
Mitigated
80,251
34,093
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,116
6,636
0
3,779
15,661
7,450
2,655
3,995
11,666
0
111,670
W
Ravana
JungleThug
Ravana
17,222
4,731
0
15,452
22,692
33,244
471
634
22,058
0
97,498
L
Hera
KENEBRA
Hera
12,573
4,494
0
1,536
15,555
7,282
521
6,473
9,082
150,465
0
W
22,937
2,804
0
2,066
15,430
8,080
597
6,822
8,608
121,627
0
W
Cerberus
WhiteFire01
Cerberus
8,065
504
0
5,557
25,535
27,523
116
5,802
19,733
60,976
0
L
Lancelot
18,246
6,893
0
11,607
26,950
30,103
2,418
4,242
22,708
0
130,124
L
Atlas
Zionx623
Atlas
9,438
4,460
204
4,961
21,467
24,609
213
7,250
14,217
37,226
0
W
Mercury
bigppzues
Mercury
15,783
8,250
0
4,242
22,235
11,362
960
6,523
15,712
0
133,483
W
Medusa
8,944
4,421
0
6,776
19,116
10,356
840
2,323
16,793
0
122,497
L
Mercury
gamerboy099
Mercury
15,905
8,470
647
1,338
24,194
10,807
239
9,694
14,500
0
92,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,739
Gold Earned
63,690
813
Minions Killed
754
0
Camps Cleared
0
2,478,339
Distance Traveled
2,367,163
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,984
519
173
7
0
454,171
3
W
Ravana
12,874
515
179
7
0
445,256
7
L
Hera
13,421
537
246
10
0
407,527
12
W
Nu Wa
13,523
541
176
7
0
465,033
7
W
Cerberus
10,883
435
126
5
0
533,664
10
L
Lancelot
13,679
547
204
8
0
462,090
4
L
Atlas
11,537
461
26
1
0
520,993
2
W
Mercury
13,452
538
157
6
0
576,915
2
W
Medusa
12,007
480
175
7
0
457,471
7
L
Mercury
12,069
483
105
4
0
522,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role