Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
IceWingAngel
Morgan Le Fay
Gold IV
Level 94
God Stats
32W - 30L
1,649 SR
Queue Stats
148W - 152L
1,414 MMR
Party 3
Loki
Loki
Gold V
Nah Aaron
Loki
Gold V
Level 145
God Stats
19W - 12L
1,645 SR
Queue Stats
167W - 142L
1,310 MMR
Party 1
Cthulhu
Cthulhu
Gold III
eyad01
Cthulhu
Gold III
Level 89
God Stats
16W - 11L
1,688 SR
Queue Stats
79W - 71L
1,551 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
ninjaspy21
Sun Wukong
Gold V
Level 156
God Stats
4W - 2L
1,388 SR
Queue Stats
62W - 68L
1,432 MMR
Solo
Cernunnos
Cernunnos
Gold IV
sporty619
Cernunnos
Gold IV
Level 121
God Stats
6W - 1L
1,542 SR
Queue Stats
150W - 157L
1,412 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,582 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,493 SR
1,422 MMR
Neith
Neith
Gold III
BumpiStrangr
Neith
Gold III
Level 122
God Stats
3W - 11L
1,356 SR
Queue Stats
152W - 170L
1,413 MMR
Solo
Shiva
Shiva
Gold V
Hood_AnimeLover
Shiva
Gold V
Level 106
God Stats
4W - 5L
1,632 SR
Queue Stats
404W - 405L
1,400 MMR
Solo
Anubis
Anubis
Silver I
Lr_Ea_Tv_Se_
Anubis
Silver I
Level 144
God Stats
0W - 1L
1,548 SR
Queue Stats
14W - 22L
1,416 MMR
Solo
Pele
Pele
Gold II
PremiumSuccess
Pele
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 176L
1,576 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
SacredWolf1135
Kumbhakarna
Gold V
Level 125
God Stats
4W - 8L
1,427 SR
Queue Stats
177W - 170L
1,304 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IceWingAngel
Morgan Le Fay
19
5 / 6 / 5
12,942
539
15,735
19,637
9,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
12 / 2 / 5
14,989
625
22,143
24,331
12,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
eyad01
Cthulhu
17
3 / 1 / 13
11,921
497
15,114
22,442
27,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
ninjaspy21
Sun Wukong
20
2 / 1 / 5
13,714
571
16,243
25,247
34,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
sporty619
Cernunnos
18
3 / 3 / 7
11,910
496
14,906
18,263
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Baron SamediSobekKaliKing Arthur

VS

Bans
Yu HuangNemesisCabrakanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,156
423
11,300
17,128
9,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 3 / 0
11,366
474
18,648
28,079
24,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
16
6 / 7 / 2
10,867
453
15,286
15,862
9,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 4
11,681
487
20,515
27,243
13,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SacredWolf1135
Kumbhakarna
16
0 / 5 / 10
10,583
441
6,762
31,487
39,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
25
Kills
13
13
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
2
3
0
0.67
W
Morgan Le Fay
IceWingAngel
Morgan Le Fay
5
6
5
1.25
L
Anubis
6
7
2
1
W
Loki
12
2
5
7.25
L
5
5
4
1.4
L
Kumbhakarna
SacredWolf1135
Kumbhakarna
0
5
10
1
W
Cthulhu
eyad01
Cthulhu
3
1
13
9.5
W
Sun Wukong
ninjaspy21
Sun Wukong
2
1
5
4.5
W
Cernunnos
sporty619
Cernunnos
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,141
Damage
72,511
109,920
Taken
119,799
91,716
Mitigated
97,734
44,410
Healing
36,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,300
4,824
0
6,148
17,128
9,835
939
2,837
14,291
0
86,558
L
18,648
6,171
1,001
10,241
28,079
24,347
103
3,948
24,131
0
89,968
W
Morgan Le Fay
IceWingAngel
Morgan Le Fay
15,735
2,103
0
5,926
19,637
9,774
2,672
6,008
13,323
121,373
0
L
Anubis
15,286
653
0
3,158
15,862
9,634
352
6,843
9,019
61,612
0
W
Loki
22,143
5,218
0
15,549
24,331
12,236
0
4,472
19,045
0
161,544
L
20,515
6,112
0
9,333
27,243
13,928
2,442
9,053
18,190
0
111,392
L
Kumbhakarna
SacredWolf1135
Kumbhakarna
6,762
1,804
0
6,239
31,487
39,990
513
8,168
23,319
33,400
0
W
Cthulhu
eyad01
Cthulhu
15,114
974
1,344
4,308
22,442
27,093
26
6,841
15,335
37,886
0
W
Sun Wukong
ninjaspy21
Sun Wukong
16,243
3,402
0
8,670
25,247
34,371
0
1,747
23,397
0
110,939
W
Cernunnos
sporty619
Cernunnos
14,906
5,960
0
8,613
18,263
8,242
2,312
5,462
12,573
0
99,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,476
Gold Earned
54,653
741
Minions Killed
557
0
Camps Cleared
0
2,319,097
Distance Traveled
2,209,311
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,156
423
132
6
0
392,490
5
L
Shiva
11,366
474
147
6
0
490,129
0
W
Morgan Le Fay
12,942
539
162
7
0
405,596
13
L
Anubis
10,867
453
77
3
0
411,625
6
W
Loki
14,989
625
200
8
0
550,301
1
L
Pele
11,681
487
164
7
0
465,823
4
L
Kumbhakarna
10,583
441
37
2
0
449,244
7
W
Cthulhu
11,921
497
30
1
0
468,241
2
W
Sun Wukong
13,714
571
208
9
0
471,215
5
W
Cernunnos
11,910
496
141
6
0
423,744
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role